PlaneShift

Fan Area => Fan Art => Topic started by: Reyun on August 16, 2004, 10:10:21 pm

Title: Klyros (i think)
Post by: Reyun on August 16, 2004, 10:10:21 pm
(http://img.photobucket.com/albums/v290/revolution911/klyros.jpg)
i originally wanted to be a klyros but it wasnt available. so heres a drawing of the (possibly) future me. it came out better than i expected
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Post by: Monketh on August 16, 2004, 10:28:17 pm
You think correctly.  Your porportions and other details are marvelous, I can\'t find anything noticable to criticise...  :)
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Post by: Icefalcon on August 16, 2004, 11:46:22 pm
Woah, you look like me...
(http://mercenary.fragnetics.com/icefalcon.jpg)
Well not really, but the pose is the same. Good job, I like it.
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Post by: Reyun on August 17, 2004, 12:17:47 am
im working on a new drawing....to heads, \"back to back\" one of them a klyros and one an enki. thatd be awesome

btw i like the way u positioned the feet. i never was great at hands or feet......i did the hand by lookin at my own in a mirror
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Post by: XpYtZ on August 17, 2004, 10:16:21 am
That is the best way to do them. Most people forget that a lot of your models for visualization are right in your pantry, yard or mirror.
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Post by: FlippySeal on August 17, 2004, 03:54:59 pm
Great drawing! But I found that the index finger was a little tiny... But fix up that little devil and it would be fine!
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Post by: Icefalcon on August 17, 2004, 11:37:43 pm
Yeah, It is...and you could enhance the lines on your hand too to give it some depth.
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Post by: Reyun on August 18, 2004, 06:44:04 pm
im not very good at detail. im trying to change that .  im not that great at shading either.
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Post by: Moogie on August 18, 2004, 08:34:00 pm
Once you get the hang of shading it becomes gradually easier to do. You need to imagine your object in 3D and then imagine where the light source is coming from. Wherever the light hits the object (remember, light radiates outwards in straight lines) that\'s where you\'ll have the brightest areas and shines coming from metal things, and on the opposite side of that is there the darkest shadows go.

Always keep in mind the material and shape of the object. If it\'s round, the shadow isn\'t going to suddenly start halfway down, it\'ll be a gradual change from light to dark. Materials like cotton or rough fabric doesn\'t shine, but metal, silk, plastic etc does.

Other objects can create shadows on eachother, so also bare that in mind. If you\'ve got a guy with his arms crossed, his arms will create shadows against his chest and eachother. They are obstacles blocking the light, so always be aware of that. :)
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Post by: Reyun on August 18, 2004, 11:31:59 pm
thank u for the tut  ^_^
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Post by: Seytra on August 19, 2004, 01:36:22 am
It\'s quite good IMO. However, I think the wings should be way bigger.
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Post by: Reyun on August 19, 2004, 03:54:34 am
eh, im no perfect artist.
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Post by: Cybio Kingfist on August 19, 2004, 06:56:37 am
The webbing between his crests look a bit out of place, the head seems a little large and the wings look like they\'re all one piece but altogether I think it\'s quite good. I\'m especially intrigued by the small tattoos on the hand and face.
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Post by: Seytra on August 19, 2004, 10:07:37 pm
I don\'t think the webbing is wrong. I\'d expect some of it between the fingers as well, though.