PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: Kaii on January 15, 2004, 06:41:54 pm
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I finally got past the problems with \'linkdead\' and into the game. I was happy for about three seconds. As soon as I tried to do anything I noticed the game has massive lag problems and completely ground to a halt in front of the temple (I had to alt+tab out of PS to close it).
From my technical standpoint I think this could be caused by one of four things.
a)The engine isn\'t calculating visibility matricies properly causeing it to render everything regardless of weather it\'s in sight or not.
b)My crappy 56k UK connection :(
c)My computer\'s specs (1.5ghz, 512mb RAM, 128mb Radeon9600XT, 15gb fee disk space.)
d)Something completely unrelated
If this isn\'t my fault is there a fix planned for this in the near future? I\'d really like to PLAY this game ;)
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Congratz. You\'ve descovered the lag. :D
It\'s the engine I believe, not you. The next version (being released at any time from now) should have cleaner code, so the game will be smoother to play. 8)
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Xordan is all right, I heard the same. They did rewrite the code, so there will be less lag.
Though a crappy 56K line isnt helping :P
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when will this new version, with less lag be released?
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Soon.