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Messages - Malkai

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31
PvP,PK and Thieving /
« on: September 04, 2002, 07:43:12 pm »
you are right Shanky. It might make things EASY but it also eliminates the term \"ambush\" in the world of PS. But hey as long as PS is free I have no complaints.

32
Collaborative Stories /
« on: September 04, 2002, 07:39:00 pm »
[out of story] is this world full of pink haired man eating gorillas? [out of story]

33
PvP,PK and Thieving /
« on: September 04, 2002, 07:36:35 pm »
thats why you make level ranges for PKing. A player should be within 4 or 5 levels to be PKed. Problem solved and the PKers would be happy.

34
PvP,PK and Thieving /
« on: September 04, 2002, 06:51:34 pm »
Bah humbug  X(  that takes out all the joy of hiding behind a tree untill a little dwarf comes by to eat....

35
Collaborative Stories /
« on: September 04, 2002, 06:49:26 pm »
reiks of liver oil and tuna. Then in that very moment....

36
PvP,PK and Thieving /
« on: September 04, 2002, 06:45:43 pm »
sorry ive only been here a couple days and i dont wish to search over the thousands of topics just so i can find out a few questions. bite my head off if you want, or you could try to give me a straight answer so i wont ask again... thanks

37
PvP,PK and Thieving / PvP issues
« on: September 04, 2002, 06:37:41 pm »
From what I have gathered here on these forums is that there will be no PKing  X(  ... that makes me mad! Why??? PKing is the main way to keep the fight between good and evil going in an MMORPG. And if you take that factor out then what do we have to settle our differences with? ARG I hope I am wrong. I would like a dev to answer this but I doubt it will happen.

38
Guilds Forum /
« on: September 04, 2002, 06:05:21 pm »
I KILL YOU! Backstab then some dark spellcasting and FyreBlade drops to the floor.

P.S. Aye, welcome to PS I am. Thanks.

39
Guilds Forum /
« on: September 04, 2002, 05:38:17 pm »
Yes FyreBlade, join the good guys... more targets for me to hunt... mwhuhaha

40
Granted or negated Wishes /
« on: September 04, 2002, 05:34:15 pm »
Thats why there are two kinds of monsters in most games Aelya. Passive monsters that just stand where they spawn. And then active monsters that kind of patrol the area.

41
General Discussion /
« on: September 04, 2002, 05:10:16 pm »
Quote
Hey look I\'m in the darkness! whataya gunna do?


Wait till you go to sleep mister!

42
Granted or negated Wishes /
« on: September 04, 2002, 05:08:07 pm »
Its quite simple how to use Kierns idea. You just have the easy monsters closest to the entrance of a zone and the farther in the zone (if there will be zones that is) you reach the harder the monsters are.

43
General Discussion /
« on: September 04, 2002, 05:00:46 pm »
ARG WTF!!!! Why does my sig banner keep going away?!?! I have to go upload it to a webpage every time it stops showing on the boards and its starting to piss me off.

44
General Discussion /
« on: September 04, 2002, 04:52:17 pm »
Quote
Evil will always hide in it\'s shadows, threatening light


Step into the shadows and enter a world of pain as we slice your stomach open and take out everything inside but preserve it to the point you are still alive watching your own heart beat MWUHAHAHAHA!

45
Wish list /
« on: September 04, 2002, 04:49:13 pm »
That sounds like a good system Aelya. And your evil points should make your stats raise also :)

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