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Gameplay => Newbie Help (Start Here) => Guides and Tutorials => Topic started by: Colinb on June 03, 2008, 08:40:07 pm

Title: Evil RP Advice/Guide
Post by: Colinb on June 03, 2008, 08:40:07 pm
Warning bad humor ahead!


I've compiled this guide with my two year plus experience and getting advice to write this guide. This is highly unbiased as possible to not start a flame war with our new uber 1337 friends. If any of our new friends wants a uber 1337 omg hax version feel free to contact. Also this guide will never be complete so feel free to add somthing along in your posts!
 Input is always welcome.

Disclaimer: By reading this sentence in funny bold letter words you hold me not in any way shape or form responsible for death due to  poor humor or any form of harm related to this article

Names
I am sick of Legolass , XxLegolassxX , XoXoLegolassoXoX, Legolassteh3rd, 0XSAURONX0, Chuck_Norris, Mr.1337, Mr.Anderson in other MMOS please have some imagination. Its not the name that makes you evil, its how you play it.
If you want to make a name that fits the settings dont use dark in your name either. Try to spend some time thinking it, at most give it two minutes, or you can use the name generator. If a fellow player sees a name like DarkGlassMan the chances of them RPing with you are going down the drain. If they run into Elroy Feros they may RP with you. The name is always the first impression.


Descriptions
Ah yes the fun part. It would be a wise idea to have two descriptions for a evil char, one for when he or she is evil and one when he or she is not.
Example: Char Description shorten for your enjoyment. This is what a good amount use, I used it when I was in TOY and got away with it.

Character Mode: Evil
Evil: A dark figure wearing a cloak and hood to conceal his identity
Good: A friendly looking Xacha with a happy grin and charming aura around him. He looks like the type you'd spend days chatting with.

Another side note, avoid using pale skin and glowing red eyes... It isnt quite fitting with the settings, on the other hand if your a Xacha they are pale and therefore you can get the evil look with bloodshot eyes! And transformations from what I have read aren't possible sorry Vampire and werewolf lover not in this game.

Etiquette

Alright this is when common sense comes into play. Would you rob a person in the middle of a plaza in real life? Please use some common sense especially when starting tavern fights in front of the guards outside. And also be fair and roll its not that hard agree on a number with your target and ask permission we dont need another guild house theft incident.

Example: At least give it a try like this

Newbie: [Hey can I try and pickpocket you?]

Player : [Hehe sure!]

Newbie: [So what number we roll to 1-49 YAY L007 for me nub! and 50-99 OMG I LOST HAX!?]

Player: [Uhh... Sure]

REMEMBER! To get you must give! You cant play god only the Devs and GMs can! Therefore your a mere mortal in the world of Yliakum. So no you cant play ironman or Legolass with his mysterious quiver of endless arrows. When you play god the RP fight lasts for hours believe me I spent about 4 hours in a fight until I finally gave up because it was 3 in the morning! It is much more interesting when both players take a hit or two.

And so newbie and player finally coexisted...

Mentors!

This is highly suggested and deserves its own section because its dire its followed! The greatest thing you can do to relieve alot of stress is learning from a experienced player how to RP evily in PS and win! YES WIN! They can teach you alot, I was taught by Rethius AKA Listbard and we are still in contact learning from each other how to RP better. So prowl the guild forums and look for a guild that suits your devious needs; who knows you may be the next person spinning in that dark leather chair leading a bunch of bandits.

Thanks/References!

I'd like to thank these people for helping make this guide (NOT! It's to prevent lawsuits!)

