PlaneShift

Gameplay => Wish list => Topic started by: Kuiper7986 on May 26, 2004, 03:48:24 am

Title: Time after you die and before you transcend
Post by: Kuiper7986 on May 26, 2004, 03:48:24 am
Okay, its pretty clear by now, that when you die you ascend into the death world, whatever you want to call it. This hasn\'t been mentioned but I think for a game like this, when you die you would be given 10 minutes for someone to bring you back to life. Of course that person doesn\'t have to bring you back to life. And if you aren\'t revived in 10 or so minutes then you ascend into the death world. Of course when your revived your at minimal HP.

edit: Or maybe even 5 minutes.
Title: whats death world?
Post by: cyborgzero1 on May 26, 2004, 04:45:16 am
whats death world?
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Post by: Cirque on May 26, 2004, 05:20:06 am
Then what happens once you enter this \"death world\"? How does one leave this place?
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Post by: Socrates Demise on May 26, 2004, 05:33:55 am
You fight your way out... ;)

the first time you die you are a level one character again...

You have as much to do in the world of the dead as the world of the living.  they are like two parallel worlds.  But with different quests...

There are different entry points into the world of the living some areas where it is easy to leave the death worlds it is just as easy to enter like the 147th level of a dungeon found in the labyrinth...

Other areas that are harder to leave in the death world would pop you out in a temple or some place safe.

Or you could be revived by some powerful magic on the other side.

When you are revived you will return to where ever you body  is and if you die again you appear where you were in the last time you were in the death world when you were revived.

(I think this would be cool I don\'t know if it is the answer Kuiper would have chose)

Now all I need to do is figure out what happens when you die in the death world.
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Post by: SaintNuclear on May 26, 2004, 01:56:18 pm
I think it\'s a good idea that you got a short time in wich you can get revived before you decend to the death world, but both 10 mins and 5 mins can be very very boring if you know there\'s no one around to revive you.
I think that while waiting for someone to revive you you should be able to press a button or something that decends you to the death world without having to wait.
Title: eh
Post by: TheRedMonk on May 26, 2004, 03:43:24 pm
Are you guys talking about lying dead, not being able to move, for 5 or 10 minutes??? It cant be that way...it would be too boring. You should be able to walk around in death until somebody decides to revive you...
And you shouldnt be able to fight when youre dead, it would be too weird if you could die first in life and then in death.
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Post by: Kuiper7986 on May 27, 2004, 12:35:56 am
Death world is the place where you go when you die, I forgot which dev told us this. Anyways Redmonk had a good idea, you either stay in the death world OR someone revives you while your in the death world.
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Post by: Cirque on May 27, 2004, 04:04:14 am
What happens if no one revives you? Are you forever damned to this land of the dead? If so, screw that.
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Post by: Kuiper7986 on May 27, 2004, 06:12:06 am
No, the Devs said that you\'ll have to find your way out of this Death World.
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Post by: The Limpid School on May 27, 2004, 08:01:38 am
Sounds to me like you guys PLAN on dying. And why can\'t we all go to heaven??
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Post by: Cirque on May 27, 2004, 09:46:26 am
Perhaps all the devs are athiasts. Would be good to have a heaven and a hell. Or places similar. The PKing system could be incorporated into it.

Now that ive tossed that one up someone else can catch it and run with it. Then ill jump on the band wagon a few posts later.
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Post by: Ikarsik on May 27, 2004, 09:50:56 am
i liked world of warcrafts idea where there are 3 options

1 you instantly get revived at the last place you binded at with a slight experience loss but you cant lose a level like this

2 you wait for someone to ressurect you at your corpse

3 you go back to the last place you binded at with no experience loss but you are a ghost who sees the world differently and have to get back to your corpse to get revived. and like some monsters are meant to be able to attack  but most cant see you, and players cant see you

maybe the third one could be the death realm because you are dead and you can find your way out of the death realm by finding your way back to your body.

i like this idea because i can understand it
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Post by: Karyuu on May 27, 2004, 10:07:08 pm
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Originally posted by Cirque
Perhaps all the devs are athiasts.


