PlaneShift

Gameplay => Wish list => Topic started by: Kuiper7986 on June 29, 2004, 09:35:57 pm

Title: Gas Harvesting
Post by: Kuiper7986 on June 29, 2004, 09:35:57 pm
Okay so like you mine minerals and ores and stuff. But would it be a bad idea to collect or mine gas?

I wouldn\'t really know what to do with collected Gas in the game if there even such a thing but I just thought it\'d be an interesing idea.

To collect gas you would like find a gas leak on the ground near a volcano (if there are) or anywhere where gas pressure is high and suck the precious rare gas out of the ground with some type of Gas collector.
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Post by: josephoenix on June 29, 2004, 09:40:23 pm
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Originally posted by Kuiper7986
...
To collect gas you would like find a gas leak on the ground near a volcano (if there are) or anywhere where gas pressure is high and suck the precious rare gas out of the ground with some type of Gas collector.


Hm, well, since the PS world is encased in a stalactite (sp?) there wouldn\'t be any magma to create volcanoes, and there also wouldn\'t be underground gas pockets since you dig down enoguh and find hard cold rock.. I guess there could be gas pockets but it seems unlikely considering the setting...

josePhoenix
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Post by: Cyberchu on June 29, 2004, 09:52:31 pm
Even if you did collect gas waht would you do with it? Perhaps you could use it in forges to give metaks special properties?
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Post by: josephoenix on June 29, 2004, 10:35:28 pm
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Originally posted by Cyberchu (edited for spelling by me :P)
Even if you did collect gas what would you do with it? Perhaps you could use it in forges to give metals special properties?


Theres an idea... and a gas bauble could enhance \"fire\" type spells. Just no flamethrowers please! ;)

josePhoenix
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Post by: smoak on June 29, 2004, 10:38:51 pm
y use a flametrower when you can make a magical fire stream?

and kuiper were you playing starcraft before you posted this?
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Post by: josephoenix on June 29, 2004, 10:43:09 pm
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Originally posted by smoak
...
and kuiper were you playing starcraft before you posted this?

Thats kinda what I was wondering too...

And, of course, long live magical fire stream thingies!

josePhoenix
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Post by: Kuiper7986 on June 29, 2004, 11:19:54 pm
actually no, but I kinda figure someone was gonna ask me that. But adding gas during the smithing properties can maybe force enhancements?
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Post by: Seytra on June 30, 2004, 10:19:19 pm
There _must_ be gas. swamp gas, to be precise. This is because there is life in the water underneath the stalactite. This life will drop to the ground and decay there. This can, given the right circumstances, create plenty of swamp gas, unless the way the water leaves the cave is at the lowest level and all the debris is being swept away by the escaping water.

Swamp gas can be used to power forges, maybe, or to light streetlights just as gas lighting was used in pre-electricity times (but it\'s rather dangerous). A gas explosion would annihilate Hydlaa completely, however. Therefore, the swamp would better not create too much gas / let it out. ;) However, you\'d need gas pipelines for this, unless the gas is extremely powerful (or it must be compressed - a dangerous task for the miner). Also, gas could be used by adventurers for light and heat (cooking), as it\'s portable. However, the gas bottles would probably be somewhat too techy, but OTOH they could be magically sealed, so no difference there...
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Post by: DepthBlade on July 01, 2004, 12:48:30 am
So we are turning this into Command and Conquer eh?
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Post by: smoak on July 01, 2004, 01:07:44 am
what does that have to do with C&C?  The portable gas idea might be cool it could be used for lanterns by peolpe without nightvision.

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Post by: josephoenix on July 01, 2004, 04:17:19 am
smoak: What do you mean by first quote... is it some unspoken tradition that imbues the receiver with special powers? I always (well, usually, Exhibit A: this post) quote someone to clarify what part of their post I am referring to.

Back on topic:
It could also be used to power some basic machinery.. like a conveyor and crusher thingie that goes into a smelter from a mine. Of course, these will be uber efficient, but gas is a rarity, so every so often someone would have to gather gas (A Quest!) and magically refine it.

josePhoenix
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Post by: Seytra on July 01, 2004, 04:18:52 am
I believe DepthBlade is referring to the \"harvesting\" technology, which is common to all RTS games of C&C / WC style.

