PlaneShift

Gameplay => General Discussion => Topic started by: Barugon on June 13, 2004, 10:01:27 am

Title: Still no update eh?
Post by: Barugon on June 13, 2004, 10:01:27 am
Well, my interest in PlaneShift is beginning to wan. It was well over a year ago when I first discovered it and there hasn\'t been one single update.

I guess I\'ll check back again in a few weeks... maybe.
Title:
Post by: Karyuu on June 13, 2004, 10:44:42 am
All the updates are here: http://cvs.sourceforge.net/viewcvs.py/planeshift/planeshift/docs/history.txt?view=auto
Title:
Post by: Androgos on June 13, 2004, 11:05:37 am
No updates... say what?

The news site is crawling of teasers!
A movie, a monster, coins etc etc.

And if that\'s not enough, go through the list Karyuu posted, you will see that you were very very wrong
Title:
Post by: Xordan on June 13, 2004, 03:06:55 pm
I think he means updates in the game which we can actually use. (Aka, he wants cb asap like everyone else.)
Title:
Post by: snow_RAveN on June 13, 2004, 05:03:04 pm
lets all pray for the devs so they can finnish their work ! :D
Title:
Post by: druke on June 13, 2004, 06:03:32 pm
just have to remember the longer the better
Title:
Post by: Xordan on June 13, 2004, 09:01:18 pm
aye, I hope they spend another year before release :) That way I can play SWG for a year, then play the ub3r cool planeshift which\'ll have loads of great stuff. :D
Title:
Post by: DepthBlade on June 14, 2004, 12:22:12 am
Quote
Originally posted by druke
just have to remember the longer the better


Not necessarily! Yes its getting to be a long time to wait, my interest is slowly floating away but you know I am still here and still pushing in this community! I am sure we will rejoice once the update comes!
Title:
Post by: toadman31 on June 14, 2004, 05:32:43 am
my only question is where\'s the mothly news update to the site. i\'m getting some withdrawl.

but i\'ve been cheaking the CVS text and your doing a good job. i\'ve noticed the shift from major updates to just rewoking somethings to take out the bugs. hopefully it wont be to much longer(crosses fingers, toes, legs, and arms) keep up the good work.
Title:
Post by: elachlan on June 14, 2004, 07:27:45 am
i checked the news page and it has an interview which does not tell us an approximate time to expect cb the only thing keeping me going is thinking about cb, watching the video of cb and jumoing outside the city. please tell us an expected date.
Title:
Post by: Crj on June 14, 2004, 09:46:02 am
Quote
Originally posted by elachlan
i checked the news page and it has an interview which does not tell us an approximate time to expect cb the only thing keeping me going is thinking about cb, watching the video of cb and jumoing outside the city. please tell us an expected date.


Even the devs dont know when CB will come out.
So stick to this - CB will come out when its ready.
Title:
Post by: faldrok on June 14, 2004, 09:49:02 am
Well, last time they gave us a date(December of \'03), they didn\'t quite make it as you can see, and a lot of people got mad for them missing the deadline. So, they don\'t want to go through that again(I am guessing; 95% true though I bet ;) ) and disappoint a lot of people. It is tough enough on the Devs as it is with them fighting through mobs of people screaming about CB, full-blast in there ears, and then they are still trying to work through it. Also, unlike me, they have a real life, and jobs. So, someone\'s gotta pay the internet bill right? :D And, well of course, the \"unecessary\" bills people have like TVs, Stereos, etc. when it is all on a comp. :D

Err, no release date cuz they don\'t wanna disappoint. No update cuz they are busy. Sorry for the unecessary ranting. :rolleyes:
Title:
Post by: elachlan on June 14, 2004, 10:03:55 am
sorry i am just a little exited with cb coming out i just hope the npcs are smarter so we can have a desent conversation i got so angry when i said goodbye and it said that it couldn\'t understand.

