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Wish list / Re: Potion of polymorph
« on: April 24, 2014, 10:47:51 pm »
I love this idea. I'd pour it into people's drinks, and it would be incredible.
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He rather liked people. It was a major failing in a demon.-Neil Gaiman and Terry Pratchett's Good Omens.
Oh, he did his best to make their short lives miserable, because that was his job, but nothing he could think up was half as bad as the stuff they thought up themselves. They seemed to have a talent for it. It was built into the design, somehow. They were born into a world that was against them in a thousand little ways, and then devoted most of their energies to making it worse.
I'll just put this here because I didn't want to spam that nice rp thread. I would like to think that pslaunch is a daemon as it launches the client and waits for the client to quit but I really do not believe it works that way. As you can see from the wiki page there are plenty of daemons that exist in the world today. Some are frustrating, some are helpful, all do something even if it is only to waste cycles.
SoandSo swings a swordand
SoandSo narrowly dodges the blade. Kra spins around using the momentum to heave his own sword down towards kra's attacker with crushing force.Being descriptive, and reactive in an RP is a skill in and of itself that deserves far more attention than spending 300 hours learning how to smith 300q sabers. When I see a good RP'd fight, I get excited. I feel like I can picture it. When I see a purely mechanics driven duel, it just looks like two idiots running back and forth, idly swinging weapons in the others direction. Its just not fun.
I know pathfinder is similar to 3.5, but this is, as of right now, it's own idea and using 3.5 as a base.Pathfinder is essentially 3.6. It takes 3.5, makes some minor changes, fixes some balance issues, and changes some general settings stuff. It is almost exactly the same.
I was thinking that it would be ideal to integrate this dice system with the game as closely as possible - giving buffs and de-buffs for racial abilities and so on. For example, settings wise, Enki are supposed to have keen night vision, however, in the game, it's not implemented. The entire concept of illumination, terrain and distance is not really a factor in PS, so their night vision trait is never seen or experienced. You can account for this in roleplay, but most of the weight is on the players to do this cooperatively. In the same way, Kran should have a natural bonus for armor because of their skin, red way users should have an affinity for blacksmithing, and so on.I actually did some of the work for you in terms of the races if you end up using Cortex. The Cortex system uses what are essentially trait bundles for races. I already put together a list of traits for each and every PS race. I had planned on working out a magic system for a PS campaign as well, though I never finished that. I'd be more than willing to continue it if there was interest in it. Send me a PM if you want to see those bundles.
I believe the d20 rules are also available onlineThe good thing about d20 is that the OGL makes it a lot easier to gain access too.
http://www.d20pfsrd.com/basics-ability-scores/getting-started
http://www.d20srd.org/