PlaneShift
Gameplay => General Discussion => Topic started by: Berglund on July 09, 2004, 12:19:48 am
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can it be that to large areas are loaded at the same time? maby you should make loading areas so you don\'t have to load all the time (or smaller areas loaded into your memory instead of everything)...
for example... when you are in the town you can see the other end of the town and are the caves loaded at the same time?
im just trying to find the cause of lag... and it\'s not a network problem... it must be that to much ram is required because of this
i don\'t know much of this so maby im completely wrong
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and when you look at the temple it lags because the temple has so many area and angles
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There are many existing lag discussions, tips on reducing lag, theories on their causes, and assurances from the devs that it is being fixed. Use the search button. :)