No, I don\'t think this is going to become an RTS due to gas. :)

As can probably seen from my posts in \"science and magic\", I wouldn\'t mind a little more \"tech\", since it\'s IMO bound to be there. After all, if ppl. discover something combustible, they _will_ experiment with it, magic or not. And if it\'s cheaper / more convenient than magic (which is _not_ limitless, as cen be seen from the limited mana one has *g*), then it\'ll be used.
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Post by: snow_RAveN on July 01, 2004, 08:18:56 am
ahh gas collecting nothing beats haveing to place a bottle near your *** and wait :D:D:D:D
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Post by: NewPie on July 01, 2004, 03:36:38 pm
Soon planeshift won\'t be fantasy game anymore.
It will be scifimagick resource collecting game with some totally weird ideas.

Think about it. THIS IS A FANTASY GAME. Let\'s just stick to the fantasy setting PLEASE. >: |

Edit. Wait! Next thing would be Krans sniffing some gas to get mental powers and hallucinations. Think about some Kran thinking that you are a rideable mammal. Few happy hours...
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Post by: Kuiper7986 on July 02, 2004, 04:33:18 am
I like it when people say it becomes less fantasy, but lets get a rough definition of fantasy.

Fantasy: Fiction characterized by highly fanciful or supernatural elements; a capricious or fantastic idea; a conceit

Science Fiction: A literary or cinematic genre in which fantasy, typically based on speculative scientific discoveries or developments, environmental changes, space travel, or life on other planets, forms part of the plot or background.

Even though science fiction is based on speculative scientific discoveries, Planeshift does have its share of science. Planeshift is basically life on another planet so therefore Planeshift is Fantasy/Scifi. As for space travel, well there are portals, maybe they\'re wormholes so it could be traveling through space. Plus Yliakum itself is geological science, studying it, on the settings page.

So how would this game become less of a fantasy if gas harvesting were added? Newpie you believe that an MMORPG only has to have mining, well it doesn\'t. We\'ve all grown to accustomed to \"just\" mining, me included. But Planeshift is about like you said, fantasy. By not even giving this idea a thought and just saying it doesn\'t make it a fantasy game anymore is already breaking the definition of fantasy itself. Actually I\'m not saying it will happen but if this were implemented it\'d make it even more fantasy because of the raw definition of fantasy.

But then there\'s always some dude saying (not saying that its you Newpie) that there\'s a difference between the \"fantasy setting,\" and the \"definition of fantasy.\"
How the heck are they different? The fantasy setting is the samething as the definition of fantasy. Without the definition of fantasy, how would you know what a fantasy setting is?

Oh sure, 2 handed swords, armor, assassins, potions, I mean some dudes will complain that that\'s lame and boring. Every MMORPG, level up, fight, get money, every single time. But what Planeshift does is not follow that. That\'s what makes it unique.

Okay what if we took the world of Planeshift. And changed it to like:

- Yliakum is a world, not a underground cavern thing.
- Pteosaurs are horses
- All the money is now called gold
- Only thing jobs are mining, smithing, fishing, cooking
- There\'s only humans, elves, and dwarfs
- Only weapons are swords and arrows

I\'m might get flamed for this but I\'ll take a stand. But there are some people who want to morph Planeshift into that type of game. You can tell by the people who don\'t take into new ideas.

I mean what if Planeshift Head Dude Luca Pancallo and the other Devs didn\'t want Yliakum to be underground or the only monster\'s are orcs and goblins. Think how unoriginal the game would\'ve been.

Honestly, I didn\'t post this to offend anyone or make anyone made but I just wanted to say that sometimes we as people have to try to think out of the box a little more.

EDIT: Sorry I got off topic anyways.
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Post by: DepthBlade on July 02, 2004, 05:41:59 am
Stealing ideas from other big name gaming series is not at all the right way about doing things! If you want to create something do it with your own original aspect, and yes harvesting gas is somewhat scifi like C&C but you know these ideas wont all be used and if they are used wont be used for along time so whateveR!