PS. do the monsters roam and will thier be more than the city in cb because the hills are cool.
Title:
Post by: XpYtZ on June 14, 2004, 08:26:45 pm
Funny I was just thinking this morning (when I did my ritual web, forum, CVS check) that it had been some time since the last ?progress update?. Are we, as rumor holds, mostly waiting on artwork? I?m more or less just getting tired of reading the interview again and again. Plus all the friends that I?ve told about PS have said they would wait for CB and, man, I?m getting all antsy in my pantsy to kill/heal my friends and enemies :)  :))  :]
Title:
Post by: dfryer on June 14, 2004, 08:34:36 pm
We\'re also waiting on testing and bugfixes.  Squashing bugs takes a long time, and despite everyone here wanting to get their hands on it, a hideously buggy first release would look pretty bad..
Title:
Post by: Xordan on June 14, 2004, 11:36:02 pm
For thos of you know follow the engine (CS) you\'d also know that the next stable release is just about ready. :) Which is promising, as it means that there\'s something stable for CB to be finalised around.
Title:
Post by: dfryer on June 15, 2004, 01:14:40 am
Surprisingly, when I spoke to Venge on IRC he wasn\'t too sure that they\'d stick with 0.98.. to me it would make a lot of sense since (supposedly) bugfixes would be committed to the stable branch without any other bug-inducing changes, although I think the 0.96 release remained a little iffy.
Title:
Post by: Ineluke on June 15, 2004, 04:19:36 pm
Quote
Originally posted by dfryer
We\'re also waiting on testing and bugfixes.  Squashing bugs takes a long time, and despite everyone here wanting to get their hands on it, a hideously buggy first release would look pretty bad..

Um yeah but it isn\'t even a beta yet and isn\'t that what these releases are for to get rid of the bugs?
Why would they waste their time getting rid of every single bug when they dont even know what new bugs will appear?

Many bugs in a program like this are interrelated and multiple issues can be addressed by changing only a few lines of code.

 DEVS:Just let us test it for you :D
Title:
Post by: Arberar on June 15, 2004, 08:48:44 pm
Not necessarily! Yes its getting to be a long time to wait, my interest is slowly floating away but you know I am still here and still pushing in this community! I am sure we will rejoice once the update comes!
[/QUOTE]

i second that :) when cb comes out we will al have our intrests back and we will all be killing mobs happely ever after :p
Title:
Post by: dfryer on June 15, 2004, 08:54:00 pm
Ineluke, they are squashing all the *painfully obvious* bugs - else there\'d be a planeshift update every day and the forums would be absolutely flooded by people posting the same bug reports (not to mention \"why doesn\'t this work!! OMG! MB was teh bettar!\").  Producing a release version of anything should be done in careful steps, to maximise the benefit of widespread testing while minimising the exposure of obvious flaws.
Title:
Post by: Murais on June 16, 2004, 02:23:04 am
he\'s right you know, I found the game about three months ago, and my interest is pretty much gone until CB comes out. I found other MMORPG\'s, and I hope planeshift will rise above them, but I am just damn tired of waiting for an actual game :p
Title:
Post by: gogg on June 16, 2004, 03:47:46 am
Actually I like to mention that it seems most of the recent updates to the history log are bug working updates, they used to have more updates for things they added, or very broad bug working for things just added. Seems like lately they\'ve been getting into details...

I read the history log from the start of this year, it seems like its getting down to the wire...
Title:
Post by: Ineluke on June 16, 2004, 05:06:21 pm
yeah but now its gonna seem even longer cause we know its close... :(
Title:
Post by: dfryer on June 16, 2004, 10:28:03 pm
Don\'t worry, it may not be close :P
Title:
Post by: mikewsnc on June 17, 2004, 05:17:55 am
hey who knows maybe ill wake up tomorrow and read CB released......ok probly not but i can wish...oh well till then i will continue to just meet as many of you as i can.....see you guys and gals in game...........misledtx
Title:
Post by: karakth on June 17, 2004, 12:38:48 pm
Well, from the general mood and CVS updates, I think CB is close, but not close like tomorrow close. I mean close like maybe it\'ll be released this summer close. Which is still pretty close, no?
Title:
Post by: Androgos on June 17, 2004, 04:20:47 pm
Quote
Originally posted by Ineluke
 DEVS:Just let us test it for you :D


