PlaneShift
Gameplay => Wish list => Topic started by: Strphat on January 08, 2004, 04:52:46 am
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First off. I love how the game looks, and plays. Not much to do right now, but I understand there are alot of things scheduled for the next release that my ideas might reflect, but requardless..here it goes...
I would like to see sickness gained from being out in the rain too long. That is a very realistic. Like the character could start throwing up or something
NPCs could walk around and do things instead of standing around in the same place, waiting to be interacted with. maybe it would be funny if one were to be randomly attacked or killed by an NPC gone bizurk
Maybe more character customization? right now its pretty to \"customize\" only to end up loking like someone else. maybe people could have the chance to create a custom tatoo, or face paint design to make a unique-ness to the character
Lots of interaction with in-animate objects with realistic consequences..like cutting down trees, or trying to burn something down, or SOMETHING.
Ability to hunt wildlife such as mice/insects deer....whatever for the purpose of eating or selling
everything else i have read thats supposed to come out sounds good, but what i just said are a few extras:)
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I would like to see sickness gained from being out in the rain too long. That is a very realistic. Like the character could start throwing up or something
Not sure about this, but it may be considered in post-alpha versions of the game.
NPCs could walk around and do things instead of standing around in the same place, waiting to be interacted with. maybe it would be funny if one were to be randomly attacked or killed by an NPC gone bizurk
NPCs already (in CB) have far superior AI and will wander around the city, or within their boundaries.
Maybe more character customization? right now its pretty to \"customize\" only to end up loking like someone else. maybe people could have the chance to create a custom tatoo, or face paint design to make a unique-ness to the character
Crystal Blue features FAR more character customisation than before. Believe me, it\'s awesome. :)
Lots of interaction with in-animate objects with realistic consequences..like cutting down trees, or trying to burn something down, or SOMETHING.
I think this is planned for the future, but don\'t expect much (if any) enviroment interaction in the next version.
Ability to hunt wildlife such as mice/insects deer....whatever for the purpose of eating or selling
Planned. :) But again, not for CB.