And Pie isn\'t wrong in what he said , so leave him alone :P
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Post by: Melbourne on July 02, 2004, 05:52:47 am
What Newpie and others are saying when they say keep it in the fantasy means, that they don\'t want a Anarchy Online futuristic type of game.

And I don\'t really see where gas could be implimented usefully.  And I really don\'t see the C&C connection.  Maybe if we called the gas \"vespene gas\" Blizzard might have something to say.
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Post by: DepthBlade on July 02, 2004, 05:57:56 am
No I think we should come up with a original idea instead of taking one that games like C&C have been using for so long!
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Post by: Kuiper7986 on July 02, 2004, 07:01:16 am
yes but only in the RTS, this isn\'t an RTS, sure theoretically whatever I would say would backfire.
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Post by: Melbourne on July 02, 2004, 08:16:03 am
Perhaps the title of this thread is misleading.  What Kuiper meant by \"Gas Harvesting\" is the same thing as \"harvesting for animal pelts or \"harvesting\" iron or copper.  And you seem to be comparing this to C&C though I don\'t know why, C&C never had gas, it had tiberium and ore.  I\'m still not completely sure why you are comparing this to a RTS,
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Post by: Cyberchu on July 03, 2004, 09:48:30 am
Pehaps you could use the gas to power hot air ballons?
U could use the hot air ballons with archers in to attck the enemy or quickly get from one place to another?
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Post by: Melbourne on July 03, 2004, 09:57:58 am
Do remember that this is underground.
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Post by: Cyberchu on July 03, 2004, 10:06:55 am
Surely there would be sufficient space to fly one, also you could use it to get between levels Through un blocked holes in the ceiling.
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Post by: Melbourne on July 03, 2004, 10:24:52 am
True, it could be a cheaper alternative to flying animals.  But I still don\'t see the use of gas being at the point where it would be worthwhile.
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Post by: Seytra on July 04, 2004, 04:11:09 am
Speaking of the percieved unoriginality of gas harvesting: how original is the use of elves and dwarfs at all? Wouldn\'t you think that PS should get rid of dwarfs and elves because they have been used in so many RPGs, MMORPGs, MUDs and even RTSs, books and movies?
So gas is used in, erm, StarCraft. And that\'s the _only_ one that I have seen it being used. So one single RTS counts more than _nearly every other_ MMORPG, \"fantasy\" book or movie? I believe they don\'t like the idea but don\'t argue that it is not \"classic fantasy\", which would be true, but instead they say it\'s \"not original\", which obviously is not the case, _especially_ when compared to the \"classic fantasy\" they seem to prefer.

I certainly don\'t want to see a Deadlands-Style setting in PS, but I certainly can accept a little more science / tech in it. After wrapping around the idea when posting in the \"science and magic\" thread, I even find it deeply illogical that the classic definition of \"fantasy\" doesn\'t take into account sceince. Somehow, the development of science totally stopped at medieval, no, roman-times level. Mostly it is attibuted to magic. However, magic hasn\'t just popped up, it had always been there, and even where only very few ppl. actually possessed magic, tech didn\'t evolve beyond roman-times levels, but _always_, despite magic, evolved to this point. Did ppl. just think \"well, the rest can be done by magic\"? Did they loose interest? Did they lack the genius to invent? I think they didn\'t. If we take out religion as impeding factor, tech and science would need to evolve despite of magic, simply because new things will be _discovered_. Ppl. tend to just stumble accross discoveries once in a while, as history shows.

NWN had an IMO very techy sewer system, so is NWN not fantasy anymore?
So why can\'t PS have gas lighting?
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Post by: rifft on July 04, 2004, 11:55:00 pm
Bah GAS! Who needs it, I mean really no one really breaths oxygen. When mining, no one actually considers the need for oxygen, and other breathable gases. Noooo, this isn\'t something a miner would need.