Oh, you\'ll :P

It\'s just it, nobody has ever really tested it with more than 1 comp connected. We have begun the inhouse testing (Inhouse as in devs only :P) and we are finding bugs each time we run many users at the same time

We\'ll post some info on the main site soon

To prevent yelling, there are some stuff we need to test before releasing it, like security bugs, server crashings etc etc
Title:
Post by: Taurenthefirst on June 17, 2004, 05:20:52 pm
hmmmm... im probably evil for thinking this but i dont want cb to come out just yet, cuz i cant play it on  this comp, gotta wait for a new one, and i dont want everyone else to get to enjoy it without me lol, very selfish and evil i guess.... oh well lol
Title:
Post by: chrischoo on June 17, 2004, 06:25:16 pm
I\'ve been guessing when CB would be released ever since last year, but it\'s been pushed back on every occasion. The thing is that there is real progress, although I\'m not personally involved in the in-house testing to see it in action. Judging from how things are going my guess is that the status of CB can be upgraded from soon to real soon now.  :))
Title:
Post by: SaintNuclear on June 17, 2004, 06:39:46 pm
Quote
Originally posted by chrischoo
the status of CB can be upgraded from soon to real soon now.  :))

Wasn\'t it supposed to be \"real soon now\" in November 30th?
Title:
Post by: dfryer on June 17, 2004, 09:19:04 pm
I think, as things started to \"slip\" a little bit, they realised they could add a lot more fun stuff in by extending the date of release a little.
Title:
Post by: John_Thazer on June 18, 2004, 02:35:57 pm
Quote
Originally posted by SaintNuclear
Quote
Originally posted by chrischoo
the status of CB can be upgraded from soon to real soon now.  :))

Wasn\'t it supposed to be \"real soon now\" in November 30th?


Ye get yourself a banner...\"CB will be released real soon!\" and look at it everyday...eh eh...get the point...
Title:
Post by: Seytra on June 19, 2004, 05:29:18 am
Well, there have been rumors that CB will actually need _less_ hardware (at least in terms of RAM), so it might not be that bad. If it is, I\'ll have a real reason to finally upgrade my computer, it\'s been about time a year ago...

I wonder, what will the release _after_ CB be called? Working up the chain of comlexity, we\'d need... cells? Maybe, if a really nifty self-extending/changing/developing feature was implemented (as is intended IIRC), it could be called \"organic blue\" or something. (Big blue? IBM might be happy or sue, you never know these days...) I believe we will eventually reach and leave behind \"cosmic blue\" or even \"multiverse blue\". Maybe afterwards the devs change the color and start over. ;)
Title:
Post by: DevotedEternal on June 19, 2004, 08:39:36 am
Atomic Blue-----\\
Molecular Blue--> (Pre-Alpha)
Crystal Blue----/
Alpha
Beta
Final

This is my understanding of it. I think after CB it will simply be \"Alpha\"
Title:
Post by: John_Thazer on June 19, 2004, 03:41:10 pm
Quote
Originally posted by Seytra
Well, there have been rumors that CB will actually need _less_ hardware (at least in terms of RAM), so it might not be that bad. If it is, I\'ll have a real reason to finally upgrade my computer, it\'s been about time a year ago...


Yes it should have less hardware useage as the code is much tidier...or should be...we\'ll see
Title:
Post by: Watcher on June 19, 2004, 04:38:42 pm
Ya know CB is starting to remind me of duke nukem forever :P only those versed in games will know what I am talking about.
Title:
Post by: John_Thazer on June 19, 2004, 07:10:14 pm
Quote
Originally posted by Watcher
Ya know CB is starting to remind me of duke nukem forever :P only those versed in games will know what I am talking about.


