PlaneShift
Gameplay => Wish list => PvP,PK and Thieving => Topic started by: Nardia on April 10, 2004, 03:56:07 pm
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i dont know if this is a good idea but ( thats why im asking u guys ) if you could practice fighting, swords keep clashing and you practice your sword moves.
or hand to hand blocking, etc
you could do it for a bit each day, and you gain xp slower than killing npc/monsters but its safer and good for newbs.
What you guys think???
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I like the idea.
You should be able to train your skills by practicing with other players. At some point you could reach a point where you could not gain skill by practicing. You would actually have to fight in combat to gain skill.
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I think it\'s a good idea too! It would be easier for those who are new to the game to get started with out being slaughted by those who are many levels higher
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My thoughts exactly derwoodly.
Properly tuned rules could make this a wonderful feature.
Then again, if combat is simply click and wait, riskless PvP training sessions may turn out to be boring and tedious. Of course, I am not a fan of click and wait combat... *cough* Everquest *cough*
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i agree too keep it short and fun ( keep u involved by clicking on special moves and not just click attack and wait 30 secs
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Yeah, thats a pretty good idea. It gives an alternative for people who want to train their skills that are at a low level rather than actually fighting. And it would be cool to practice against other people, maybe we could have a wooden version of every type of weapon for this purpose...
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i would agree if there would be dmg involved. basically 2 friends want to see who\'s stronger by not losing a thing.
Or another idea, no dmg loss would be involved, but you could see how much dmg you could cause on your friend with every hit
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Originally posted by sashok20
i would agree if there would be dmg involved. basically 2 friends want to see who\'s stronger by not losing a thing.
That would be a duel...without stakes...
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Just like in al the other MMORPG ^^