Removed to spare them for being accused of assisting in making this not so funny post!
Title: Re: Evil RP Advice/Guide
Post by: Raa on June 03, 2008, 08:54:05 pm
Why is pale skin against the settings?  ??? I mean... My skin's so pale is practically grayish white (lulz i a vampier), so it's got to be realistic...
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 03, 2008, 08:56:05 pm
Times may have changed, back in 06 I got called a noob for doing it, I guess it might be acceptable but then again best left to Xillix to decide. I am not here to dictate, thanks for your input Raa {Fixed}
Title: Re: Evil RP Advice/Guide
Post by: Raa on June 03, 2008, 09:02:06 pm
*Ahem*

It's Raa, not Anarkia.  :P
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 03, 2008, 09:30:00 pm
fine  :P
Title: Re: Evil RP Advice/Guide
Post by: Candy on June 03, 2008, 09:53:17 pm
Question: What about characters that THINK they're vampires/werewolves? They don't have to call it that...

...personally, I'd IC'ly call them "lunatics" (but probably not to their faces). :P
Title: Re: Evil RP Advice/Guide
Post by: Dajoji on June 03, 2008, 10:27:32 pm
They could think they are some kind of weird creature but they shouldn't refer to themselves with those terms since they don't exist in PS. Words like "dragon", "vampire", or "werewolf" have no meaning in character.
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 04, 2008, 05:52:59 am
Well before I get slaughtered over the silliness I did it for good reason. I used psychological thinking, the mind will most likely pay more attention to a article that had a warning that said bad humor ahead, depending on the person view of bad humor it was spread out over the article to keep the reader hooked.
Title: Re: Evil RP Advice/Guide
Post by: Shaman on June 04, 2008, 05:55:48 am
I noticed there's too much full-body glowing going on in situations like this. Yesterday there were nearly all the colors of the rainbow in the tavern. One person was glowing blue, one glowed green, the other glowed a variety of colors from red, brown, blue, and black I think.
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 04, 2008, 06:04:26 am
oh wow.....Hehe, I dont recall that being inline. As in physically or magically?
Title: Re: Evil RP Advice/Guide
Post by: The Web on June 04, 2008, 08:29:43 am
It can be very fun to play evil characters.  One character I've seen has such a bad reputation that when he walks into the tavern everyone draws their weapons. Mostly because he was trying to rip someone's heart out. ::)
Title: Re: Evil RP Advice/Guide
Post by: Camazotz on June 04, 2008, 10:43:50 am
i has a better guide.... here's you go.

Don't create an evil rp.

there are too many currently.wait till it's quietened down a bit.
Title: Re: Evil RP Advice/Guide
Post by: Lolitra, Celorrim Purrty Twins on June 04, 2008, 02:12:10 pm
the depth of evil is relative to the recipiant. 
Title: Re: Evil RP Advice/Guide
Post by: Shaman on June 04, 2008, 02:12:50 pm
oh wow.....Hehe, I dont recall that being inline. As in physically or magically?

Magically.
Title: Re: Evil RP Advice/Guide
Post by: Raa on June 04, 2008, 02:16:05 pm
I noticed there's too much full-body glowing going on in situations like this. Yesterday there were nearly all the colors of the rainbow in the tavern. One person was glowing blue, one glowed green, the other glowed a variety of colors from red, brown, blue, and black I think.

I remember that. xD Made me desperately want to leave the situation...
Title: Re: Evil RP Advice/Guide
Post by: Eliseth on June 09, 2008, 03:43:04 pm
Right, there are several things I disagree with in this guide, Colinb I'm going to PM you tomorrow about this if thats ok.
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 09, 2008, 06:46:04 pm
No problem...I set myself up when trying to add a sense of humor and such. Well as I said I must of over thought in psychology wise and keep it as unbiased as possible to avoid inciting a major disagreement.
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 10, 2008, 03:07:24 am
whats wrong IC wise with killing in the plaza? if ppl hate you enough for it...they can just kill you for it.

I know that currently, the rules are that you cant. but is that a good rule?
Title: Re: Evil RP Advice/Guide
Post by: Raa on June 10, 2008, 03:09:34 am
Theirah... there's a government, you know...  :P
Title: Re: Evil RP Advice/Guide
Post by: Beniel on June 10, 2008, 03:11:16 am
The problem with killing people in the plaza is that there is meant to be some sort of law and order in cities, guards to break fights up and arrest people - laws that are enforced by punishments through game mechanics. There has been plenty of discussion about this sort of thing from what I have seen, and I imagine some sort of law enforcement system will be implemented eventually.
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 10, 2008, 03:50:00 am
ok beniel.

