PlaneShift
Gameplay => Wish list => Topic started by: mbahleda on May 02, 2004, 05:01:34 am
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I think it would be neat to have public hangings. A person could be hung as a severe punishment for a crime.
I can see it now... Guards would bring the criminal to a town center where he/she would be put on display. People could be loud as they would gather and throw rotting fruit at the criminal, along with beating him/her occasionally. When the villain is hung, the people cheer in a very festive way.
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Public hanging? What\'s next? burn witches on a stick?
I\'m sure we all enjoy medieval settings, but let\'s _not_ bring all the habits of the dark ages back!
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yes! cheers for the dark ages! Actually let\'s get here all that hard-to-live part of medieval times and finally turn PS into dark fantasy 8)
hmm... the hanging idea... I wonder how many people would accuse dev team of causing someone to commit suicide by hanging himself :P
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Perhaps any character who PK\'s over a certain number of players and is caught could be hanged (character deleted, permanantly). After all, it wouldn\'t be very realistic if the guards caught someone who had killed hundreds of players and just let him go with a fine or after an hour game time.
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No, i agree.
But i just tought up onto something i found in Might and Magic games:
For every person you slay you will be recorded off. If you have killed enough people or so (there should be someking of formulla behind this) you would be fined in the bank office. As long as you dont pay the fine everything you will buy would become more expensive, and everything you sell would become less worth. It would start with 0.0001% extra charge, but if you become a hard pk\'er it could get up to like 50% more charge or more.
about the hanging, it would be a good penalty for the die-hard pk\'ers that get to high fines (like if their fine becomes like 100K) they could be arrested and then hung.
Tough hanging should not mean losing you character. That would just s*ck. But let it more be like this:
If caught you would be hung. This would reduce your fine by 75% (still leaving open a fine and thus, like mentioned above, still have a fines when buying/selling) And then hanging would result as a normal death, with all penalties etc as in normal death.
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I agree with Xanaroth, deleting a character would become pretty annoying, however it might instead result in a severe drop in experience/skills.
And maybe we could hang people that go against the game rules and afterwards tempban them. So hanging is the equivalent of banning.
But how do we make the character \'cooperate\' to be hanged. If we can find a way there could be a new sort of job, the executioner. We even might have (public) trials with people being the judge, jury and lawyer.
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Just NPC their movement... wouldnt be too hard to do.
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Thats a possible way to do it. Okay lets assume the person is hanged, what then, do we leave him hanging and decomposing for everyone to see? Maybe in a location dedicated for that person. Like the english used to do, hang a person in public than remove him to a different hanging place where other bodies hang as well.
And what about other punishments, like the cage thing where you starve to death.
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These kinds of punishments can\'t really happen...
Let\'s say someone did something and should now be punished in being inside some hanging-cage-to-starve-people-thingy.
You force his movements and throw him into the cage, and raise it.
Ok, now what? Will the player just sit there, on his chair, watching his character slowly starving to death? No. The player will simply close PS, come back later after, or make another character.
How will you solve that?
Make it so he can\'t close PS, not even kill the process, not let him close the comp, every time he\'ll try reaching the cables to pull the power out he\'ll get zapped, and have \"PWNED!!!!!!!!!!!!!! HAHAHAHAHAHAHA!!!!!!!!!\" written all over his screen, until he served his punishment?
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I think we should just have a jail were we can keep Chars in, maybe jailbreaks, but getting caught will be a large money fine/more jail time, like we will probably have a organized crime groups & or perffetional criminals because there are lots of stealthy stats for that?
> With the exception of breaking game rule like repeated vulgar chat & misuse can lead to banning <
Other then that sort of thing it will be all part of the game, maybe have a gladiator arena where prisoners compete against each other? & For perffetional thief?s, I think that there should only be like a 20 min. jail time so that it doesn?t make the game boring until we get more to do in there? soldiers, besides guarding things would have the job patrolling the grounds for criminals & to locking them up etc? certain penalties should apply for abuse of soldier?s power, I am against hanging because usually didn?t the chop the head off? This isn?t something I would like to see in-game?
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SaintNuclear, the cage thing is of course only used when someone is banned, so that person has no control left over the character.
It was also an example of possible penalties, like Zeraph said, the head was sometimes also chopped off. Perhaps we could also apply the penalty in which you have to wear something embaressing or get marked so everyone knows your a thief/killer.
