PlaneShift

Gameplay => General Discussion => Topic started by: Peeeevs on April 16, 2004, 03:01:35 am

Title: Stats, Shops , prices , buildings, loot and skills
Post by: Peeeevs on April 16, 2004, 03:01:35 am
is anyone aside from me wondering about this stuff?? like what all kind of new items are we gonna have like wepons armor ect. things.   prices?? like i know how they use crystals now now but there gonna transfer them info  the new currency but are they gonna do a 1:1 change?? that woud be  a nice way to start out with some cash to get some good weps  :) and monsters im excoted to see what there gona be like and how to use the cobat stystem and to get some loot ...speaking of which what will we be getting from monsters???  crystals armor wepons?? and what abour skills and leveling and things like that..... So anyone else wondering about things like this???? i juist cant stand wating for things..lol      leave some feedback and yell at me or something...  :-D
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Post by: Kiva on April 16, 2004, 03:44:58 am
Let\'s start from the beginning then...

Stats:
Your stats will have an effect on how attacking/magic works, as they\'re included in the damage calculations. Yay for that. (CB)

Shops:
Ingame shops are available. (CB) Merchant mode might be available too, if it\'s done. (CB / Post-CB)

Prices:
Very... very expensive. Just look at the example on the planeshift.it site. A farmer\'s monthly salary: 250 trias. A good steel sword: 350 trias. Those numbers aren\'t set in stone, but it definitely wont be cheap.

Buildings:
Er.. What about them?

Loot:
A shot in the fog from acraig (this isn\'t really his department): Money/Weapons/Potions. There might be more stuff added before CB is released, or some of those things might not be added at all. It\'s not for sure.

Skills:
You\'ll gain experience from fighting, and it will be used in improving your fighting skills. (CB) I can\'t really be more detailed as that\'s all I know. But the above is for sure. :)
\"The skill system will be based on both training and knowledge and experience, not sure how complicated the first version will be but the plans are that just beating crap up is not enough\" - Andrew \"acraig\" Craig

About the Crystals -> Tria exchange:
No idea. This is still not decided. Try and see if you can figure out anything from this thread - CB Economy (http://www.planeshift3d.com/wbboard/thread.php?threadid=8533&boardid=13)

Monsters & Combat:
Well, if you look at the movie, there are 4 of them, and I bet that\'s just a taster. As for the combat. Well, in CB it\'s mostly about targetting your enemy and then attack until either of you die.

PvPing:
Just added this because I know something. Heh...
Duels and Guild Wars should work in CB. It works where you challenge a player/guild, and then you kill eachother. There might be arena areas, but that\'s not for sure. I couldn\'t really figure out how far they had come on that part.


I think that\'s just about all the things you asked about, isn\'t it?

Edit: I asked acraig to come and correct me if I\'m wrong about something. No idea if he\'s going to do it, though.
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Post by: Peeeevs on April 16, 2004, 05:12:51 am
hey man thanks for all those answers.. i dont evin knwo y i posted this.. but thanks for typing all that for me
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Post by: Kiva on April 16, 2004, 05:32:22 am
It\'s okay. Was only 3 AM. Needed something to do anyway. :)