PlaneShift

Gameplay => Wish list => Topic started by: Saphire on April 03, 2004, 07:36:24 pm

Title: combat/defense as magical ways
Post by: Saphire on April 03, 2004, 07:36:24 pm
Just a quick thought, maybe if there are warrior/mage combos the warrior could cast combative/defensive spells; even with armor on. However, these spells would be limited to a very small library - and they can be thought of as fighting skills - but it\'d still encourage fighter-types to learn them

A combative spell would be:
Sharpen - Magically enhances the sharpness of all blades you weild by \"X\"

A defensive spell would be:
Thicken - Magically enhances the strength of all armor you wear by \"X\"

And a neutral spell that can work both ways:
Haste - Speeds your movements and actions by \"X\"


However, these spells should be learnt (so the fighter doesn\'t have them right away, nor can he aquire them normally through fighting) and are just as effectivly cast by a lower-skilled player then a higher-skilled player. They should also drain the player considerably when at a lower skill level. [One last thing with them is that the fighter can only learn a certain amount at one time. once he has filled all of his memory with these skills he has to \"forget\" them to get a different spell. and yes, he keeps the spell aptitude for that spell.]

Another problem is that these spells can\'t work if the player who\'s casting it has their armor or weapon enchanted. This means that a player with these skills going up against a player with enchanted armor should be a even-match, and that the people without enchantments and these magical spells have to rely on their own skill and equipment to save them. ;)
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Post by: Seru on April 03, 2004, 07:50:46 pm
I think it is normail, a warrior can have a little level of magic, or in PS this is not possible?
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Post by: Jaxan on April 03, 2004, 07:56:19 pm
In PS, there are no classes. A \"warrior\" could learn magic anytime he/she wants I would think.
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Post by: Xanaroth on April 03, 2004, 08:36:15 pm
if you are training enough you could be both a master of swords and yet a master of one or more ways of magic. so you can do everything with each character.
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Post by: Icefalcon on April 03, 2004, 11:46:14 pm
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Originally posted by Jaxan
In PS, there are no classes. A \"warrior\" could learn magic anytime he/she wants I would think.

...and therefore can use any spell a regular mage can use, which would include the things you mentioned, weapon enchantments maybe, haste, increase of stats for a short period of time. The warrior could cast these upon himself.
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Post by: Saphire on April 04, 2004, 12:03:50 am
ahhh, i keep forgetting you can be anything you want in PS. :P
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Post by: Xanaroth on April 04, 2004, 10:43:21 am
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Originally posted by Saphire
Just a quick thought, maybe if there are warrior/mage combos the warrior could cast combative/defensive spells; even with armor on...


and why wouldn\'t people be able to cast spells when wearing armor? that doesn\'t make sense to me.
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Post by: Syzerian on April 04, 2004, 10:57:33 am
in most rpgs i loved being a mage in thick steel armor :D
but remember:
jack of all trades
master of none
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Post by: ShadowFish on April 04, 2004, 02:36:45 pm
yah,the only thing armor effects is speed other than that it shouldnt have any penalties
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Post by: Xanaroth on April 04, 2004, 03:04:17 pm
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Originally posted by Syzerian
in most rpgs i loved being a mage in thick steel armor :D
but remember:
jack of all trades
master of none


same goes for me, but i found a great way to balance these out, and now i can become a uber mage. i am just going to look how armor will be balanced with AC/DR and skill lvl needed and bonusus to see what armor will be best..... maby i will tell the secret sometime:P but not now... it\'ll be my little secret:D
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Post by: ShadowFish on April 04, 2004, 03:15:58 pm
i dont like to balance...it is easier for me to choose one thing and just keep doing that.....