PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: h_lopes on April 12, 2004, 05:30:53 am
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I read the tutorial of linux, and installed the MB... but when I run psclient, the logo appear, but nothing happen... when I quit the logo, I received this message:
planeshift.application.client:
Planeshift Molecular Blue
This game uses Crystal Space Engine created by Jorrit and others
0.97 rdev [Unix-x86-GCC]
psEngine initialized.
crystalspace.pluginmgr.loadplugin:
WARNING: could not load plugin \'cel.physicallayer\'
NetBase:
Total bytes sent out was 0.
NetBase:
Total bytes received was 0.
crystalspace.graphics3d.opengl:
Peak GL texture cache size: 3.00 MB
Somebody can help me??
Thanx,
HLopes
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Hmm... have you compiled CEL and did you set the CEL and CSCONFPATH exports correctly?
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Originally posted by Karosh_Steinkatz
Hmm... have you compiled CEL and did you set the CEL and CSCONFPATH exports correctly?
yes.. I compiled CEL... Now, I run the celtst, but nothing happen... the log:
~> celtst
crystalspace.application.celtest:
CEL python behaviour layer missing.
crystalspace.canvas.openglcommon.driverdb:
Could not open driver database file \'/config/gldrivers.xml\'
crystalspace.maploader.parse.image:
Could not open image file \'/lib/std/stone4.gif\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'/lib/std/stone4.gif\', using checkerboard instead!
crystalspace.maploader.parse.image:
Could not open image file \'/lib/std/spark.png\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'/lib/std/spark.png\', using checkerboard instead!
crystalspace.maploader.parse.image:
Could not open image file \'/lib/stdtex/andrew_wood.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'/lib/stdtex/andrew_wood.jpg\', using checkerboard
instead!
crystalspace.maploader.parse.image:
Could not open image file \'/lib/stdtex/marble_08_ao___128.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'/lib/stdtex/marble_08_ao___128.jpg\', using checkerboard
instead!
Any idea??
Thanx,
HLopes
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Hmm, let\'s try this: run the psclient with the -verbose option ( ./psclient -verbose) and post the output. Maybe this can give us a clue
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After I reboot my machine, the psclient works. But now I got other problem. How can I create my person? The Login Screen don\'t have the Create menu.
The log of psclient:
crystalspace.canvas.glx2d:
Opening GLX2D
Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 21, 24bit TrueColorn
Frame buffer: 32bit
R8:G8:B8:A0,
level 0, double buffered
Depth buffer: 24bit
crystalspace.canvas.openglcommon:
OpenGL renderer: RIVA TNT2/AGP/3DNOW! (vendor: NVIDIA Corporation) version
1.4.0 NVIDIA 44.96
Using windowed mode at resolution 800x600.
crystalspace.canvas.opengl.extmgr:
GL Extension \'GL_ARB_multisample\' not found.
crystalspace.graphics3d.opengl:
Optional Clipping: P0p
Required Clipping: P0p
Outer Clipping: pZ0
... using GL_ARB_multitexture
Using multitexture extension with 2 texture units
... not using GL_EXT_texture_env_combine
crystalspace.canvas.opengl.extmgr:
GL Extension \'GL_ARB_multitexture\' found and used.
crystalspace.graphics3d.opengl:
Maximum texture size is 2048x2048
crystalspace.sound.software:
Software Sound Renderer selected
crystalspace.sound.oss:
SoundDriver OSS selected
crystalspace.sound.software:
Playing 44100 Hz, 16 bits, Stereo
Volume: 1
planeshift.application.client:
Planeshift Molecular Blue
This game uses Crystal Space Engine created by Jorrit and others
0.97 rdev [Unix-x86-GCC]
psEngine initialized.
crystalspace.fountloader.parse.unknownmaterial:
Couldn\'t find material \'explo.jpg\'!
[node: effects,effect(fountain of
death),effectobj(fountain),params,material]
crystalspace.ballloader.parse.unknownmaterial:
Couldn\'t find material \'explo.jpg\'!
[node: effects,effect(spiral of
flames),effectobj(spiral),params,material]
crystalspace.maploader:
Could not find material \'/planeshift/models/cubo_ref.gif\'. Creating new
material using texture with that name
Could not find texture \'/planeshift/models/cubo_ref.gif\'. Attempting to load.
crystalspace.engine.warning:
Inefficient texture image \'/planeshift/models/cubo_ref.gif\' dimensions!
The
width (600) and height (400) should be a power of two.
NetBase:
Total bytes sent out was 0.
NetBase:
Total bytes received was 0.
crystalspace.graphics3d.opengl:
Peak GL texture cache size: 6.56 MB
Thanx for all
HLopes
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*points at the blue crystal* Last time I checked it was labeled with \"Create\" :rolleyes: but only if your font server works correctly (not like the one in Slack 9.1 :P )