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Linux Specific Issues / game crashes shortly after trying join
« on: February 11, 2006, 04:53:36 pm »
When trying to join a game it crashes with the following message:
Running from csv version compiled with the \"easy_planeshift\" script.
(Tried the precompiled versions but they all had some library depenencies not satisfied by my system...)
Code: [Select]
After cur_region->Prepare: time=37887
After Precache: time=37978
After SetupWorldColliders: time=38031
Region hyojapath loaded successfully.
Before LoadMapFile of /planeshift/world/hysewers: time=38186
After LoadMapFile: time=38544
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=38597
FindBestSplitLocation failed: split_loc(nan) >= min1(nan)
This node contains the following objects:
0: \'_f_corner_03\' (-193.883,5.01266,-98.1008)-(-174.389,10.2627,-78.6076)
1: \'torch_emitter_08\' (nan,nan,nan)-(-1e+09,-1e+09,-1e+09)
Something bad happened in csKDTreeChild::RemoveLeaf!
Trying to remove leaf for: \'_s_sigil_03\' (-5.91674,-0.660167,-4.18592)-(-4.5768,1.64949,-1.87626)!
Something bad happened in csKDTreeChild::RemoveLeaf!
Running from csv version compiled with the \"easy_planeshift\" script.
(Tried the precompiled versions but they all had some library depenencies not satisfied by my system...)