I\'m sorry about the sarcasm, but I think that gas, as in substance in gaseuous form could be useful. Hell I\'m not entirely sure how Yliakum exists if enclosed in rock, obviously there must be vegetation that produces the required gases, etc. The real question would be more to the effect of, what would the ability to harvest or need gas add to the role playing experience.

For example: Would it be more exciting to be a miner, knowing that you need an oxygen supply to reach some rare ore, would it be more exciting if you needed to set up your supply of oxygen before you could extract the ore, and would the amount of time you took to set it up determine how well reliable your air supply was?

There would be something more to mining, it would be more than just, go to where ore is, get ore, bring back to hut, once sufficient amount of ore acquired, smelt into useful resource.

Anyway, just my two cents, again sorry for the sarcasm...
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Post by: Wormtail_ on July 11, 2004, 12:43:21 am
Let\'s see, poison gases could be used as a deadly weapon. Or simply as a non-lethal gas that forces the victim to flee, choking, coughing, or otherwise disabled. One could use the power of wind to push the poison gas back, or direct it.

As for beneficial effects, the only thing that comes into my mind is that it could be used as fuel for vehicles in general. I envision, with my nearsighted eyes and mentally deranged mind, floating siege engines that travel much more quickly than with regular animals pulling them. And I assume that the gases don\'t necessarily have to be existant on Earth that we are aware of. Yet.
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Post by: Seytra on July 11, 2004, 05:15:43 am
Are you talking about Hindenburg-style siege-engines? These would have some _major_ drawback and could therefore be acceptable, but only in surface regions. In hydlaa itself, they\'d be too big and would be too easily shot down anyway. But Hydlaa is one city, no need for sieges there.
But yeah, gases can be fun!
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Post by: FESFES on July 11, 2004, 09:39:12 am
adding gas to the game would just be anouther currency which would also take work to gather so just trying to buy a mug would be a few weeks work (like it isnt already.............damn crystals)
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Post by: Seytra on July 12, 2004, 02:36:25 am
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Originally posted by FESFES
adding gas to the game would just be anouther currency which would also take work to gather so just trying to buy a mug would be a few weeks work (like it isnt already.............damn crystals)
But you _do_ realise that the current version is nothing like what the final or even the next version will be? Especially in terms of currency... And I\'m almost entirely sure that mugs will become way cheaper than they currently are... ;)
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Post by: Cyberchu on August 05, 2004, 09:47:53 pm
Gas would be harvested and might used to power machines or give exta options for smths to improve and customise their weapons. Anyway gas would be more like ore then crystals/tria.
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Post by: Fhinias on August 05, 2004, 10:55:27 pm
taking this thread way back..newpie was wrong(ps is not a fantasy game, is more like a sci-fi game, and fantasy games are dead [already for 10 years] because they had poor argumentation, and still people call the medieval games as fantasy, and that is a common mistake, to call it fantasy is more like a tradition), and i admire kuiper for telling the true about some part of ps players(also i admire him for always expocing himself to be flamed ^^).........\" that truth is: \"you cant take new ideas, and you want the game to go as you personally want\", as kuiper said, some off you are compleatly sticked to D&D, or a completly medieval setting( obsessing yourself with time lines and inventions of our world) and thats because you dont really undestand how things works, by actions an concecuences...things are the way they are because we made them like this,or because the people in genereal adapts according to circumstances, adn the ps world doesnt have the same circumstances, and did thing in a completly different way, and adapt themselfs to a completly diferent habitat (for example in our medieval times, science wass almoust completly censured by the church, and thats why there wasnt any investigatiosn or experiments in that age, unless you were powerfull enought to protect yourself, or experiment in a place he woudnt get caught, how do you think the\"evil wizard and his castle\" kinda theme was born?!.....in the ps worl sciense is a open thing and the moust respected people plactice it, also magic is not really magic, they know exacly how it works, that alows this world to have completly different tecnology) so stop comparing this world with the ps world, and accept new ideas the ones who dont (fortunatly theres more people who wants something new in here ^^)...........but  from this part is were i disagree with kuiper, the gas is a bad idea, not because is unreal(it can be real in this word with a good argument), is because this people have magic as a tecnology already, they dont have the nessesity to make new power sources(they have crystals), also they have pterosaurs, so they dont have the nessesity for gas ballons, and for lams, i think instead of colecting gas, is a much better idea to make some combustible liquid or oils by alquemy(if not, then the good old torch will do the trick^^), or some poison gas bombs by aquemy+hervalism, so to add gas harvesting in this game, is to add more of the same thing, and also this game already haves a lot of jobs, think in the potencial of all those jobs before you think in another one, also think in what the people of this world really needs, the way i see it, they have more than enought, just keep working in what we have so far, and youll realize you can increase the potencial of each one of them to make something completly new....
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Post by: Cyberchu on August 06, 2004, 12:01:28 am
Pterosaurs are expensive, crude ballons are not too difficult to make.
It would add a whole new level to smiths instead of just using ore they can use gas as well!
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Post by: Fhinias on August 06, 2004, 12:50:21 am
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Originally posted by Cyberchu
Pterosaurs are expensive, crude ballons are not too difficult to make.
It would add a whole new level to smiths instead of just using ore they can use gas as well!

