PlaneShift

Support => Technical Help: Problems BEFORE entering the game => Topic started by: ssenne1 on April 29, 2004, 07:18:45 pm

Title: http://icarus.uic.edu/~ssenne1/
Post by: ssenne1 on April 29, 2004, 07:18:45 pm
http://icarus.uic.edu/~ssenne1/

If you have any questions, problems, suggestions, improvements, flames, or contributions, post them here.
Title:
Post by: RussianVodka on April 30, 2004, 04:14:41 am
What is that?
Who are you?
Title:
Post by: orogor on April 30, 2004, 07:59:31 pm
if you can correct it : for cal3d
- now you need to run the autogen.sh script before the configure one.
- now you have to use an absolute path for the prefix
Title:
Post by: ssenne1 on May 04, 2004, 08:50:09 pm
Quote
What is that?


It a website with instructions for building planeshift in linux.
The first 2 links are to acraigs web pages.

It contains what i would like to think of as a fairly powerful script to build planeshift from scratch. just look at the page pertaining to your operating system for prerequisites.

I am looking for someone to give me prequisites for debian systems (be sure to include which debian you are using like \"sarge\" because stable, unstable, and testing change)  

If anyone has done LFS, I do not have the time nor the will to do it now, so help in that area would be greatly appreciated.

Quote
Who are you?

That\'s not important.

Quote
if you can correct it : for cal3d
- now you need to run the autogen.sh script before the configure one.
- now you have to use an absolute path for the prefix


Thank you orogor, I have pm acraig with those changes.  I do not have write access to those pages.
Title:
Post by: acraig on May 04, 2004, 11:08:55 pm
Updated. I think I make a note of \"wherever you see ~ you should use the full path name\"
Title:
Post by: orogor on May 05, 2004, 08:15:40 pm
There s now a CS-nodocs module than you can use , as CS doc is mainely devellopers one , i think it s safe to sugest peoples to use this, as it greatly reduce the checkout time.
Or perhpas if  you make the script able to handle multiples run , you could make the complete checkout only once , then the nodocs one.

well , editing my post do say than a mail dropped on the mailing list sayingthan you need a complete checkout at less the first time or CS will just not compile
Title: new Windws/Visual Studio cvs build guide
Post by: cayers on June 23, 2004, 12:55:08 am
I wrote a new cvs build guide for Windows/Visual Studio.
it is hosted at http://home.mchsi.com/~cayers/compiling-visualc.txt.

I would like to thank first of all:
Axsyrus.  He was the initial test subject and contributed the server instructions.

blueCommand, aarobber, and all the other people on
Server: irc.freenode.com
Channel #PlaneShift-Build