Raa, just because theres a government doesnt mean its strong enough to stop you where you stand when you fight. it would at the very least take them some time to get things under control, unless they have powers to freeze you in place or something. Unless a ward is placed over the entire city to stop fighting, there is still possibility for a fight to break out for a while before guards jump in. IC guards, that is.
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 10, 2008, 05:59:26 am
There are no IC Guards. There is a DE Imperial Guard but they enforce there own guilds rules to the DE guilds. The people who kill in the plaza will have quite the night they will never forget. In the end its up to the citizens to defend the assaulted person and in a sort of funny way murder the murderer.
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 10, 2008, 06:18:48 am
well, there are IC guards in hydlaa. eg finara, and the others by the gates. They just...dont move.
Title: Re: Evil RP Advice/Guide
Post by: Colinb on June 10, 2008, 06:33:42 am
My defenition IC= In Character (Player) NPC you mean?
Title: Re: Evil RP Advice/Guide
Post by: Izzabella on June 10, 2008, 09:11:39 am
Just because they are NPC's does not mean in char your char can't acknowledge that they are there ;)

what is being said is that if Bob and Joe started beating each other up by Jeferica then he'd step in and break it up IC'ly even though OOC we can't see that.. its part of RPing with in the settings ;)
Title: Re: Evil RP Advice/Guide
Post by: Duraza on June 10, 2008, 12:18:08 pm
Yeah...theres a big problem with fighting in the plaza anyways...Incase no one ever noticed there is that huge guard tower right there..There are actually a few of them in Hydlaa so ICly the guards are 'watching.'

Raa, just because theres a government doesnt mean its strong enough to stop you where you stand when you fight.

Never assume that they cannot, its godmodding. You have to remember that this world isn't controlled by players, its controlled by the NPC government. Their guards have military training that (most likely) far surpasses anything that any of our characters can achieve. You shouldn't just assume that if a guard caught you fighting that they could stop you but you should assume they could easily place you under arrest and carry out your punishment as the law would command it. Probably why there is an IC book of laws in the library. So we can OOCly know how to punish our characters for any crimes we feel they would have been caught commiting.
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 10, 2008, 03:25:48 pm
so....its godmodding if I assume that guards cannot arrest me, but its not godmodding if I assume they can??? ???

where is there indication that the guards have recieved  military traing that far surpasses anything that any of our characters can achieve?

as for npc government and laws...just because theres a book of laws doesnt mean they're all enforced, nor does it imply anything about how swift justice is. I'm not saying a guard is not able to arrest me, but that they would take reasonable time to react and stop me. and even if the guards are extremely powerful, they may not be able to stop, say, a group of people rampaging through. Or if its only one person, he or her can escape before the guards can react sufficiently. in real life, are there not criminals who get away in the strongest government with the strongest guards?
Title: Re: Evil RP Advice/Guide
Post by: Duraza on June 10, 2008, 05:07:08 pm
so....its godmodding if I assume that guards cannot arrest me, but its not godmodding if I assume they can??? ???

where is there indication that the guards have recieved  military traing that far surpasses anything that any of our characters can achieve?


When one godmods they assume that their character is more powerful than someone elses and give themselves the ability to beat their opponent. In an rp fight for example when you allow yourself to block and dodge every move your opponent makes its godmodding. You are only ever able to say who is stronger than your character. You can never claim a character to be weaker than yours. They must claim yours to be stronger. If you rp that your stronger than everyone else and when you rp fight you 'make' yourself stronger its godmodding. (Note I was using rp fighting as an example but I know everyone doesn't rp fight :P )

Taking that idea, that you can only decide who is stronger than you, and applying it to your rp makes the first thing you said true. If you make yourself stronger than the guards and say they can't arrest you then your a godmodder. Say that they can and make sure you assume that they can take you down easily and your not. Obviously that doesn't mean they will take you down easily but that has to be what you assume.

