PlaneShift

Gameplay => General Discussion => Topic started by: Abemore on January 13, 2004, 11:04:31 am

Title: Question on the new Skeleton System.
Post by: Abemore on January 13, 2004, 11:04:31 am
Will this new modeling system allow \"rag doll\" physics?  That is, would it be possible to drag an unconscience companion out of harms way, and have their body behave as if it were a rag doll, gently flopping along as you pulled?

I only ask because rag doll physics is very important to me. ;)
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Post by: Kixie on January 13, 2004, 02:00:19 pm
hehe yeah! from the comments from developers it seem rag dol physics will be in game. Im hoping that a hit from magic or physical attack, if powerfull enough, could throw people like 300 feet into a wall! That would be way cool! No other game does that ya know! But then theres that no PKing *tears* so you cant see your best friend be thrown like a rag doll... a damn shame i think....
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Post by: Commando on January 13, 2004, 06:44:03 pm
There will be PKing..
I think it will even be in CB
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Post by: AendarCallenlasse on January 13, 2004, 06:59:49 pm
The only PKing they are allowing is duels, arena fights, and guild wars.  Anything other than that they haven\'t decided on.
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Post by: Draklar on January 13, 2004, 07:28:38 pm
there won\'t be pk in CB...
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Post by: RussianVodka on January 13, 2004, 07:34:28 pm
What i realy wana see ragdoll with is comabat. When people are fighting i want to see them bend over from blows and stuff, not just go \"ugh\" and not even flinch.
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Post by: Caldazar on January 13, 2004, 07:35:18 pm
Am I the only one who thinks that there is a huge difference between PK and PvP?
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Post by: Kiern on January 13, 2004, 08:32:19 pm
No, your not, but I think most have given up trying to explain it. ;)

And also, rag doll physics=greatness
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Post by: Caldazar on January 13, 2004, 09:20:41 pm
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Originally posted by Kiern
No, your not, but I think most have given up trying to explain it. ;)

And also, rag doll physics=greatness

True..  :rolleyes: :P
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Post by: Skizzik on January 13, 2004, 09:26:59 pm
Ragdoll would be bad-ass but remember it\'s a FREE MMORPG with a FREE ENGINE.
BTW, there\'s a huge difference between PK and PvP, PK is the bastardly murder type and PvP is the more \'fair\' type (duels, wars, etc).
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Post by: Kixie on January 13, 2004, 10:58:25 pm
well whatever but i hope ragdoll physics will be implemented for huge power full blows. Even gandalf gets thrown 300 feet into a wall. This also brings up wall damage. Im hoping that the arena walls will get cracks and with more powerfull attacks  huge craters where players have hit the wall. Finally an arena fight worth watching. Would be like gladiators on like super steroids... Though Im hoping if all of this is implemented that you would take damage hitting the wall at 30 miles per hour. That would add like a whole new strategy. Would be pretty cool if the arena battles turned into a mini version of soul caliber 2. hehe that would be the shiznit!
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Post by: RussianVodka on January 14, 2004, 01:15:54 am
well, first were gona have to see what the battle system is like.... maby we wont be able to throw people at all, maby were not gona be able to do more than just stand there and take turns wacking at each other...
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Post by: Kiern on January 14, 2004, 01:27:20 am
heheh...as long as it\'s not too boring I\'m fine, I usually don\'t fight much (I mean PvP) but still, there are so many things better then turnbased...that would kill it for so many people :P
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Post by: Wedge on January 14, 2004, 06:02:01 am
I don\'t see many situations where ragdoll physics would be logical in the game, however I\'m pretty sure that CrystalSpace has a built-in physics engine that allows for this, so it\'s pry possible anyway.
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Post by: DeadlyPencil on January 14, 2004, 07:04:22 am
u trying to say that no monster will die ever or something, cuse thats what rag doll physics would be used for, a body falling limply to the ground or something
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Post by: Moogie on January 14, 2004, 11:01:44 am
There\'s some really great ideas in here. I particularly liked the wall damage thing... I can just see it now! :D

I really do hope PlaneShift survives the test of time and gets to the stage where such things are possible. It would be absolutely awesome, and AFAIK, unique in the MMOG world.

As for PvP in Crystal Blue- a couple of months ago there was a rumour that an arena had already been implemented, with automated (scripted) tournaments and the like... I\'ve not heard anything about it since then, but I hope it\'s still gonna be there. :) *crosses fingers*
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Post by: Niber on January 14, 2004, 11:32:56 am
There have been alot of talk about the new animation system that uses Cal3d. But that is mostly for blending animations and stuff.
But maybe it can have ragdoll too, I don\'t know.

Crystal Space has a 5 month old movie showing the ragdoll physics, check it out! It\'s named Constrution Site or something.

What does PK have to do with this? There are already 200 topics about it.
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Post by: Kixie on January 14, 2004, 01:45:02 pm
well i thought pk would have something to do with it because arena battles arent supposed to be as hardcore as unnoficial fights.

 If your in an arena they are supposed to be orderly and there are lots of rules as outside of an arena its a no hands barred grudge match full of cheap shots and blows full of hate... hehe that sounds good..., but anyways i guess rag doll physics dont have anything to do with pking but they would make more sense out of the ring.

But really im begging for a system where players can be thrown into walls and stuff like that. Arena battles would kick a** after that.
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Post by: Kiern on January 14, 2004, 10:28:45 pm
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Originally posted by whemyfield
 If your in an arena they are supposed to be orderly and there are lots of rules as outside of an arena its a no hands barred grudge match full of cheap shots and blows full of hate


Actually, I think, players will be able to set up the rules...if they liked my idea enough that is :P
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Post by: Xordan on January 15, 2004, 12:16:04 am
I just want a full PVP area in the world.... so I can go hunting... (It only has to be a few miles of barren wasteland in all directions :D  :P )

Arena\'s would be cool though...
And PVP is a friendly form of Pk\'ing. Well, unless u can\'t kill somone... then it\'s PKO\'ing... (Player Knock Outing :P )
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Post by: Abemore on January 15, 2004, 12:35:22 am
I think we can safely say that ragdoll physics and bodies being thrown about is a highly coveted feature.

Given that this is the case, I humbly ask that the developers consider it.
Title: I HOPE
Post by: Sunken on January 17, 2004, 05:04:32 am
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Originally posted by whemyfield
well whatever but i hope ragdoll physics will be implemented for huge power full blows. Even gandalf gets thrown 300 feet into a wall. This also brings up wall damage.


OH MAN ! I have ever dreamed with a game with this efects, especifics, an Rpg, more, an MMORPG !!!!
Some tree falls efect, hurt\'s no one :)

(Ps. i know my english suxs, but give me a break, i\'m not from US/England)
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Post by: Vengeance on January 17, 2004, 05:28:58 am
I really like this idea too, but it will not be in CB for sure.