Pterosaurs are expensive indeed, but i bet the Megaras will be cheaper, and dont forget this is moustly an underground world, so to go with ballons in spiked stone places is not whise, also the amount of gas needed for a ballon(even if it is only for 1 person) is to much, and you cant carry to much gas in a bottle, even if is a really big bottle,also you need loots of good leather(i mean goood leather, not some chicken skin) so it woudnt be that cheap anyway......... and the gas has nothing to do with smiths, the closest job to collect gas would be the miners( and still, a miner cant mine in places with gas, unless he wants to turn himself into a happy pile of ashes) or the alquimist, who dont have the need of collecting gas, because they can create gas from the minerals they work with......so to create a ballon in an underground place is completly unessesary, also ballons do not require special gas, they just need to heat up normal air, i mean you are seriously thinking in getting on a giant floating bomb?!, so if you take that in consideration, gas harvesting doenst fit in this world, because it haves no practical use.....yet
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Post by: dfryer on August 06, 2004, 01:11:05 am
Fhinias, why do you say that PS is more sci-fi than fantasy?  Am I just reading your post wrong?

Personally I think the idea of \"harvesting\" gas is too technologically difficult;  it might be possible to make certain vapours by magical or alchemical means...
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Post by: sashok on August 06, 2004, 01:19:53 am
poison gas would be used to create poison potions

laughing gas would be used to create confusion potions,
where you would throw the substance at the monster
and the monster will be disoriented for a while :)

flamable gas would be used to create flamable potions

yeah, potions is the only thing I see for gas lol
I think it\'s ok idea, but really just extra
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Post by: Fhinias on August 06, 2004, 02:04:12 am
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Originally posted by dfryer
Fhinias, why do you say that PS is more sci-fi than fantasy?  Am I just reading your post wrong?


yes im saying that, because people haves twisted definitions about that two concepts, fantasy is based in  supernatural elements of mithology, and misterous crafts and arts such as sorcery...., and sci-fi is a supocition of how the world will advance some day, making speculations abut the tecnology and style of life, if you think about it, PS or WOW or FFXI, are neither of this definitions, because the fantasy genre slowly change into a mix of bouth fantasy and sci-fi....
    it change in to  speculation of another world with another history and living beings who were based in our mithology and fantasy settings, so as soon as it changes to be another world, with another races, and animals, etc, it transforms into a sci-fi, but in a different time line....


to put this in simple words:
 fantasy: what it might happened
sci-fi: what it will happen (may be)