Whoa a good example...exactly...but still we don\'t want to hurry devs...
Title:
Post by: Xordan on June 19, 2004, 09:25:56 pm
Quote
Originally posted by DevotedEternal
Atomic Blue-----\\
Molecular Blue--> (Pre-Alpha)
Crystal Blue----/
Alpha
Beta
Final

This is my understanding of it. I think after CB it will simply be \"Alpha\"


I heard that there was a chance that CB would be called beta! (Not much chance) :) I think CB will be the alpha though, then the major release after that the beta.
Title:
Post by: Asraniel on June 21, 2004, 01:16:36 pm
does Andrew Mann have holidays? when i look at the last cvs comits i could think so... dont slow down ;-)
Title:
Post by: Xordan on June 21, 2004, 01:25:30 pm
lol, either thay are very small commits, or he\'s been working 24/7. :)
Title:
Post by: Kiva on June 22, 2004, 04:32:59 am
Quote
Originally posted by DevotedEternal
Atomic Blue-----\\
Molecular Blue--> (Pre-Alpha)
Crystal Blue----/
Alpha
Beta
Final

This is my understanding of it. I think after CB it will simply be \"Alpha\"


AB and MB were pre-alphas, and as it looks now, CB will be the main foundation for future releases, thus being Alpha. Like Darkmoon told me, CB will be bigger than what most people think, and it will recieve updates ever so often with the new updater made by Androgos (I still like \"blue\" better...), so there will most likely be updates every 2-3 days, if not every day, unless they have to write/re-write something big. :)
Title:
Post by: Asraniel on June 22, 2004, 01:10:07 pm
CVS:
- You need release_cb version of models.zip to see the new combat idle stuff.


At least i saw the word release the first time writen somewhere, seems like at least the models are done..

Lets make a party and praise the lord! or something like that ;-)
Title:
Post by: icebr4kr on June 23, 2004, 06:34:38 am
Though it\'s good progress, I think if they are still adding animations, it will be awhile before we see CB in all its glory :(
Title:
Post by: Barugon on June 26, 2004, 08:40:55 am
Quote
just have to remember the longer the better
This was not the correct answer.
Quote
aye, I hope they spend another year before release
This was also not the correct answer.
Quote
Ye get yourself a banner...\"CB will be released real soon!\" and look at it everyday...eh eh...get the point...
Again, not the correct answer.
Quote
After CB release we plan to add content continuously to the public server.
This was the correct answer!
Title:
Post by: Watcher on June 26, 2004, 11:47:52 am
Barugon how do you decree what is the correct answer or not, if you are looking for magority votes then your wrong answers should be right ones cause the oldbies (and me) want them to take there time with a good quality taking 6 months rather than having a rubish quality if it is put out today.
Title:
Post by: Barugon on June 26, 2004, 08:38:57 pm
Quote
Originally posted by Watcher
Barugon how do you decree what is the correct answer or not, if you are looking for magority votes then your wrong answers should be right ones cause the oldbies (and me) want them to take there time with a good quality taking 6 months rather than having a rubish quality if it is put out today.

Is PS a monolithic nightmare? Or is it well organized and componentized? If it\'s the latter then wouldn\'t it be reasonable to release each piece when it\'s finished so we can test it, even if there\'s a separate release and server for testing?

Sitting on software for years with only a few people testing it seems like a pretty bad development strategy to me.
Title:
Post by: josephoenix on June 26, 2004, 10:53:56 pm
If you would like to test it:
cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/planeshift login
?
cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/planeshift co planeshift

Quality-wise people are more referring to the art and whatnot because, as evidenced by the above two commands, the code,etc. is available to test at your leisure

about your ideas of development strategies, closed source companies do that and make loads of money (well, sometimes). And you can decide on whether it meets the cut for your definition of well organized/componentized by looking through the code sfter you check it out. And if you understand it, join the development team (or apply, at least ;)) they could use the help. Of course, thats assuming that you _do_ know how to program ;)

josePhoenix
Title:
Post by: Kryogenic on June 26, 2004, 11:30:57 pm
Quote
Originally posted by josephoenix
If you would like to test it:
cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/planeshift login
?
cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/planeshift co planeshift