As for your second point obviously you should assume they could have. Nextly, remember that these guards are high ranking and powerful officials in the city. If anyone of us could match their strength then it would make sense for us to be hireable for the guard. Also if everyone assumed that the guards were weaker than them then we'd have people fighting around them without a care. Thats why we have to assume they are stronger and have had greater military training. Till there comes a day when players can fight guards there really isn't another option.
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 10, 2008, 05:55:44 pm
http://www.urbandictionary.com/define.php?term=godmodding

the definition of god-moding is pretty much to make yourself invinceable.


Taking that idea, that you can only decide who is stronger than you, and applying it to your rp makes the first thing you said true. If you make yourself stronger than the guards and say they can't arrest you then your a godmodder. Say that they can and make sure you assume that they can take you down easily and your not. Obviously that doesn't mean they will take you down easily but that has to be what you assume.

As for your second point obviously you should assume they could have. Nextly, remember that these guards are high ranking and powerful officials in the city. If anyone of us could match their strength then it would make sense for us to be hireable for the guard. Also if everyone assumed that the guards were weaker than them then we'd have people fighting around them without a care. Thats why we have to assume they are stronger and have had greater military training. Till there comes a day when players can fight guards there really isn't another option.

by your logic, we can never claim another character to be stronger. so....no boasting. no arrogance. no taking on a fight because you assume that the other person is stronger than you and can beat you down to the ground easily. no making any trouble at all because everyone around you is strong enough to hunt you down before you can cause it.

sounds a little ridiculous to me.

as for your second thought. just because we're strong would not mean that we're hireable for the guard. there could be many issues, such as the character's background making them unsuitable, or their history, or simply that the character has no taste for joining the guard.
Title: Re: Evil RP Advice/Guide
Post by: Beniel on June 10, 2008, 07:06:24 pm
...by your logic, we can never claim another character to be stronger. so....no boasting. no arrogance. no taking on a fight because you assume that the other person is stronger than you and can beat you down to the ground easily. no making any trouble at all because everyone around you is strong enough to hunt you down before you can cause it.

sounds a little ridiculous to me...

I think you are mistaking Duraza's statement. There is nothing wrong with playing a strong arrogant character. The only problem is when you start "godmodding", and I think your your definition is slightly different then ours.

From my experience in Planeshift so far, Godmodding is when you do something to somebodies character without their consent.

For example: Your strong arrogant character gets annoyed at someone in the tavern

You: /me beats down other player with a chair and other player dies
other player : [You can't do that!]
You: [Yes I can, i am so muc stronger then you. Now type /die]

What is perfectly fine to do is:
You: /me attempts to beat down other player with chair
other player: etc...

As you can see, by following the path of not forcing something on a character throug RP, a much more amusing and lengthy bar fight can take place, even ending with someone using /die at the end, if they so wish.

It's just common sense really, I wouldn't be to impressed if someone came up to me and said "I'm an uber strong thief, i just robbed you, give me your whole inventory then type /die"

And of course if you wish to go by game mechanics you can just /challenge I suppose.
Title: Re: Evil RP Advice/Guide
Post by: Peanuts on June 10, 2008, 07:36:06 pm
If I may. . .

I think the biggest reason players should honor the "no weapons drawn in Hydlaa" rule isn't IC, it's OOC.   Namely, it's the fact that it's incredibly annoying to have every single conversation in a supposedly well-guarded place like Kada-El's be interrupted when some jerk swans in and starts a major fight!   :thumbdown:   

Small brawls where a few fists get thrown are entertaining, don't strain credibility if the guards don't immediately come to split them up, and, best of all, can often be realistically ignored by those around you who aren't interested in participating.  Major duels to the death, not so much.   A big part of being a good roleplayer is knowing better than to make every scene about you, you, you; have the courtesy to not constantly make other people choose between unrealistic behavior or abandoning a line of rp they may be enjoying a great deal.
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 10, 2008, 07:49:35 pm

I think you are mistaking Duraza's statement. There is nothing wrong with playing a strong arrogant character. The only problem is when you start "godmodding", and I think your your definition is slightly different then ours.