PS, WOW, FFXI worlds: what has never happened, because is a completly different world, in with their present line age is based in our dark ages, so it no longer tries to guess what might happened, from that point its stop being a fantasy for definition, and it looks like unfuturistic sci fi, (witch for definition is also incorrect,because the definition of sci-fi is that is futuristic) by adding races with their own characteristics and habitad, and monsters and plants in a natural cycle, and the fact that magic is their science(wich by the way in not magic anymore, because they know how it works and it has become a natural aspect of their lives) so every thing is explained, and this world genearates mysteris of his own, making the fantasy have fantasy, so i repeat, is not fantasy, and is not sci-fi..... it is a new clasification, and is still called fantasy only for tradition..
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Post by: Melbourne on August 06, 2004, 03:43:11 am
I can call a monkey a kinsinchink, but everyone else would call it a monkey simply by tradition.  If most the people call it a monkey odds are its a monkey.  The line between sci-fi and  fantasy is very thin.  Fantasy is generally held as magic and supernatural but no really big scientific aspect in it.  Once it gains some advanced scientific aspect, it becomes sci-fi.  While all sci-fi is fantasy, not all fantasy can be considered sci-fi.

Fhinias, could you give me an example of a fantasy game?  I\'m not completely sure I got your deffinition.
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Post by: Fhinias on August 06, 2004, 05:53:32 am
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Originally posted by Melbourne


Fhinias, could you give me an example of a fantasy game?  I\'m not completely sure I got your deffinition.


 a good example for a fantasy game would be \"vampire, the dark ages\" and i think 5 rings to, but those are board games, the thing is they show you the supernatural and \"fantastic\" aspects of some ancient time fo our own time line, based in mithology and they try to complete the story, but without explaning any scientific matter,the perfect example is the vampire...why is he inmortal (fantastic answer: because he revived without a soul and he is doom to live like a blood thirsty fiend of satan) thats an explanation that evades the question...because you still dont know why the vampire is inmortal,also you know he doent have a soul, but you are not really sure what a soul is, and also you know he is a fiend of satan, but who the hell is satan?!, do you know him? does he have a cellphone number?!..........( im not saying anything bad about the catholic religion, just using an example) well the thing is the fantasys evades questions by genering even more ^^, and thats how it  keeps as a  fantastic thing, because you still dont know what it is....^^ you see the first games that explain and give sense to their storys are japanese, because their way of thinking was diferent from us....we could be wandering forever without anwers to our questions about thinks we dont know(and thats because the catholic church, who ask the occidentals to believe in what they cant see)....

( to outting this more simple, wen you eat a hot dog for the first time, you think \"this thing tastes fantastic!!\", but wen you find out how was the whiner made, all the fantasy disapear, because you know the truth now...)

  now getting back to the subject... you dont need to harvest gas to make gas potions or bombs, an alquimist can make gas from brewing plants, or dissolving minerals, and a hervalist can make poison, so theres no need to add another job involving gas, because is not as simple as putting it in a bottle...lets make this example:  \" monghy, a dwarf... starts his first day as a miner, and he goes tho an iron mine, and he finds himsef with some iron, and he grabs the pick axe and takes the rock out, but a few meters away from there he hears a noise, and he goes to see wat is it.....and in the place where te noise was he stick his hear to the wall......and he says \" i found gas!! i found gas, then he grabs the pick axe, and makes a hole to let the gas out and put it in a bottle\", ..... theres 4 options from here :
1) he blows up in pieces along with moust of the iron mine....
2) he  gets scorched in 2 seconds, leaving his pick axe as a remminder he lived a nice life
3) he gets poisoned so severally than his internal organs start to blow up and then wen his eyes explode he realize how stupid he was...
4) he gets the gas, and pass out in the way out from the cave, and then he wakes ap with a pair of wings and an harp!!, and he doesnt even know how to play it

 dont under estimate the potencial of any gas in a cave, is lethal in various ways, and it expands fast, (now people is going to say, i didt mean to harvest gas with a pick axe, but any metal armor woud have the same effect than options 1 and 2, and in the case of the other types of gases, they are even more efective and unescapable, so no gas, is not that easy as you think.....
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Post by: FESFES on August 06, 2004, 07:51:51 am
Ok I think if we add gas it should be an optional thing that you can use to make into a potion or somthing
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Post by: Melbourne on August 06, 2004, 10:07:28 am
I would have to disagree with you Fhinias, but for now this thread should remain on topic.
Quote
Originally posted by sashok20
poison gas would be used to create poison potions

laughing gas would be used to create confusion potions,
where you would throw the substance at the monster
and the monster will be disoriented for a while :)

flamable gas would be used to create flamable potions

yeah, potions is the only thing I see for gas lol
I think it\'s ok idea, but really just extra


