PlaneShift

Gameplay => General Discussion => Topic started by: c0deX on December 17, 2003, 01:33:03 am

Title: Ganondor/Raistel is back YAY
Post by: c0deX on December 17, 2003, 01:33:03 am
Hey people, maybe you remember me from the old PlaneShift Fix that I did a while back, I have been kind of busy with school and work and getting my site started, but now I am back to play and help the community once again :)


btw did the devs ever put my fix into consideration and actually apply it to the game yet?
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Post by: Kixie on December 17, 2003, 01:36:17 am
hey great to see any re apearing players! didnt know ya but hey great to see members come back! \'gratz and hope to see ya in crystal blue! :)
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Post by: c0deX on December 17, 2003, 02:30:06 am
Thanks, I hope to be working on the PS configs again and maybe fixing any problems that may occur, I will see what I can do, if you guys know of any current problems or issues let me know so I can look into it, it seems the dev team doesn\'t beleive me for some reason when I have made a fix, though the fix has worked for over 20 people about, though some of the devs did try the patch and they liked it, so to those dev team members I say thanks :D

Later,
          Ganondor/Raistel
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Post by: c0deX on December 17, 2003, 04:14:58 am
well I just downloaded PS and it looks like there still using the .zip for the worlds...yuck you should really have listened to me, now I have to fix it all over again, oh well maybe you will learn in the crystal blue version :)
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Post by: Dameon on December 17, 2003, 04:20:56 am
Hey, welcome back buddy!
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Post by: Definative on December 17, 2003, 05:43:15 am
yea welcome back codex :P
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Post by: Caldazar on December 17, 2003, 04:04:12 pm
I remember you, wibble.
I wanted to put a smiley here, but it seems like my keyboard is fubared, I cant do smilies.
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Post by: c0deX on December 17, 2003, 04:33:03 pm
I have been doing alot of tests on the graphics settings, and I have also been working on re-doing my GUI, I am in the process of making a hook in cpp for the game so instead of having the bland menu up on the top right you will be able to have a hover-over drop down menu with small squared icons.  Fun Fun! ;)
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Post by: Grakrim on December 17, 2003, 06:29:20 pm
Welcome back!

As for your fix, you should probably go back and look at that thread.  They\'ve (being the devs and I believe the CS dev, too) basically said its a piece of dren (to use the Farscape \"profanity\" ) .

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I have been doing alot of tests on the graphics settings, and I have also been working on re-doing my GUI, I am in the process of making a hook in cpp for the game so instead of having the bland menu up on the top right you will be able to have a hover-over drop down menu with small squared icons. Fun Fun!

Err...You know that\'s probably all wasted work, at least when CB comes \'round.
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Post by: Xalthar on December 17, 2003, 07:45:49 pm
let the guy have some fun :P

and besides, you can always edit CB and make new GUI\'s for that version :)
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Post by: elscouta on December 17, 2003, 08:12:17 pm
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Originally posted by Xalthar
and besides, you can always edit CB and make new GUI\'s for that version :)


Sure, but i prefer using my time to create a private fork of Crystal Space so i\'ll be the only one with an uber-optimized 3d rendering at 80 fps. :D
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Post by: Xalthar on December 17, 2003, 08:21:10 pm
jeh, good luck with that scouty :D
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Post by: dfryer on December 17, 2003, 08:35:21 pm
I hear you can get very high fps if you comment all code relating to \"drawing\" and \"3d\" :D