PlaneShift

Gameplay => Wish list => Topic started by: willy1287 on May 11, 2004, 01:29:49 am

Title: housing... made possible
Post by: willy1287 on May 11, 2004, 01:29:49 am
A lot of people have been talking about the fun

and advantages of player housing.With this the

conclusion has been that it is impossible for everybody i

in the game to have a seperate house, and im sure

nobody would like to live in a giant apartment complex.

But housing could still made possible but without public

acsess.This would consist of the player traveling to a

specified area and from there only HE could acsess HIS

house.This process would not be held on planeshift\'s

serverand would be an offline process in which you

could eat,

sleep, drink, train,etc.after you logged back in it would

be updated and you would spawn back in the specified

area in which you went to your house.IF it were

possible it would be cool if you could invite a freind or

co-own a house
Title:
Post by: Monketh on May 11, 2004, 01:50:48 am
The idea has been proposed.
This has already been discussed.
It is believed that the world will hold enough room for all requisite player housing.
Additionally, most housing will be rather expensive.

I\'m sure that if it becomes a problem, such a method\'s integration into the system is probable.

*Looks at the last line of what he just typed*
Woah...
Title:
Post by: Cyrandir on May 11, 2004, 02:02:19 am
Idea has also already been used in Neocron... did anyone ever play it? or the open beta?  I kinda liked it.....
Title:
Post by: Altharion on May 11, 2004, 02:15:33 am
i think that housing will be availible for everyone but it will cost alot and most players will live with they\'re guild.
Title:
Post by: Skizzik on May 11, 2004, 09:20:41 pm
Quote
Originally posted by willy1287
This process would not be held on planeshift\'s server and would be an offline process in which you could eat, sleep, drink, train,etc.after you logged back in it would be updated and you would spawn back in the specified area in which you went to your house.

Train offline, talk about exploitable!  8o
Anyway, if the world would run out of space, the devs would just add a big new cave and a nice event in which it would be \'discovered\', problem solved. ;)
Title:
Post by: tygerwilde on May 12, 2004, 02:43:40 am
if there\'s offline interaction with your character, isn\'t there also a chance to hack the character? I don\'t wanna see anybody log to their house and come back five minutes later uber-powerleveled. that would suck badly
Title:
Post by: tygerwilde on May 12, 2004, 02:45:24 am
by the way, is there a more fitting term for powerleveling that doesn\'t imply leveling???

after all, this is a skill based game...
Title:
Post by: Icefalcon on May 12, 2004, 03:55:09 am
Good point ;)

Anywho, I think someone said earlier, alot of people will \"live\" with their guild in a guild HQ/Fortress/Tree Stand whatever. And buildings will be very expensive. I cant wait to see how building houses will actually work in PS...
Title:
Post by: Samoth on May 13, 2004, 03:39:00 am
there would have to be some sort of list of house styles - I don\'t think PS can support totally free form house designs

an artist would have to draw out each style house - maybe you would be able to control the colors or something

sounds like a lot of work
Title:
Post by: Icefalcon on May 13, 2004, 03:48:47 am
Oh, I beg to differ, eventually I think we will have free form house designs...there is an architect job...
Title:
Post by: Samoth on May 13, 2004, 04:27:37 am
the archetech job will probably just be able to stick pre-formed peices together.

at some point those peices might be as small as walls but I don\'t think PS will ever be like sims
Title:
Post by: Toadhead on May 13, 2004, 05:02:49 pm
If you would be able to play

offline, it IS possible to hack your character

and change some stats, and than let the server update

everything. You could encrypt it, but since the source

code is free availible you can just look and decrypt

everything.  Housing would just not be cool is everybody

can afford a house. It must be a simbol of \"status\", and

ofcourse mostly guild can afford it! Just make the house

prices high so it would cost you atleast 3 months before

you can buy one. Or what about hiring? As soon as you

didn\'t pay for your house you\'ll lose it whther you have

items in it or not! you can\'t acces it and you have 1

month to pay the fee to get your house back. When

you doesn\'t pay anyone can hire your house. The items

that were currently stored in your house will be sold by

auction. The one that gaves the higest offer will get it.
Title:
Post by: Fanomatic2000 on May 13, 2004, 06:28:14 pm
How about something like in the sims where you build your house in \"squares\"? When you enter \"build mode\" you should see your house from above, and then be able to construct everything like a pattern which you then build on. You should also be able to set how many floors the house would have, add furniture to your house, set what type of house it should be (forest-hut, deluxe-apartment, Evil temple, Good temple, Castle etc.) That would be neat.

Hmmm, I get this strong feeling of Deja vu... :P

*Reads samoths post* Ops...
Title:
Post by: dfryer on May 13, 2004, 07:26:20 pm
I was reading somewhere about post-CB plans, and they included houses (pre-fab, though) and the ability to buy furniture etc.  House owners would have to pay taxes as well as buying the house, so it\'s an ongoing expense, but you will be able to stash all your \"phat lewt\" there.
Title:
Post by: quiksilver012 on May 17, 2004, 09:20:58 am
i think housing should be like you just buy a standard house, maybe just a little hut and you gradually buy more upgrades for it such as extra bedrooms bigger kitchen etc, to make your house really unique...
and about the kitchen, make your own meals and sell them in a little cart on the streets of Hydlaa...
that would be funny :)
Title:
Post by: Levski on May 17, 2004, 09:28:27 pm
But if you don\'t log onto the game for a while/don\'t pay your taxes..... your house should either be given to someone else, or destroyed.
Title:
Post by: Icefalcon on May 18, 2004, 02:46:05 am
Quote
Originally posted by Fanomatic2000
How about something like in the sims where you build your house in \"squares\"? When you enter \"build mode\" you should see your house from above, and then be able to construct everything like a pattern which you then build on. You should also be able to set how many floors the house would have, add furniture to your house, set what type of house it should be (forest-hut, deluxe-apartment, Evil temple, Good temple, Castle etc.) That would be neat.

