PlaneShift
Gameplay => Newbie Help (Start Here) => Topic started by: Lode on April 19, 2002, 08:59:38 pm
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If there are thousands of players, all with a house, will there be enough place on the map to build all these houses (and castles) ?
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thats the reason why not everone gets a house
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Thats sweet, where gana be able to buy a house? Can mine be a underground Bunker, rough outside, Luxgerious inside :D that be sweet.
Is there gana be house to buy tho?
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i dont think houses will implamenting but i would love to see houses and clan hqs and things like that but when i think of player owned houses it reminds me of a different multiplayer rpg that wanted to add them
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I think there will be guild houses.
Dunno about player houses.
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what aobut people like me who don\'t like Guilds??
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U\'re just homeless. I am satisfied with nice lil cave or just a tent would be cool. or a treehouse that would kick ass!
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Originally posted by Dumb Woob
what aobut people like me who don\'t like Guilds??
If you have allot of money ( real cash $$$ ) you should be able to get a nice house , maybe even a little palace.
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Will guild leaders get a nice house from the start? Now that I really think about it, if there are Guild HQs, the Guild Leader should live on the top floor of it. Then, on the one below that there should live the second in command (if any) and so on.
- Golbez
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this brings up a conflict, in my opinion, i think like that everyone who was registered at the time of the first release, should get like a house, or part of one(guild hq). Also, to show we are the original people, we should get like last names, why would be pretty cool, cuz it would show us apart from new comers. and not to confuse us with devs, they could get like Sir, or Lady, or Mistress, something like that enfront of their name, so it would be like Sir Plane Shift.
just an idea
-cyo-
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hmm...
if there were houses, would players be allowed to be able to break in (depending on the quality of the lock, the players skill and some other stuff) ?
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Nice idea cyo.
But maybe you would get something if you got a certain exp. or something. So then people will see you arent a newbie. But not everyone should be able to get it so it must be hard to get.
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I think the people able to get housed should be like the 200 first ppl signed up on this board or somehting and that has stayed active under the time for the release.
That way the Dev\'s can show their graditude to their MAIN fans.
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We WILL be able to put items safe on a bank, right? I mean, if we can only buy a house if we have a lot of money, and then people will be able to break in... And carrying all my items isn\'t the way, because inventory is limited and what if I die...
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Yes, there will be banks where you can put your things in a safe. If people can rob banks...I don\'t know...I think it\'d be really hard for the robbers to get past the guards and open the safe. Perhaps putting money in the bank is a good way to earn a little more money, because of the interest rate.
- Golbez
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wait so the banks will have interest rates?
i think only guilds should be allowed houses because of the fact if everyone got a house there would be too many
plus what would houses do if u already have banks?
houses should be a guild advantage. :D
only guild members can go into that house and maybe in that house u have sound proof walls so u can have a secret conference plus it can be like a defense spot in case ur in clan war or something
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I think houses should be limited to the rich and guilds
but thats just my opinion.
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ummmmmm, maybe i heard wrong, but in some of the other threads about houses and banks, people said there was NO need for banks because u could keep stuff in your house. I dont think thats a good idea, but I know thats what people used to say.
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Gate Master, I said that PERHAPS you could earn money from the interest rate. I don\'t know if that will be implemented or not. It was just my suggestion, so sorry if I misled you.
And I heard Devs talking that there were going to be banks. Besides, if people can break into other\'s houses then nobody would be safe...(im not saying that you actually can break into a house, but it\'s been talked about and no definite answer has come up)...so there is a need for banks.
Mmmm...I hope I haven\'t confused anyone else, or said something that is wrong...mmm....
- Golbez
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Here is a good Idea I though up when I was thinking about ever making my own game :D Ok, Here it goes...
I think instead of having houses, There should be 1 Big House (Apartment) Which then when you go in the \"Big House\" A loading screen will come up. Which will take you to a seprate Map, Which in this map will be 3 NPCs. Now you talk to one of the NPCs which will ask if you want to buy a room, Rent a room, or Go to your room (If you already bought or rented one)
Now yet another loading screen will come up taking you to your room. Now I figure this will reduce House on Maps making it much easier and smaller. Now the rooms would be a simple code for each person which wouldnt be to much work, because each room would look exacly the same.
Bed, Bathroom, Lamp, Ect.
This was a good Idea brought to you by:
NecromancerZeal, The way of the future not the past :D
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Nice idea,
That will safe allot of space and eveyone would be able to get a house.
But when eveyone gets the same it isnt much fun i think. You should be able to get bigger houses when you can afford it.
And i would love to go and visit a friends house for a chat. Dunno of they have thougth about this.
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Well, there could be rooms with different sizes in such a building, and you can buy a bigger room when you can afford it. Visiting a friends place shouldn\'t be a problem, then you just ask a guy from the lobby to go to \"room number #\", all rooms should really exist in 3D, only not on the map of the world.
And to give your room your personal feeling, you can paint the walls, place furniture, a carpet, and so on.
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If somebody bought a house, there not always going to be in it. When they go on an adventure or a quest, or something like that, they could rent it to somebody willing to pay the money could live in it until that person came back.
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?( If we get houses then wouldnt we have to pay TAXES!@?!??!?!?!??!?!?!?!?!??!?!?!?!??!???????????!!!!!!?! ;( :( :( :( :( ;( ;( ;( ;( ?( ;(
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love ur idea necro
(hehe next time don\'t use javascript to check for passwords on your site)
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I like the idea of guild houses/castles more
but not all those 1 man clans of these days :))
then u can if guilds are in war find some protection or attack the other guilds house or something. A house then also shows how mighty the guild is. If ur guild is rich u can buy a better castle/house/palace whatso ever.