From my experience in Planeshift so far, Godmodding is when you do something to somebodies character without their consent.
I think my own personal definition is closer to yours, but Duraza was referring to this:

Yeah...theres a big problem with fighting in the plaza anyways...Incase no one ever noticed there is that huge guard tower right there..There are actually a few of them in Hydlaa so ICly the guards are 'watching.'

Raa, just because theres a government doesnt mean its strong enough to stop you where you stand when you fight.

Never assume that they cannot, its godmodding. You have to remember that this world isn't controlled by players, its controlled by the NPC government. Their guards have military training that (most likely) far surpasses anything that any of our characters can achieve. You shouldn't just assume that if a guard caught you fighting that they could stop you but you should assume they could easily place you under arrest and carry out your punishment as the law would command it. Probably why there is an IC book of laws in the library. So we can OOCly know how to punish our characters for any crimes we feel they would have been caught commiting.
Title: Re: Evil RP Advice/Guide
Post by: Beniel on June 10, 2008, 08:00:24 pm
Ah, okay, i get where you are going with this. You are quite right, i did mis-interpret your statement.

I guess the main thing that Duraza was after was not going against settings. The problem is, I don't believe the laws of Yliakum (or specific cities) have been written yet (though I could be wrong).

So until laws are written and the guard system worked out, it seems like this is always going to be a muddy issue.
Title: Re: Evil RP Advice/Guide
Post by: Dajoji on June 10, 2008, 08:10:37 pm
Look for the Octarchal Decree at Jayose's Library. There are laws so... behave.
Title: Re: Evil RP Advice/Guide
Post by: Beniel on June 10, 2008, 08:16:26 pm
Thanks Dajoji, i probably should go check that out...I haven't read any in-game books yet.
Title: Re: Evil RP Advice/Guide
Post by: Zan on June 10, 2008, 11:59:30 pm
The guards can't interfere yet so for now it's safest to pretend they can beat your behind up. They are many, well equiped and they have watchtowers with archers. (At least in Hydlaa) Avoid arguments with your 'victim' about "I can beat Jefecra together with you, he's not that tough!" .. "No, you can't! He's captain of the Guards, he'll arrest you."

Those arguments are hollow without Jefecra being able to interfere.

As for the Imperial Guard being mentioned. I wouldn't mind having the IG policing players but we've noticed that most players do mind ... so we stick to internal guild policing. The DE's laws are a direct result of the Octarchal Decree, with some personal additions. This is not to say that anyone who does want Guards included in their RP or event can't contact us. I'm always available to enhance roleplay.
Title: Re: Evil RP Advice/Guide
Post by: Candy on June 11, 2008, 12:02:28 am
If I may. . .

I think the biggest reason players should honor the "no weapons drawn in Hydlaa" rule isn't IC, it's OOC.   Namely, it's the fact that it's incredibly annoying to have every single conversation in a supposedly well-guarded place like Kada-El's be interrupted when some jerk swans in and starts a major fight!   :thumbdown:   

Small brawls where a few fists get thrown are entertaining, don't strain credibility if the guards don't immediately come to split them up, and, best of all, can often be realistically ignored by those around you who aren't interested in participating.  Major duels to the death, not so much.   A big part of being a good roleplayer is knowing better than to make every scene about you, you, you; have the courtesy to not constantly make other people choose between unrealistic behavior or abandoning a line of rp they may be enjoying a great deal.

