PlaneShift
Gameplay => Wish list => Topic started by: Vassago on January 11, 2004, 08:54:23 pm
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Hello, Vassago here with some ideas:
1: allow weight in character generation, like, make a big fat politician or a slender theif
2: facial hair, why do you got to have beards when playing as the humans?
3.politician as a workclass, with skills like \"accepting bribes\" and \"not caring for the public good\", wait, not a good idea... What abut small, player controlled cities?
4. make the guilds like the ones in terry pratchetts discworld, examples
-Thieves: cant pickpocket people if they ( the people, not the thieves) have payed to the guild and have a license...
excuse my english, it is not very good...
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5. oh yeah and real music by musicians, like press a for the tone a and such, and different sounds by different instruments! you could make an entire rock and roll band! sweet dewd!
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That would be pretty cool!! ^^
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I\'m pretty sure 1 and 2 are both already planned.
3. Player controlled cities is a good idea, but not new, I don\'t know if their planning to do it or not...probably and hopefully so ;)
4. That will probably be up to the players with guilds theirselves.
5. Good idea :P
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I would wait a few years before posting anything in the wish list forums. The next few years will be spent making the basic game elements. But player controlled cities has been planned already. The weight thing I don\'t like because what if you want your char to lose weight? Plus it would have to affect other parts, like running and fighting, and how much your char needs to eat sleep and such. The pickpocketing idea I like though.
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but i really do like the idea of a band! it would be swell! with people throwing some coins in a hat if the band plays good!
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musician bands would be nice but its not a new idea at all. I thought about musicians in game and how they should function but i would rather have P2P audio lines in game so people can connect to your \"station\" when they are near you and they can hear you making music from your computer. me being a guitarist, that is the only way i could translate my musical abilities in game form. but im sure whatever the devs do it, will kick ass! :D
I would really like to be a musician in game and am thinking of having it as my profession in the game. So i really hope they do choose the P2P audio lines. It would be cool to play my guitar and people come connect and listen and then throw coins in a hat, which is another idea while not new, but very good!
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very good idea about the band, but if they do do this i think that u should have a button to press for each instrument, and maybe have each letter represent a tone (u decide) and can even be made so the tones also come from different instruments so u can also make a 1 man band ;)
but anynways, to make sharps and flats u should hit like shift+letter for sharp and crtl+letter for flat or something like that
but we\'ll see what happends, it\'d be good if this could be put into CB or the next release, we all would have alot of things to do :D
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4. make the guilds like the ones in terry pratchetts discworld, examples
-Thieves: cant pickpocket people if they ( the people, not the thieves) have payed to the guild and have a license...
sorry but, a license to steal??? No, not that, your not a thief for nothing. That should be illegal, not that you have to get a peace of paper to steal from someone
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He meant that the theives cant steal from someone if they have a license i think.. But that would ruin the fun to.. what if everyone buys a license? maybe you should have to be so good to get the license? or there is only so many of them? Maybe there should be a theif guild in each city and you need one from that city so you won\'t be pickpockted from in the city or so much of the surronding area. Just some ideas.
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Maybe there can be clothes that can make people not steal from them like pockets that bite intruders :P or to reduce pickpocketing have locked pockets or zipped pockets.
What happens if a person is caught pickpocketing do they get sent to jail or have a criminal record or something else?
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maby when your pick-pocketed the PK option between you and the thief is turned on, so you could defend yourself.... to make it fair, and make sure that the thiefs wont use this to just aimlessly PK, the person bieng pick-pocketed should always get the first hit, if the person doesnt attack, the thief cant attack eather.......
i confused myself... ?(
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Just to comment the picking-player-pockets is so great :D