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Messages - Illysia

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16
I'm on the list! How did that happen? ??? ;D

However, I can say definitively that Mordaan deserves biggest oldbie. He had been around a long time before even I got here.

*blows a bit of dust off the people she still recognizes*

The rest of you are starting to get a little age on you as well. ;)

17
General Discussion / Re: The Seventh Annual PlaneShift Community Awards
« on: November 19, 2017, 11:12:42 am »
Well Volki, I'm sure I won grumpiest one of those years when I was only around for like a month or so... *shrugs* Memory is fickle like that.

*Tidebringer randomly tries to kidnap Illysia.

Nuuuu! Nevar! *Illysia runs* You won't take me alive. I'm free now!

Biggest Mary Sue is going to be a little flame-baity if you ask me. I say keep it.

Now, now Geoni... let PS be peaceful.

18
General Discussion / Re: The Seventh Annual PlaneShift Community Awards
« on: November 18, 2017, 11:35:54 pm »
Most Argumentative was just a way of taking a playful jab/potshot at players with controversial or intense opinions, if that helps. You won't be losing anything if it is removed since most of the history along with most the people who are earned that distinction are gone now.  :)

19
Development Team Blog / Re: New items for players (at some point)
« on: September 01, 2017, 10:32:33 pm »
Nice, I thought that bench would be a good item years ago.  :thumbup:

20
The Hydlaa Plaza / Re: A general apology from Mishka
« on: August 26, 2017, 07:08:34 pm »
I've never had a problem with you Mishka, but I'm glad you've decided to make positive changes in your life. I hope this helps you in your virtual life and real life. :thumbup:

Side note: You didn't know a lot of english when you started? ??? I never knew that.

21
Complaint Department / Re: I have been slighted! [Crafting bug]
« on: July 29, 2017, 08:31:08 pm »
There, there, Avocado... everyone knows that you never quite get all your materials back in an RPG. Just think of it as Laanx or whoever taking their cut. :D

22
In-Game Roleplay Events / Re: Something new is coming…
« on: July 16, 2017, 08:07:47 pm »
Hey, that looks familiar. :) Looks like something people should go check out.  ;)

23
Nice.

24
General Discussion / Re: Death
« on: June 22, 2017, 08:58:32 pm »
Thing is Volki, typically the team can't get enough players to fill such roles. You may have one or two passionate players but then it's too much for them to carry by themselves and to balance with life and it ends up lapsing anyway. I mean look at the OSP project. I believe there are fewer such player projects now than at the start, and that's counting those that are doing it on their own.

However, you could do a test I suppose. The vigesimi are elected by the Octarch, you could make a character to run a campaign "to get the Octarch's attention" and see how many players support you in that... or some such thing. If you can rally players to support you, you can make a stronger case for your point; if not then it probably means current policies need to stand.

25
General Discussion / Re: Death
« on: June 19, 2017, 07:51:59 pm »
Well if you are looking for pure environment then Wurm Online is, in my opinion, the game that PS was trying for. However, there is no significant RP community there, to my knowledge. However, once I started RPing in other games I began to realize how our assumptions stifle us in PS more than anything.

RPing with other groups will show you your biases and let you get back in the habit of RPing regularly again. It gives you a chance to grow as an RPer. However, I know that the hitch is that you have to come back to PS for it to do PS any good.

This is why I say the problem is that the community needs to change how it functions. It's not the community itself, but how it approaches RP and the problem of building community that is making things harder. For instance you can RP being a neighborhood leader or some minor official and organize RPs around it. You don't have to be a vigesimi to create and run a plot or organize players. How you think about/ approach the problem contributes to how hard it is to deal with it.

26
General Discussion / Re: Death
« on: June 19, 2017, 11:56:30 am »
My suggestion is for players to find an RP groups somewhere else for a while then come back to PS. The problem is not what you can RP, but how you think about it. I didn't realize how set in a rut I and fellow PS RPers were until I started RPing in other places.

Everyone probably just need to come out of their comfort zone and see a place where people are RPing differently. Then they will get fresh new ideas about where to take their RPs and what they can do with their characters.

27
The Hydlaa Plaza / Re: Hello Everybody!
« on: June 17, 2017, 02:09:14 am »
Haha Hi Zwei. o/ *pokes again for good measure*

28
The Hydlaa Plaza / Re: Hello Everybody!
« on: June 16, 2017, 10:12:45 am »
Hiya Boeven o/

29
Wish list / Re: Single workplace for most jobs or Personal workshops.
« on: June 16, 2017, 12:23:20 am »
Don't know if the GMs can do such a thing, but a banker and a Ptero might make it ideal.

30
Wish list / Re: Single workplace for most jobs or Personal workshops.
« on: June 15, 2017, 03:51:27 pm »
While not a high traffic area, doesn't the explorer's camp have a bunch of crafting whatsits in one place?

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