PlaneShift

Announcements => PlaneShift News and Rules => Topic started by: Talad on March 13, 2016, 05:48:24 pm

Title: Settings and Rules Update
Post by: Talad on March 13, 2016, 05:48:24 pm
(http://www.planeshift.it/element/%7B%22width%22%3A304%2C%22height%22%3A600%7D/Picture of the day/planeshift_256.jpg)


Settings

Quests

Factions

Books

Knowledge Areas (KAs)

NPCs

Other


Rules

Combat system

Skill Practice

Modifiers

Factions

New Boss

Monsters

Protected city gates

Food bonus Fixed


Art

Title: Re: Settings and Rules Update
Post by: Mariana Xiechai on March 13, 2016, 08:11:49 pm
 :thumbup: looks pretty neat. Thanks for all the work guys.
Title: Re: Settings and Rules Update
Post by: Bonifarzia on March 14, 2016, 04:39:49 am
Looks like a big milestone towards a next release version :)

*wants to stalk the stalg*
Title: Re: Settings and Rules Update
Post by: MishkaL1138 on March 14, 2016, 06:10:11 am
Somehow I can't help but think that I've heard of this Stalg guy before. Not sure where. Maybe it's just a déjà-vu, or déjà pensé. Certainly not déjà vis, and most definitely not déjà vécu.
Title: Re: Settings and Rules Update
Post by: qwertymc2 on March 16, 2016, 05:32:33 am
Is there any news on the Unreal port?
Title: Re: Settings and Rules Update
Post by: Venalan on March 19, 2016, 03:19:49 pm
This bit "New emotes with functional animations" this actually means you can use;

/rphit
/rpcast
/rpattack
/rpbow
/rpcraft

And it will display a text like other emotes but will also play an animation associated with the action (cast does not have an effect, I know).
Title: Re: Settings and Rules Update
Post by: redhound on April 02, 2016, 11:22:13 am
Let's try to heal this "5 comments" plague - it's a great update with many things we (well, somebunall) were waited for! :thumbup: Thanks for all the peoples that made this happen! \\o//