PlaneShift
Fan Area => Fan Art => Topic started by: no_order on March 03, 2004, 04:40:25 am
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How\'s it going, recently I have decided to become more involved in the development of PlaneShift. I have submitted several meshes, please visit LWW to see them. Some of these meshes do not have textures, they aren\'t terrible meshes, but a great skin could really bring them to life. Right now I\'m calling all skinners to help me out with this problem, 3dsMax is a pain to skin in, so if anyone wants to work with me to give my creations some life, please help out. Here is a link to my profile on LWW, http://lww.demon-host.com/index.php?page=properties&table=users&id=no_order.
One mesh that I am particularly fond of skinning is this, any critique would be appreciated.
(http://www.freewebs.com/aluminumband/cm.JPG)
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You don\' want me drawin textures for you, but I did setup some halfway decent UV coordinates for the thing
(this is just the texporter export)
(http://www.freewebs.com/cmndr_antilles/maptest.gif)
I did modify the model a little to cut down the poly count, but it looks pretty much the same. It\'s kind of upside-downish and I think there might be a little warping on the mapping, but it seems 90% accurate. I can send you the source .max file if you want.
I just did this coz\' I need practice setting UV maps... but isn\'t there already a claymore in the game now?
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Yeh, theres a claymore, but not one like that. This looks like Clouds buster sword from FF7.