What would that have to do with anything? :P

Quote
Would be good to have a heaven and a hell. Or places similar.


Heaven and hell are far too common. I\'d prefer something like the pagan Summerlands anyway ;) Shouldn\'t try too hard to mirror real-life mainstream ideas. I thought the devs have decided on what happens after death, however? Since combat is being implemented in CB, after all.
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Post by: Cirque on May 28, 2004, 04:25:04 am
Quote
Originally posted by Karyuu
Quote
Originally posted by Cirque
Perhaps all the devs are athiasts.


What would that have to do with anything? :P

Quote
Would be good to have a heaven and a hell. Or places similar.


Heaven and hell are far too common. I\'d prefer something like the pagan Summerlands anyway ;) Shouldn\'t try too hard to mirror real-life mainstream ideas. I thought the devs have decided on what happens after death, however? Since combat is being implemented in CB, after all.


Im sure your resourceful enough to look up what the word athiast means.

So its just a common understanding that we shouldn\'t try to hard to mirror real-life mainstream ideas? Just like the colour red is red.

Even though if the idea was explored it could provide something unique and original.
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Post by: Karyuu on May 28, 2004, 06:51:04 am
Cirque, I -am- an atheist :) I\'m well-aware of what the word means, what misconceptions commonly arise, where the word came from, what meanings became attached to it over the years, etc., etc. Theism (and the lack of it) is one of my little passions. I\'ve done more study than you know ;)

And back on topic.

\"So its just a common understanding that we shouldn\'t try to hard to mirror real-life mainstream ideas? Just like the colour red is red.\"

I fail to see how the color red is a real-life mainstream idea. Perhaps you simply didn\'t understand what I was trying to say. Heaven and hell are nowadays specifically attached to Christianity, and thoughts of it arise when I think of those two words. PS is meant to be something a little more unique and original. Just as it has its own deities, I would think that it has its own versions of concepts of the afterlife. Perhaps there could be a realm for \"good\" and \"bad\" individuals, but then you get the messy situation of trying to define good and bad and trying to figure out a way to messure \"goodness\" and \"badness\" so that people go where they are supposed to after death, which is really too much of a hassle.

On top of that, I honestly don\'t know how you could make a heaven and hell original, and still have those two words retain their original meaning.

*edits to put the typo daemon back in her closet*
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Post by: Cirque on May 28, 2004, 07:48:57 am
Ahh forget it. My patience and tolerance with this forum wavers every time I visit it. If people spent less time justifying what they suggest and more time furthering an idea then this forum would be a much more constructive place.

Infact this will be my last post. Maybe ill return when the next version is released.
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Post by: Elkindel on May 28, 2004, 09:28:33 am
Cirque, you cant even spell Atheist correctly and your telling an Atheist to look it up?  Come on.

OT aside:

Heaven and hell are largely associated with christianity, and last I looked there werent any christians in Yliakum. The Planeshift afterlife should be original, it has original deities after all. Aside from that, having a seperate afterlife for \"good\" and \"bad\" characters would as mentioned cause the problem of how to classify someone as good or bad. That could end up being a bit of a mess.


And yes, I think that PS should be original and stay away from common/widespread ideas such as RL religious ideas, ie. stereotypical christian heaven and hell.

I\'d guess that they already have it mostly worked out though since there will be combat in CB and as a result, death.

Oh, have a good break cirque.


[edit] Yes, I mispelled it as well. It was 4:00AM, I shouldnt try to spell after midnight :P. Thanks for the note anyhow cirque.[edit]
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Post by: Monketh on May 28, 2004, 09:41:49 pm
Don\'t add heaven, nor hell, but why not add many \"grey\" under-worlds to increase variety?
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Post by: dfryer on May 28, 2004, 09:48:34 pm
Well, the Death Realm isn\'t exactly Hell - it seems like in the PS world everyone\'s spirit can make the journey from death back to life.
This does raise a problem - does anyone in the PS world undergo final death?  Is this resurrection open only to a select few? (i.e. adventurers).  Perhaps this \"death realm\" represents another Plane.  I think that personal possesions (and maybe even physical ability) shouldn\'t count for much in the death realm, unless it\'s a physical journey (i.e. corpse disappears and is resurrected in the Death Realm).

