PlaneShift

Fan Area => Fan Art => Topic started by: Bobby on March 13, 2004, 08:36:02 pm

Title: Terragen -> CS
Post by: Bobby on March 13, 2004, 08:36:02 pm
Could someone direct me, I have these .ter and .tgw files, and what now should i do with them to suit the developer team demands? Or can I just send the .ter and .tgw files? Also - how would you, having a map in terragen, add i.e. docks on the lake side? Also what are your demands for the map files - by the means of system requirements?
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Post by: AendarCallenlasse on March 13, 2004, 08:47:57 pm
Well I\'m not sure about Terragen files themselves but I know that some 3d modellers have terragen scripts that allow you to import the f.ter files into them.  One such program is blender.  So if you wanted to import it to Blender you could model the docks in Blender and then convert the blender files to CS.
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Post by: Bobby on March 14, 2004, 06:22:22 pm
And what about system requirements? Are the meshes good as created by Terragen (polygon density)? And what about max and min. height?