This would be the alchemy part thus making gas pointless.
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Post by: Cyberchu on August 06, 2004, 10:31:10 am
Alchmysts should make gas by combining two different sunstances in a reaction. Natural gas springs could be used if you make some pipes to re-direct it. For example you vould build your guild hall above a flammable gas spring and have pipes in the walls to distribut the gas in case of an attack.
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Post by: Kazorn on August 06, 2004, 12:26:12 pm
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Originally posted by Fhinias
who the hell is satan?!, do you know him? does he have a cellphone number?!..........


Bill gates is satan, and i don\'t know bout the cellphone.

and minerals and gas? blizzard sue this project to death - look what it did to freecraft.
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Post by: Seytra on August 06, 2004, 05:18:24 pm
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Originally posted by Kazorn
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Originally posted by Fhinias
who the hell is satan?!, do you know him? does he have a cellphone number?!..........


Bill gates is satan, and i don\'t know bout the cellphone.

I\'m sure he has one, and he\'ll also have an email address.
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Originally posted by Kazorn
and minerals and gas? blizzard sue this project to death - look what it did to freecraft.

If blizzard would be able to sue just because PS was using gas, this would show that the whole IP system is even more braindead and evil than I currently think it is.
I don\'t know freecraft, but it sounds like they were redoing warcraft almost entirely so that could be counted as plagiarism. PS states something similar in it\'s license (where they disallow usage of the rules and other content for any purpose that is not running of or connecting to an official PS server) so we can\'t blame Blizzard if we accept PS to do the same thing, can we?
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Post by: Melbourne on August 07, 2004, 07:34:51 am
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Originally posted by Kazorn
and minerals and gas? blizzard sue this project to death - look what it did to freecraft.


Thats right, I forgot Blizzard copyrighted the word gas.  Maybe Planeshift should move away from the futuristic frontier where humans are battling for their existence against a completely organic species and a super advanced alien force.  Or maybe they won\'t sue if we just change the name of Protoss to Elf and Zerg to Dwarf.

Didn\'t we already have this conversation?!?
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Post by: ZakTorokko on August 07, 2004, 10:16:34 am
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Originally posted by Cyberchu
Alchmysts should make gas by combining two different sunstances in a reaction. Natural gas springs could be used if you make some pipes to re-direct it. For example you vould build your guild hall above a flammable gas spring and have pipes in the walls to distribut the gas in case of an attack.


And Blow up your Guild Hall?
I see what you are saying though.
Mabye make a foyer with heavy stone doors connected to some limitless source of poisonous gas(For example only)and have someone stand in an ajacent room sealed off with glass to see who was in there, and/or to listen for a password, and s/he could release the gas with a lever. This would have to cause attackers to better plan out an attack, rather than running into a room with 9 million powerleveled retards with some sort of mental deficiency which causes them to include numbers and symbols into their English(See, L33t)and beating the hell out of the people who didn\'t just go out and waste all of their time begging for effective equipment then fighting things way above their normal starting area and so on, so forth, . Things like getting inside men, getting several people strong enough to move the stone blocking entrance(Which, I almost forgot, could be run through numerous pulley systems to reduce it\'s weight to a point to where pulling on a rope with half decent effort would raise it.), Or at least threaten to smash the glass in in the room and take the guy down with them and hope he\'s a gullible coward.
I\'d Definately like to see strategy be as important as jsut breaking in and killing the defenders with superior numbers.(Off Topic....But it\'s still good.)
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Post by: Seytra on August 08, 2004, 03:38:03 am
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Originally posted by Melbourne
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Originally posted by Kazorn
and minerals and gas? blizzard sue this project to death - look what it did to freecraft.