Perhaps only violent death is not final, whereas old age and disease kill the spirit as well? (Or at least send it to a \"deeper\" Death Realm)

Just some thoughts...  I don\'t really think the religous beliefs of the devs have much to do with the design of PS - I know that because of my beliefs I occasionally feel uncomfortable referring to a pantheon as \"gods\", but there is an important distinction between fiction and reality :)
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Post by: nightwolfz on May 31, 2004, 12:16:22 pm
Why dont you make so once you are in the deathrealm you have to hunt down souls of monsters then u can lvl up and hunt down harder onces wich give more soul(power), once you get enough souls you can talk to a npc wich will take those souls (number depends on your lvl) and revive you in the real world.

if the monster kills you in the deathrealm, you become somekinda shapeless energy for 5min (or untill you reach the altar), then you become a soul again .... and the soul hunting can continue ^^

This will give lots of new possibilities to the game and  somekinda new attributes and skill like soul power, and soul attack, soul defence, steal soul, even revive other people (you must be high lvl and newbies must probably beg you ^^) ... maybe you could even hunt down souls of players (pk in deathrealm)

Maybe when you lend money from a player and you can\'t pay it back, you can give your soul in exchange, the other player will get 2% of the experience and souls you get. (you can only sell your soul once?)
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Post by: Karyuu on May 31, 2004, 08:34:01 pm
Hahah! You can become a Soul Collector! XD The concept is intriguing.
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Post by: Androgos on May 31, 2004, 08:50:29 pm
/me cries

Why can\'t ppl read the FAQ!?

http://www.planeshift.it/community_faq.html#I_died_and_lost_all_my_stuff_can_I_have
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Post by: dfryer on May 31, 2004, 09:00:08 pm
I was thinking that abilities would count differently within the Death Realm - perhaps wisdom in the physical world would correspond to strength in the Death Realm, or some peculiar arrangement like that.

This would make an important attribute of a character- how quickly can they get back to life?
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Post by: Ikarsik on June 01, 2004, 09:59:02 am
the devs have not said anything about the death realm in the upcoming release

if there is death but no death realm i guess we will just spawn back in the middle of hydlaa plaza



and Androgos stay on topic we are not talking about the FAQ we are talking about death in Planeshift. If the topic had been Faq then we would have been talking about FAQ (http://www.planeshift3d.com/wbboard/images/icons/smilie.gif)
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Post by: Androgos on June 01, 2004, 03:18:41 pm
Hehe, sorry **shame on me**

I just became a little .. angry when I some person (forgot the name) needed to explain what the \"death world\" was and what function it used..

Now back on topic..

Personaly, I support the thought of being \"restructable\" when you are in the death realm..
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Post by: Seytra on June 05, 2004, 01:55:55 am
But the FAQ clarifies something important which has been discussed in the PK advertisement threads: when you die, you can\'t be looted. Therefore, your body will not stick around in the world of the living. Therefore, I believe you\'ll look similar to what you looked like in the world of the living. The stuff you had is another problem. As it will not be left behind in the WOTL, it needs to go smoewhere. It isn\'t in the death realm AFAICS from the FAQ, but this may also just be there to assure us that the stuff won\'t be lost regardless of the death world. If so, you might even have all the stuff, but it most likely will be useless there. This means that you might collect stuff in the death world and bring it to the WOTL, where in turn this will be useless.

However, this stuff could maybe be used to resurrect people, as it is a kind of connection to the death world. And maybe it works the other way round as well: you could be \"resurrected\" to the death world via stuff from the WOTL. Maybe, if you loose your WOTL stuff in the death world, you risk being \"resurrected\" as you leave a connection... ;) I\'d call it \"desurrection\". :)
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Post by: KougrA on June 06, 2004, 03:39:52 pm
i think it would be nice if when you die you get into the (death world) until you find youre way out and if you cant find the way you will be revived after some days !
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Post by: Seytra on June 11, 2004, 02:53:49 am
I could live ( ;) ) with that.