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Wish list / Re: Enhance crafting with "determined studies"
« on: July 11, 2012, 02:05:49 pm »
LOL...my previous post was deleted? I see....it's fine as long as I say the PS team does it right by now but not fine to revert that opinion when they change their politics again. But I guess that is to be expected...never was any different. Same idiocy around here as always.
@tman: Assuming you use linux and get a self-compiled version of PS at hand already. Just download the patch and put it in the base dir of the PS code. Then run a "patch -p0 -i craft-filter.patch" there and recompile PS (a simple "make" should do...the patch doesn't change the configure scripts and it's not needed to recompile every single PS file). Depending on your distribution you might have to install the patch program first...shouldn't be too hard to find in your distro's repos. In macOS it should work basically the same..though I really doubt there are many that go through the hassle of compiling PS on macs. For windows...sorry, I have no clue. I'm sure there are some tools that can deal with patch files...but never really had to apply a patch on a windows system. Maybe some windows dev can explain this if necessary.
@tman: Assuming you use linux and get a self-compiled version of PS at hand already. Just download the patch and put it in the base dir of the PS code. Then run a "patch -p0 -i craft-filter.patch" there and recompile PS (a simple "make" should do...the patch doesn't change the configure scripts and it's not needed to recompile every single PS file). Depending on your distribution you might have to install the patch program first...shouldn't be too hard to find in your distro's repos. In macOS it should work basically the same..though I really doubt there are many that go through the hassle of compiling PS on macs. For windows...sorry, I have no clue. I'm sure there are some tools that can deal with patch files...but never really had to apply a patch on a windows system. Maybe some windows dev can explain this if necessary.