Yeah, thats exactly how I would like building to be, and the complexity, beautification, and options of your house/castle would be determined by the architect\'s skill. Of course this type of building is a looooong way off...
Title:
Post by: Samoth on May 20, 2004, 05:44:32 am
The SIMS interface for creating houses would be very cool.  But I\'m not sure I want to see that sort of break in the RP aspect of the game.

How about if it works this way - you find some money and a competent player architect and give him or her the following verbal instructions to create a custom house:

Single floor residential dwelling,
Large heavy double main door leading to entrance area,
Entrance area 10x6,
Sitting room 15x10 off of entrance area,
Meeting room 30x15 off of the sitting room with three windows,
Private room 10x15 by door off of the meeting room with standard back door,
Cooking room off of the entrance area with large fireplace and three windows,
Small hallway leading to bedrooms off of entrance area,
1st sleeping room 15x12 two windows,
2nd sleeping room 10x12 one window,
3rd sleeping room 10x12 one window.

There should be other building features that could be added (at additional cost) to the architectures list; like premium magical security, root cellar, food pantry, secure storage room, barn, coal shoot, aviary, or dungeon (don?t ask).

Hopefully the devs would have already created the art work for most of the AxB sized rooms, as well as the extra features.

A competent architect would be able to drop/position each of these rooms and features on your property that could appear as building markers, white flags and rope (yes I know it?s been done before).

You would then hire builder to build your home.
Title:
Post by: quiksilver012 on May 20, 2004, 08:53:29 am
i pretty much strongly disagree with the \"taxes\" idea and losing your house if you don\'t log in for a while.

to increase bandwidth or whatever the devs could just go through nd get the houses that hadnt been visited in a month and take them off the game but save the info for the house so the player could request to have their house back.
Title:
Post by: konqi on June 04, 2004, 03:28:09 pm
why not give housings for donations :o)

You don\'t really need a house so it should be a goodie for people who help the community.

Hmmm you\'ve all seen Matrix 2 + 3 ? The Appartments could be in Zion-Style under the Ground and open in the middle...
Hmmm or lets do it the Hobbit way and you can dig your own house :)
Title:
Post by: Midnight Falcon on June 09, 2004, 03:25:54 am
Quote
Originally posted by Toadhead
If you would be able to play

offline, it IS possible to hack your character

and change some stats, and than let the server update

everything. You could encrypt it, but since the source

code is free availible you can just look and decrypt

everything.  Housing would just not be cool is everybody

can afford a house. It must be a simbol of \"status\", and

ofcourse mostly guild can afford it! Just make the house

prices high so it would cost you atleast 3 months before

you can buy one.


Quote
Originally posted by quiksilver012
i pretty much strongly disagree with the \"taxes\" idea and losing your house if you don\'t log in for a while.

to increase bandwidth or whatever the devs could just go through nd get the houses that hadnt been visited in a month and take them off the game but save the info for the house so the player could request to have their house back.

 i agree with both these quotes

i also think that maybe people should be able to found towns, like guild towns, that way everyone in ur guild has their own house, and u build it like harvest moon, u start off with a shack and then u add additions to it (which will be very expensive) and stuff like making food in ur kitchen and selling it. i think designing ur own house like in the sims would be cool if theres enough room, but it might lag up alot, so the harvest moon building style could be used if the room is needed. also, i think that whoever founds a town should have to have either a guild or a certain amount of people who want to move into that town right when he decides to found it.
Title:
Post by: 5c5b11 on June 09, 2004, 12:04:43 pm
Quote
Originally posted by konqi
why not give housings for donations :o)


Money and OpenSource are like Water and Oil.
Title:
Post by: Ineluke on June 09, 2004, 03:29:28 pm
Quote
Originally posted by 5c5b11
Quote
Originally posted by konqi
why not give housings for donations :o)


Money and OpenSource are like Water and Oil.

huh? you mind explaining that one?
Title:
Post by: 5c5b11 on June 09, 2004, 08:21:02 pm
Quote
huh? you mind explaining that one?


http://64.233.161.104/search?q=cache:bICo3-1Ve-8J:opensource.mit.edu/papers/mateos.pdf+Money+and+OpenSource&hl=en

http://library.thinkquest.org/J001539/exp1.html?tqskip1=1
Title:
Post by: CryptoFox on September 09, 2004, 05:58:42 am
i like the house idea though it would be tricky to implament a \"build\" system.  but what about guild \"halls\" each member of the guild could have 1 room as \"theirs\" . and other rooms would be 4 the whol guild
Title:
Post by: Madouc on September 09, 2004, 11:49:28 am
why not stick to the RP principle and really build your own house.

or if you have enough money hire a contractor and have it build for you :)

and you can hire an architect to design it for you.

also building would take time. ppl (npc or real people) would be building the house. (builders skills anyone ;))
Title:
Post by: Kereshin on September 18, 2004, 12:37:07 am
I\'d really like to see this: Maybe only one house on the server that belonged to you, and when you go through the door, you\'re prompted to enter a digit code (or like a password to your house) seperate from your account password. If you want to go to a friends house, just input the code, and youre there. You could also have the option of changing that number so that if someone got to your house, they couldnt any longer (Like the concept of changing locks) This idea maybe could be polished, but I think it solves the space issue. BTW As far as I know this is an original idea that I have thought up, but I could be wrong (it may be in a game I havent played or heard of).