Zeraph, chopping the head was primarily used for the noblemen. It was considered a more noble way of execution. With hanging the idea was that your body would slowly decay, this was more common for peasants and common people. But it might be used also in PS.
Keeping someone in jail would be no fun for the reason SaintNuclear made about the cage. Someone will log off bored. But having people fight each other instead would be fun. And we could have a system like morrowind has, where you can pay a fine or lose experience and skills.
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I think we should eliminate pk\'ing from the game (this will eliminate some problems with), with the exception of competitions/ arenas >were you don?t loose exp/skill from dieing< & also maybe have a P vs. P system were both players agree on battling & they can set weather there should be a loss/gain of stats as an option, if they don?t agree then there will be no battle with the exception of guild wars & or race Wars, in that case they may both be counted as enemies (like monsters) & players can choose to be a part of it or not (to avoid killing of people who are not wanting to participate)...
I agree that we shouldn\'t have a long prison system, maybe an option to pay money/skills & or fight in the arenas & winner gets out of jail. & non prisoners can participate in this too, no jail time required. Maybe like a Bribe the Guard sort of thing?
Edit: & Players who are temporarily banned will go to jail with no bail, & no arena fights for a certain time period & maybe chat disabled?
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Originally posted by Zeraph
I think we should eliminate pk\'ing from the game (this will eliminate some problems with), with the exception of competitions/ arenas
[...]also maybe have a P vs. P system were both players agree on battling
Read these before you start talking about PvP \\ PK:
http://www.planeshift3d.com/wbboard/thread.php?threadid=3885&boardid=21&styleid=3&sid=69e698ea9dbecde11ae0cdb11b6cfebf
http://www.planeshift3d.com/wbboard/thread.php?threadid=8065&boardid=21&styleid=3&sid=69e698ea9dbecde11ae0cdb11b6cfebf
And when you\'re done, if you got something to post about it, go Here (http://www.planeshift3d.com/wbboard/board.php?boardid=21&sid=69e698ea9dbecde11ae0cdb11b6cfebf).
Punishment should have nothing to do with PvPing, or PKing, because you can\'t do them without an agreement from both sides anyways, wich means that no one was harmed.
Paying for doing wrong things isn\'t a solution.
Rich people will be able to commit as many crimes as they want, while poor people will probebly just find another place to be in instead of paying (like moving to another town).
Want some kind of IC punishment for big crimes? How about exile?
There will be a few towns, outposts, guild towns, so it shouldn\'t be a problem to exile someone from a certain town. He\'ll just take his stuff and move somewhere else.
It\'s not the same as banning, or temp banning, because he can still play, but I\'m talking about an IC punishment about IC crimes. Banning and temp banning are OOC punishments about OOC crimes.
If someone gets exiled from all towns, he can still play PS and have alot of fun. He\'ll wander around, kill beasts and stuff, trade what he hunt for useful stuff from merchants.
After some time he might be forgotten in the towns that exiled him, and come back.
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Am I missing something here???
last I had heard, pvp and pk were hardly going to be an issue in PS. they were being restricted to guild wars and such... if that has changed I can see why this would be an issue, but otherwise, I don\'t know why you\'re arguing the point of how pk WILL be dealt with.
btw, this should really be discussed in the pk forum
Perhaps any character who PK\'s over a certain number of players and is caught could be hanged
I already suggested this... almost a year ago I think... including permadeath for being caught as a pker. after all, what worse punishment is there than losing all the work you\'ve put into a character than to have that character deleted??? however, I think it would be a matter of getting caught, basically gaurds would have to fight the character to catch him, doing subdual damage until he passes out, then he could be marched to the gallows or whatever.
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hehe, bastard saintnuclear beat me to it :P
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I still love the way that griefing was taken care of in DAoC... when someone was training monsters on lowbies, the devs liked to random spawn a HUGE monster on the escape route and set aggro to full on that character.
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I am sorry for brining up the pk thing, it was a quick thought & stuff, I like the Exile Idea, & you will have to pay in stats only, no money? or unless a really ridiculous fine like all of the players money or something?
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Originally posted by Zeraph
you will have to pay in stats only, no money?
Paying in stats? You mean get your exp lowered for commiting an IC crime? Hell no.
Think about it, a player plays a character that most people will prefer not playing. His character keeps getting punished for it, but it\'s actually good for the game. It\'s good to have honest people in a game, but if you don\'t have dishonest ones, what\'s so fun about the game?
I\'m not saying that they shouldn\'t be punished, but these punishments should be reasonable, so that most people won\'t do it, but some will.