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hmm yweah.. it would be great to have castle sieges.... with cannons.. and towers with archers and mages..
cool!
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I\'m sorry, but I think this idea sux...it\'s really good for world size, but part of the fun...a BIG part of the fun of having a house is showing it to the world.
Any one here played UO? Granted it\'s a p2p but they have a great way with houses. You actually buy your dream house and put it ON the map...sweet I say.
If you plan on implementing houses in this game, whoever it is making it, im new btw...make it right, it\'s no fun if you only make a halfhearted try like the one described previously...
no offense meant to you (insert name here you who talked about \"magic big house\") sry
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sry NecromancerZeal , forgot you name, no offense meant though
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I\'m sorry, but I think this idea sux...it\'s really good for world size, but part of the fun...a BIG part of the fun of having a house is showing it to the world.
well.. if can make other abilities for houses then you will have more fun of your house...
Any one here played UO? Granted it\'s a p2p but they have a great way with houses. You actually buy your dream house and put it ON the map...sweet I say.
Well it isnt p2p actually you can play it for free on a lot of shards.. (send me a private message if you wanna know more about it) But erhm the house thingy there was cool yeah.. but what i missed whas the functionality of the houses.. i tried to change this at my own ou server.. by making castle sieges and stuff like that.. it was fun, atleast more fun then just a showoff house..
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then u can if guilds are in war find some protection or attack the other guilds house or something. A house then also shows how mighty the guild is. If ur guild is rich u can buy a better castle/house/palace whatso ever.
hey thats what I said :D if ur rich u can showoff with the greatness of ur castle but its also functional its a better defence and harder to destroy by your enemies.
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Not sure on whats posible to code but..
But couldent you just add slabs on land around and each player have the option to build one house? Could it be posible to just Build a REAL big emty Void of land outside the city that can be built on untill its full (Than maby Players will have to fight over land if they want to build on it.
Just set up Blocks and paths than have Differant Sized lots to sell. And to keep it from getting repetative with just house over house, add a few NPC things around. add Markets stadiams that sort of thing.
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i dont think that first amount of people got houses because just looking at that it might discouradge other people from joining so i think every one should get a house but there\'s a npc to tele to a sechon of houses in stead of them being in town other wise a new char will get lost in the city and not in the woods (be pretty funny tho)so i think the house idea is good im against the stealing but if you nik summit from me trust me im getting it bak :] .
Darksummit if its dark.....
you will die!
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I both like and not like Necros idea...
Its a very good way of saving space but as said before half the joy is taken away.
I want a house where maybe I can look out the window and see some ppl trading on the market bellow.
I think ppl should be able to build houses togheter.
Like a house with 3 floors each owned by different players(or 1 player). I dont think big apartment houses would be cool at all but the idea is good.
The would be houses with MAX 5 floors and then the ablility to have from 1-5 owners that each has customized their floors.
Also balconys would be very cool.
Maybe this is too much for the engine I dont know..
I only know I would LOVE it.
It shouldnt be too hard to first have an amount of building lots and when it gets ful you could expand the world slowly and let more and more build.
This is a thing I REALLY wanna see in the game so plz, Devs..
Come up on some idea where you wont take the joy out of owning a house but still makes it easy done and handled.
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i think the first 300 people get a free small block of land.
you make the house in 3DSMAX or something (thatd be cool) and then you just upload it to your web hsoting account if youve got one and then just give the staff the link and thyell download it. Or if your e-mail allows a big enough file size you just send em to them.
Cause its FREE (no planeshift money) you get a limited number of uploads, so you can only change your house once every 2 months or something like, plus the land is small (slightly bigger than that thing in the middile of the level) and you get 2 levels to build on.
OFCOURSE my idea is way too compliacted to be implemented, so we can jiust forget about it :D
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dont get this game help
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I am almost sure the filal release will enable fast computers with T3 connections or so to serve the world, and I think the problem is not houses, but just the bulk of moving people on the client. Crystalspace would have a lot of sprites to calculate wheather to render or not, I am not sure about how crystalspace works though. The server is downloadable in source from CVS if you can figure out how to compile it, and I can\'t even figure out the client (:
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Hmm, kinda like in AO y\'think?
Whats the purpose of a house except to keep stuff in? I don\'t need no house heh. Just a sleeping bag and sky over my head .. and endless paths to wander.
But then again, I\'m a bedouin. Not everyone is.
Oh, a house could be used to keep the wives and concubines in ... hmm and all the kids. What when they each decide they want their own houses since you know how they can get under each others skin. I\'m thinking that would cost a LOT of whatever currency we\'re gonna be using. You see the problems houses can cause. Who needs em?
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To clear up some things:
Guilds will be able to buy guild houses. Haven\'t heard any word on keeps/castles and sieges etc... But I\'ll bring it up with Talad the next time I catch him in IRC.
We were throwing around the Idea of player housing. But for the life of me I can\'t remember if we came to a conclusion or not. But I get the feeling, probably not.
There will be banks and they will not be able to be broken into. (The last I heard anyway) No interest as far as I know.
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I think stealing from houses should be possible, just as having defenses, traps and stuff. Maybe even NPC-guards.