josePhoenix


Are those email adresses or what? Yeah I know...I\'m no programmer, and don\'t claim to be, but if that\'s an address to write to to inquire about testing CB then, I\'d be really stoked.
Title:
Post by: Xordan on June 27, 2004, 12:41:48 am
It\'s a CVS address.
If you don\'t know what a CVS is, then you shouldn\'t bother with thinking about testing. :)
Title:
Post by: Barugon on June 27, 2004, 01:12:12 am
The best testers are non-programmers.
Title:
Post by: josephoenix on June 27, 2004, 03:37:10 am
Okay. So? Is this just an attempt to get into the private testing or something? Or are you a programmer? Or was that a chinese fortune cookie tidbit? :P

josePhoenix
Title:
Post by: zabeal on June 27, 2004, 06:15:20 am
Quote
Originally posted by Barugon
The best testers are non-programmers.

Not quite. What have you contributed back to planeshift after playing MB? What have other people? Compare that to the people downloading and trying to compile CB, and see who makes more of a difference...
Title:
Post by: Androgos on June 27, 2004, 09:40:24 am
Normal games release their beta as standalone packages that a monkey could install and try. They simply need brainless people clicking everywhere and reporting if something doesn\'t work.

PS isn\'t Alpha yet, and isn\'t like \"normal\" games, it isn\'t a game yet btw, it\'s OpenSource.
It means that everybody is able to download the source and compile the latest version of the CODE if they know how.
The art is still to be a suprise :)

Now when we have that excelent building guide by cava (Tested by Axsyrus), people that have MSVC (Or know how to use P2P :P) can test it and report bugs
Title:
Post by: karakth on June 27, 2004, 10:02:36 am
Quote
Originally posted by Gronomist
so there will most likely be updates every 2-3 days, if not every day


Isn\'t that hoping for a bit too much? Maybe once a month, at most once a week. There\'s only so much new stuff they can design in a day (although granted that after CB there will be a couple of simple bug fixes which can be done in a day or two, but it would slow eventually).
Title:
Post by: tangerine on June 28, 2004, 03:41:46 pm
Quote
Originally posted by karakth
Quote
Originally posted by Gronomist
so there will most likely be updates every 2-3 days, if not every day


Isn\'t that hoping for a bit too much? Maybe once a month, at most once a week. There\'s only so much new stuff they can design in a day (although granted that after CB there will be a couple of simple bug fixes which can be done in a day or two, but it would slow eventually).


That\'s true, 2-3 days is complete nonsense.
Title:
Post by: Xordan on June 28, 2004, 04:43:51 pm
I\'ve been told that the next content patch for CB will be a few months after the release. Major bug fixes, will of course be issued when found. :)
Title:
Post by: icebr4kr on June 29, 2004, 03:30:05 am
It does seem like a lot now, but in the future, with an expanded team, it may be possible to release new content every week (I think that\'s long enough to hold my attention :P).
Title:
Post by: josephoenix on June 29, 2004, 05:10:36 am
Bah, the miniscule attention span of today\'s youth. Waitaminit, I am one of today\'s youth...

... ... ...

Engfeh, this is boring, I\'m gonna go play my PS2!!1!

josePho...(wait, what was I doing?)...enix (xD)
Title:
Post by: jorrit on June 29, 2004, 10:06:43 am
Quote
Originally posted by Barugon

Is PS a monolithic nightmare? Or is it well organized and componentized? If it\'s the latter then wouldn\'t it be reasonable to release each piece when it\'s finished so we can test it, even if there\'s a separate release and server for testing?

Sitting on software for years with only a few people testing it seems like a pretty bad development strategy to me.


First you have to remember that all people (all of them) working on PS do this in their free time. So development tends to go slower then with commercial games where you have people that are payed to actually make the game and they do it fulltime.

Secondly before you can release something that can be betatested it has to be a in state that is actually good enough so that the most obvious problems are gone. Getting to that stage takes time.

Also about PS being monolithic or not. PS is actually made out of several modules and plugins but even so they all depend on each other in various ways. It is not easily possible to seperate one part and test it standalone.

Greetings,
Title:
Post by: Barugon on July 05, 2004, 07:12:56 am
Still no update.

Anyway, thanks for the information jorrit. I\'ll check back again in a couple of weeks.