Thats right, I forgot Blizzard copyrighted the word gas.  
As things currently stand, they would patent \"a method of enhancing game experience by adding unusual resource components to the game economy\". This would get at anyone using something besides coal and gold in the economy of their games. IP madness!
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Post by: Melbourne on August 08, 2004, 09:03:31 am
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Originally posted by Seytra
:(
As things currently stand, they would patent \"a method of enhancing game experience by adding unusual resource components to the game economy\". This would get at anyone using something besides coal and gold in the economy of their games. IP madness!


I doubt they\'ll be able to do that since Command &Conquer already use Tiberium, but the way things are who knows.:(
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Post by: Seytra on August 08, 2004, 07:45:26 pm
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Originally posted by Melbourne
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Originally posted by Seytra
:(
As things currently stand, they would patent \"a method of enhancing game experience by adding unusual resource components to the game economy\". This would get at anyone using something besides coal and gold in the economy of their games. IP madness!


I doubt they\'ll be able to do that since Command &Conquer already use Tiberium, but the way things are who knows.:(

Well, that\'d be prior art, but that doesn\'t exactly matter, because they could then rephrase to \"using several components, including one or more unusual ones\". And even without this, chances are high they\'ll get the patent anyway due to at best \"crude\" examination practices. And even if it would clearly be invalid, the costs of a lawsuit, regardless of outcome (several 100000 $ last I heared), would most likely be more than enough to break PS, which doesn\'t have any money to begin with. :(
Fact is that the patents don\'t even have to be valid anymore to stomp out competition or extract royalties, because the costs of a defending lawsuit are way too high in any case.
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Post by: Zyphon on August 09, 2004, 12:02:10 am
I only read through half this thread so forgive me if I repeated something.

Gas is pretty difficult to mine using conventional means. You can\'t just grab it either - It has to be mined in a very tech-like way. And it would be very hard to utilize as it just disappears the second you open the container or whatever.

HOWEVER magic can probably be used to collect gas and somehow \"insert\" it into weapons, potions, and other applications.

But for some reason it seems like Gas is a futuristic kind of resource, but that\'s just me.
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Post by: Melbourne on August 09, 2004, 03:36:05 am
Wouldn\'t this be a copyright instead of a patent?  I don\'t know a lot of the legal stuff.
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Post by: Kuiper7986 on August 09, 2004, 05:39:21 am
okay then just don\'t call it gas...call it Amior
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Post by: Cyberchu on August 09, 2004, 09:47:04 am
If we call gas amior then it would be nice if we renamed the other resorses as well. It would also make PS a bit more original if it has unique names for its minerals
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Post by: Toadhead on August 09, 2004, 10:41:47 am
Electic is in my eyes better, you can get it yourself, or buy it. You can use it for a lot of things like light.




Toadhead
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Post by: Adeli on August 09, 2004, 04:53:56 pm
You guys think too large-scale do you know how easy it is to collect gas? you need, a clay pot, something to seal it with (say a piece of leather)... as to someone\'s comment about \"real leather not like chicken skin\" who the hell makes leather out of chicken skin? As far as I knew, leather was a product of cow hide. Gas has natural vents (you may or may not know this).
Simple process: Get to vent, collect gas...
you may need to cover your face... maybe not.
Gas is a viable resource and logical, you can\'t have atmosphere without it now can you? Anyway.. gas could be used in many things, and Fhinias you are wrong, those game are fantasy, a little machinery does not make something scifi, machines were developed before the distant future you know? -GASP- Great Scott! We have machines now! As for RTS... Total Annihilation had gas too, Thermal Gas, but collecting natural resources for crafting, alchemy etc... is not mass-scale harvesting ala C&C.
Dungeon Siege, undoubtedly a fantasy game, the goblins were mechanical geniuses... in most RP gnomes are talented inventors... Machinery does not make for SciFi.

This is really long, sorry. I\'m all for GAS! Woot YEAH!!
collect bottle of noxious gas, instant weapon... how easy is that?? Go Gas, Go Gas, Wheeeeeeeee!