90% of the times (including the ones on my alts and the times I was only there to sell things/quest/any other non-RP reasons I might have) I've walked in, the duel to the death thing was happening in Kada El's. It is rather obnoxious...I mean, I know it's where the roleplayers flock to, but there are other locations you can fight in...dodgy alleys, if you don't want to leave the city, and plenty of wilderness, if you don't mind running for a couple of minutes.

Getting back on the topic of "evil" roleplays, here's my tip: While I see the need for bad guys, I also think that if your only reason for being evil is "lol it's kewl", you should reconsider playing an evil character. Personally, I like to play the minorty and/or the neutral double-agent where applicable (haven't played that type in a while, though). However, I'd like to see more balance between the sides.
Title: Re: Evil RP Advice/Guide
Post by: Duraza on June 11, 2008, 12:11:13 am
...by your logic, we can never claim another character to be stronger. so....no boasting. no arrogance. no taking on a fight because you assume that the other person is stronger than you and can beat you down to the ground easily. no making any trouble at all because everyone around you is strong enough to hunt you down before you can cause it.

sounds a little ridiculous to me...
I think you are mistaking Duraza's statement. There is nothing wrong with playing a strong arrogant character. The only problem is when you start "godmodding", and I think your your definition is slightly different then ours.

Beniel is right. Theirah, there isn't anything wrong with playing a character who believes themselves to be better than anyone else. I play many arrogant characters myself. You can have your character  believe that he/she is the best. It is a problem to believe you are the best OOCly, as a player. Thats where I take issue. Regardless of what special powers you roleplay to have or whether each of your stats are maxed to the fullest you should never oocly assume yourself better than another player without their consent. By doing so you assume yourself able to beat that character, the true key to godmodding.

When someone tells themself that godmodding is when you claim and act 'invincible' or 'godly' then you limit godmodding to doing only a few select things and allow yourself to godmod in ways you wouldn't notice (like what was mentioned above). Thats why the only way to not godmod is to never determine who is weaker than you. As a player (not as a character) we can only decide who is stronger than us. Once you start to decide who is weaker than you your character becomes godmoddish.

So if you want, your character can feel that the guards are weak and insignificant. However, you as a player need to keep in mind that you do not want to godmod and therefore must treat the guard as far stronger than your character. When it comes to large amounts of people fighting in the city you must take in mind that there are far more guards in the city than what we see. There are guard towers watching the citizens. Guards would probably be watching any large group of people closely before fighting would even start. You could assume that they would already have a force ready by the time it does start. You could assume the opposite, that they weren't paying attention, as well but it would be godmodding  ;)
Title: Re: Evil RP Advice/Guide
Post by: theirah on June 11, 2008, 04:40:44 am
ok. I get your point about guard towers and watching large crowds.

as for godmodding, I dont believe that I myself and stronger than the guards. I believe others around me were. me...I would get beaten down in about 2 secs. would that still be considered godmodding?
Title: Re: Evil RP Advice/Guide
Post by: Duraza on June 11, 2008, 11:00:13 pm
as for godmodding, I dont believe that I myself and stronger than the guards. I believe others around me were. me...I would get beaten down in about 2 secs. would that still be considered godmodding?

Not to me it is. All thats basically saying is that you feel those people are stronger than you, hence you think they can take on the guards. They may not be able to (and they shouldn't as a player claim they can) but thats just your characters beliefs so it doesn't matter.
Title: Re: Evil RP Advice/Guide
Post by: Allive on July 09, 2009, 12:05:54 am
lol speack for yourself duraza im sure i could handle a few guards if they werent impervious :P
Title: Re: Evil RP Advice/Guide
Post by: Vannaka on July 09, 2009, 12:40:19 am
Well since we can all in-characterly chug as many healing and mana potions as we can carry in no time at all, I think it's reasonable to assume we could kill anything we wanted to.  Obviously.
[/bad joke]

As for being evil... Pure evil is no fun.  I don't even think it's realistic.  Nobody is just plain evil, at least not in their own mind and by their own justifications.  There's gotta be a little bit more to any character than that.