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« on: June 26, 2008, 04:29:18 pm »
After four years of PS, MoM, and WoW I know that the RP versus everyone else situation is not limited to PS. Not in any way shape or form. On MoM and WoW it is about 1/3 (or less) RP, to 2/3 everybody else.
I mean RP to at least minimally mean that someone makes a name that is consistent with settings, and does attempt to act in character in game. I do not necessarily mean that they create highly-detailed backgrounds and RP productions. But plenty do outside of PS. Plenty.
The issues and frustrations that people express in all of these games with regards to those-who-immerse and those-who-do-not will never be resolved by trying to tell people what to do.
The free nature of Planeshift, and MoM for that matter, mean that there will always be new people trying the game. Probably mostly kids that are not going to take to things like RP focus just because it is stated that it is an RP game.
Perhaps there could be a visual colored indicator that appears with a player name in game. Something that would indicate creed, or whatever you might call it.
Lets say we have two creeds: RP and PL. One shows as a green dot near the name, the other as a purple dot near the name.
Everyone can vote on what creed their own character, or other characters belong in. Like a karma system, but with no penalties.
The only advantage is allowing the players to sort themselves and each other into visibly different groups for purposes of managing interactions in game.
There could be many creeds, but the number should be small to keep it manageable. Maybe Hardcore RP, Casual RP, PL, OOC, et cetera. Maybe it could be a line near the name, or some other indicator.
Believe it or not I think about this stuff at night before I go to bed. This is not a finished idea, and I am not arguing about it. Take it for what it is worth, and be excellent to one another.