PlaneShift
Gameplay => Wish list => Topic started by: Tedulas on December 19, 2003, 10:08:58 pm
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We could have stamina (how long you can run for without getting out of breath)
It could be in a white bar, or it could be your health (for example, when you run, it hurts sometimes when your run for too long, like a stich.)
It could also increase your strength maybe.
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taht wouldnt be a good idea. then you would basically be running, stoping. wating.... running and etc. bad idea overall...
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actually I think it\'s good idea :)
also:
http://www.planeshift3d.com/wbboard/thread.php?threadid=3467&boardid=11&styleid=3&sid=c272542e800e397b5cdbe0b94e683142
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I go either way it could be a good idea but it could also slow game play a lot so i don\'t kno maybe if it is perfected more. but i think it is a good idea overall :)
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Yeah, but it will make the game last longer :) and its more realistic
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What do u mean last longer..... A MMORPG doesn\'t end..... ever.....
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I like this idea. I also think that if you run for a sertain time, your strength goes up and your stamina holds longer
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eh, but people would then just weight two buttons on the keyboard, go away and leave the char running in circles- and when they\'d come back s/he\'d be extra strong. Quasi cheating, but unavoidable.
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I like the idea of having stamina, and this game will end once you\'ve challenged the gods, that\'s why i didn\'t like that idea. an mmorpg isn\'t supposed to end.
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stamina is more about endurance than strenght.
And if you kept running in circles you\'d probably pass out :P
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passing out...that\'d be great.
But even if one passed out after some time running, he\'d prolly still get the skill up, by the pre-coma running. It\'s prolly the milleage that counts. :P
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well then you set stat/skill to grow very slow and passing out happening quite fast ;)
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aha, but it would be hard to find that thin line. eh, well, time will show...
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nah, that\'s pretty easy... First you think how fast should those things happen (it\'s just important to make stat/skill grow slow) and then add some kind of sygnal that would tell player that his character doesn\'t feel good.
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yeah but one shouldn\'t get tired too quick. Everyone would complain. And one shouldn\'t get tired too \"late\" or the skill would grow too fast then... ;)
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no, really it\'s easy:
if you set getting tired slower, then you do same with stat/skill growing...
so if people want to run longer, make training stamina slower.
If people don\'t like how slow it goes - too bad, it\'s realistic anyway ;)
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this concept of implamenting the stamina system should be quite far.
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I agree with u draklar, about the stamina thing, but one other thing we must think about is if there is a way to raise stamina without lvling then there must be a way to raise every atribute without lvling :)
-dathias
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When u rest in your house or inns, u heal stamina, mana, and health. Also, u could be able to sit in chairs, on the ground or lie on the ground, resting and havin stamina growth. There should be also stamina potions, or bread and chicken eating and so on...?
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Thats a...good idea indeed..resting..lieing..sitting...sleeping
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Yea im prouda myself!