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How would that work I want to know that? You get hanged then what? You go to the hell level and work your way back tto the real world? So basicly it would be like dieing by any other circumstance? We shouldn\'t incorporate that kind of stuff for players maybe for NPCS it would be alright but not players, put us in a dungeon cell for a ammount of time if anything!
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The game state-of-conflict that I played had public executions. That was pretty cool 8)
In that game warped to an arena, some lions were waiting for you to kill you in there while others were looking at it and were enjoying how you are gonna die.. good old times :)
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Getting slaughtered infront of many people isn\'t much of a punishment.
I mean, ok, you died, now what? You\'ll just come back and do the same thing again.
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Yeah, thats what I was thinking. And those who are in favor of permament character death are crazy! Why in the world would anyone want that?!
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it prevents griefers from taking over. it\'s a system that allows pkers to do what they want to do, but only if they can deal with the consequences of getting caught at it. it\'s the only instance where permadeath would be implemented, and it wouldn\'t be for \"first timers\", but for those who have racked up a death count.
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permdeath should be the IC mirror of permban wich is OOC.
What I mean, is that when someone gets banned, his character will be \'dead\'. When people will talk between themselves IC about a banned person, they wouldn\'t say \'banned\' because it\'s not IC, so they\'ll say he died.
But banning should be an OOC punishment, not an IC bpunishment, so let\'s just drop it.
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Then I ride in on my trusty steed, sword swinging, slaying evil foes as I whisk the frightened damsel away to safety... Oh sorry wrong thread.
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Originally posted by SaintNuclear
But banning should be an OOC punishment, not an IC bpunishment, so let\'s just drop it.
Why cant it be both? If someone is banned his character might be thrown before some wild animals or get his head chopped off. Or other penalties like hanging.
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Originally posted by Ionas
Originally posted by SaintNuclear
But banning should be an OOC punishment, not an IC bpunishment, so let\'s just drop it.
Why cant it be both? If someone is banned his character might be thrown before some wild animals or get his head chopped off. Or other penalties like hanging.
You haven\'t read the whole post, have you?
Originally posted by SaintNuclear permdeath should be the IC mirror of permban wich is OOC.
What I mean, is that when someone gets banned, his character will be \'dead\'. When people will talk between themselves IC about a banned person, they wouldn\'t say \'banned\' because it\'s not IC, so they\'ll say he died.
They were talking about usign permanent death as a punishment. I don\'t think it\'s right to close a certain character because he did \'bad\' stuff IC.
I said that permdeath should mean that the character is banned, wich is an OOC punishment (e.g. troll).
I didn\'t say how it should look IC (or rather, in-world), so it\'s possible that a banned character will be thrown into some arena with lions and get eaten and never come back, whatever.
But I don\'t think that a banned character should be used as entertainment on how he gets his permdeath.
If you want it because \'it\'s realistic\', this isn\'t the game for you, and you\'re wrong. Not every medieval town killed people for doing \'bad\' things.
If you want it because \'it\'s cool\', get a life. What\'s so exciting about watching someone getting ripped apart by lions, or getting hung? Do you think it makes you an evil person? No, just a poser.
In conclusion - Punishing by death is:
* Stupid.
* Inefficiant.
* Too much to program without giving any satisfaction.
* Will only entertain people that say \"ooh, look at me! I\'m evil! I like watching people getting torn to pieces!!!!!\".
* Idiotic.
* Serve absolutely no purpose.
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No Graphic or pointless things Related to Death! ? Although I think a PvP coliseum may be good for ?Jail? or something, If you get caught for stealing & you have other stolen items you should have them taken away?
Maybe a money penalty can be 20% of your current wealth or something?
we can have \"police auctions\" for stolen goods, but call it something else, what did they used to do with stolen property that cannot be returned?
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SaintNuclear, of course i read your whole post. Nowhere you said why banning shouldn\'t be IC punishment.
Well your right about a couple of things, in medieval times there was no common law system, towns and cities mostly had there own way of dealing with criminals. But penalty by death was common in some places.
Seeing someone fight monsters to death would be fun for the same reason watching a box match is fun to some but i admit it gets boring after a while. Only what has it to do with being evil?
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Originally posted by Zeraph
Maybe a money penalty can be 20% of your current wealth or something?
Something like this could, theoretically, harm rich people as much as it harms poor ones. But it won\'t.
Think about it this way:
Take 20% of the money that a certain beggar have.
