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Fan Art /
« on: March 02, 2006, 02:33:26 pm »
Once again thanks for the comments, and especially the contructive criticism (can\'t get better without it can I)...
Well, anyways, a WIP shot of the Xacha
http://img.photobucket.com/albums/v521/john80sk/XachaMTexture.jpg
And one with the wireframe showing for falcon
http://img.photobucket.com/albums/v521/john80sk/XachaMWire.jpg
A new render of the CLOTHED Nolthrir shouldn\'t be far off, but the UV map took longer on her as it usually does for female characters. I also ended up scaling down the head quite a bit (really need to find better female reference pics)
Well, anyways, a WIP shot of the Xacha
http://img.photobucket.com/albums/v521/john80sk/XachaMTexture.jpg
And one with the wireframe showing for falcon
http://img.photobucket.com/albums/v521/john80sk/XachaMWire.jpg
A new render of the CLOTHED Nolthrir shouldn\'t be far off, but the UV map took longer on her as it usually does for female characters. I also ended up scaling down the head quite a bit (really need to find better female reference pics)
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Very good, and let me guess. You\'re using 3DS Max, those renders are very characteristic of the daylight rendering system.Yessuh, 3DS with a skylight and lightracer... you can get a similar effect with Yafray/Gmax, although not really as high of quality.
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On a side note - it would be great if characters could really wear clothes, armor etc.Well that seems rather illogical, as people will see them sooner or later anyways
Ah, and what about rule \"models shown publicly won\'t be included in game\" ?
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Btw: would you like to work in out 3d one of my drawings?Well, won\'t hurt to send the image my way, I like any excuse to skip out on my texturing assignments to work with 3ds
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are you going to join the developement team?I\'d be interested, just not sure if I have the time