PlaneShift
Fan Area => Fan Art => Topic started by: AendarCallenlasse on March 12, 2004, 05:19:24 am
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Just a little something I\'ve been working on. Comments welcome.
(http://home.comcast.net/~gorilla_beast/city.jpg)
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That looks great! Is it a 2d pic or a snapshot of a 3d environment?
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Snapshot of a 3-D environment.
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The foilage... I dunno... just seems to blend a little to much together.. The texture on the large wall needs to be fixed so you don\'t get that pattern effect too. And is this realtime or a render?
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Foliage blends together?
Walls will be fixed.
Render.
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heh looks like you did that in unrealed
those flames look awefully fimiliar.... :P
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Actually it was done in Blender. Only 3-D prog I use.
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New render:
(http://home.comcast.net/~gorilla_beast/city2.jpg)
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That is great work. Nice job aendar.
For an even mor realistic look, try making longer grass to give more contrast against the castle wall. Make the wall the same shade as the castle. And give a more organized stone pattern to the path leading up to it. But I think it looks awesome now, the suggestions I gave would take much more time.
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Hmm good suggestions. The texture for the path is good but the angle the camera is at makes it look strange so I will change that.
(http://home.comcast.net/~gorilla_beast/city3.jpg)
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Somewhat nice. :D
I\'d decrease the general luminosity and add some lighting over the gate, to make it more contrast.
And make better renders(quality), the textures here look really bad. ;)
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i\'d recomend tweaking the grass. it looks like a giant green brillo pad... :P