Now take 20% of the money that one of the richest people in Yliakum has.
The rich person will be affected less than the poor guy. Sure, he\'ll lose alot of money, but he owns many buisnesses, and could get the money back sooner or later.
Also, the rich person probebly won\'t risk tainting his good reputation, and send someone else to do his dirty work for him.
Originally posted by Zeraph
we can have \"police auctions\" for stolen goods
You mean that if someone stole something from you, and the thief was caught, you\'ll have to bid to get your stuff back?
Ionas, hmm, I\'m pretty sure I posted it somewhere here... Sorry :O
And it don\'t have much to do with evil. It\'s just that there are these kids that think that liking death and body parts makes them evil, hence \'kewl\'. You know, 12 years old suburbian white trashes that try to bring up demons and stuff :rolleyes:
These kind will usually try to make anything have stuff about bodies getting ripped apart, etc... Just wanted to make sure PS isn\'t going in that direction :P
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I still think IC execution is a good idea - this way you can have open PK, and still have PLENTY of incentive not to under most circumstances. This will make the world more immersive I think, and anyone who goes around killing people for fun / to rob them deserves to whatever work they put into the pk character. If you REALLY object you could just make it when \'executed\' their level (if the game ends up having levels), stats, skills etc are halved, and their items chucked out over the crowd viewing the execution (which will probably consist of a number of people the pker has killed, delivering a form of justice).
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eh, it\'s just an idea, and it\'s not going to be implemented here. because PK already has it\'s boundaries in PS, according to the devs. that\'s their decision and really all that there is to it. now if I ever get around to learning code, and get into the gaming industry, I\'m going to try to implement the idea into an MMO. and if and when I do, it\'s not going to matter to me how many people tell me it\'s stupid, just like it don\'t matter to these programmers how many people tell them how to implement pk into their game. you have to respect their decisions.
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look at the thread i posted on the other page, he dies: thus getting the death penalties, yet he keep his disvantages @ npc\'s if he wants to buy/sell items.
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If we going to put hanging in the game it would be pretty harsh. I mean, hey, there are youngsters that play PS. And they will be wuite disturbed if their characters got hung
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We should implement hangings for greifers and rule breakers. Once hanged, they wouldn\'t be able to log on for an extended sum of time depending on the degree of their crimes.
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draklar said \"hmm... the hanging idea... I wonder how many people would accuse dev team of causing someone to commit suicide by hanging himself \"
I just found out I cannot delete my unwanted characters. In the old text-based days we always had a \"suicide\" command. Let people start over without cluttering up server storage space.
LET ME BURN MYSELF AT THE STAKE!
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I swear if I see right to lifers gathered in the Hydlaa plaza with placards, draping passerbys in floral wreaths, linking arms and singing kum by ya.. there will be a bloodbath.
Personally I like the gibbet option. Hanging in the sun, swinging in the breeze and eaten by the crows over weeks. The stocks when combined with the Cat\'o Nine Tails makes for a good public spectacle too, a few floggings are usually deterrence for all but the most hardened crimainals.
Maybe people can be permanently disfigured as a result of their crimes - steal, and you lose a hand. Permanently! Never being able to use a 2-handed weapon, bow, sword+shield, etc ever again. Or for those really sadistic folks perhaps branding the crimes that the person has committed into their flesh in a visible body location with hot iron.
I think seeing a maimed and very sorry looking ylian or enki limping around the city minus a paw/hand and with raised welts visible on their back would send a strong message.
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the idea is good but they have to have done something extremely bad such as multiple item scamming or mass cursing or inproper topics talk that make the game unpleasant for other players(of course there is just a mute command)
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8millions (or maybe 10 who is able to say that...) of years of evolution and we are here: people want to add the mayhem and the Death penalty in a game. What\'s coming next ? you will have to find someone who must be despised by everybody... Yahou you really behave like animals.
I\'m totally against Torquemada!
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Originally posted by WizardsRule
the idea is good but they have to have done something extremely bad such as multiple item scamming or mass cursing or inproper topics talk that make the game unpleasant for other players(of course there is just a mute command)
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Originally posted by mbahleda
I think it would be neat to have public hangings. A person could be hung as a severe punishment for a crime.
I can see it now... Guards would bring the criminal to a town center where he/she would be put on display. People could be loud as they would gather and throw rotting fruit at the criminal, along with beating him/her occasionally. When the villain is hung, the people cheer in a very festive way.
Not a bad way to ban people...