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Messages - Tzarhunt

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31
Wish list / Re: infiltrating cities (extending the hydlaa sewer map)
« on: November 15, 2011, 04:20:08 pm »
No no no, a perfectly in-character way in, no DR trick (I suppose you're never sure where you'll end up when you leave the Death Realm right?).
Not every vilain is a Black Flamer... yeah, gotta keep some privileges for the evilest of evils!

Well I can't imagine why a sewer system wouldn't lead outside the city, that would be filthy and stinky... It probably connects to a river, preferably a large one if able engineers designed it. And the Vigesimi office probably have plans of the sewers (and surely people that work down there) so... If a passage there is, a secret one it is.

32
Wish list / Re: infiltrating cities (extending the hydlaa sewer map)
« on: November 15, 2011, 03:34:37 pm »
Such way exists, though indeed only the least recommendable characters know it.

33
General Discussion / Re: Black Flame: Anyone Interested in writing?
« on: November 11, 2011, 08:54:40 am »
You might want to contact the Black Flamers ingame in order not to interfere with what they've been doing and plotting so far, and not to introduce incoherence.

34
General Discussion / Re: performing feats in RP
« on: October 08, 2011, 01:09:55 pm »
Well 'role playing' has a large rake, if you consider it means 'playing a role'.
I think the point was PS is far from a state-of-the-art RPG.

35
General Discussion / Re: performing feats in RP
« on: October 08, 2011, 12:26:55 pm »
I don't think we could make a convention out of your system because it takes all the protagonists to have the same conception of what has a chance to succeed or not. The reason it works in a few tabletop RPG is you have the GM as an arbiter of every player's character action, which we can't decently ask in PS.

36
General Discussion / Re: performing feats in RP
« on: October 08, 2011, 05:28:46 am »
Well since every action solved by the engine implies a random chance of success, I find funny to use narrative RP actions. But the narative solving / dice solving is an old and long debate among roleplayers...
So what do you do if someone you don't know do something not supported by the engine? You say 'nah, i don't want to play with you' and turn away?

37
General Discussion / Re: performing feats in RP
« on: October 07, 2011, 12:13:37 pm »
See, the problem is someone with a lower score has 0 chance of winning a skill contest here.
A way to do it would be adding the score of the stat to the roll of a D400 (or a D200 for a skill), higher score wins. This way, the higher score a more chances that the lower, but no-one is condemned from the beginning by the numbers.
In your exemple, A would roll his (Axe skill + 1D200) against B's (Shield Handling skill + 1D200). If B is higher, he blocks, if not he's hit by the axe.
Then if it's blocked you would have every opponent roll 1D400 and add his strength.

38
Fan Art / Re: Hurtfull Criticisim
« on: September 09, 2011, 01:45:38 am »
Sounds like a lot of people hear woulda told Piccaso nice painting but way to much blue.

And a lot did in his time. Perseverance and self-criticism are what make an artist as opposed to an attention whore.

39
General Discussion / Re: Expansion of MyPlane!
« on: August 14, 2011, 07:22:37 am »
Hide the Creation infos and Factions infos concerning the Black Flame.

40
What makes you think there's nothing like this yet?

41
Complaint Department / Re: The Extinction of a Race
« on: August 02, 2011, 05:36:44 am »
Well I really don't get the point... All you're going to have is people leaving because of your policy (ant not the acts it themselves) and other people crating Ynwnn and roleplayingand descibing them as Diaboli. So basically you have no result AT ALL but making yet more players leave.

42
Complaint Department / Re: The Extinction of a Race
« on: August 02, 2011, 01:52:04 am »
Well well well...
I guess it's our fault for not all being art-devs ready to join the team?

Whatever, if you're looking for me you'll find me on Guildwars.

43
Granted or negated Wishes / Re: Unique creature future.
« on: July 17, 2011, 05:04:33 am »
Why make categories and names? Just make a part of every critter's stats random...

44
Complaint Department / Re: Intolerable tutorial
« on: July 09, 2011, 12:26:05 am »
You can skip the tutorial, it's not mandatory. Just talk to the winged guy (Klyros) at the door near your startpoint.

45
General Discussion / Re: RP school
« on: June 19, 2011, 02:50:56 am »
Well... If not intuitive, a RP will suck. So I believe a school is kinda pointless; there are no such things as technics in RP, or only minor tricks but not what to make a class.

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