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Technical Help: Problems BEFORE entering the game / psclient won't start...can't find aws plugin
« on: June 14, 2004, 01:42:01 am »
Hi,
I just installed planshift using the build.sh script found on the Linux how to thread. The script runs with no problem, and after it got done I exported the variables as per the script in my .bashrc file. However, when I try to run the psclient it opens a window briefly and then throws an error saying it can\'t load the aws plugin. After running psclient -verbose I get the following returned:
Warning: Failed to load `aws\'; reason(s):
/root/molblue/CS/aws.so: File not found
/root/molblue/CS/libaws.so: File not found
/root/molblue/CS/lib/aws.so: File not found
/root/molblue/CS/lib/libaws.so: File not found
./aws.so: File not found
./libaws.so: File not found
/root/molblue/cel//aws.so: File not found
/root/molblue/cel//libaws.so: File not found
/root/molblue/cel//lib/aws.so: File not found
/root/molblue/cel//lib/libaws.so: File not found
/root/molblue/planeshift/aws.so: File not found
/root/molblue/planeshift/libaws.so: File not found
block_size: 8192
WARNING: could not load plugin \'crystalspace.window.alternatemanager\'
Mounting maps: dungeon podium hydlaa temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
Couldn\'t find aws plugin!
planeshift.application.client: Could not set up the AWS window manager!
planeshift.application.client: Failed to init app!
As far as I can tell the aws plugin is currently living in:
/root/molblue/CS/plugins/aws
but in that directory there a bunch of uncompiled .cpp and .h files.
I tried to find more info the AWS plugin via google, but all I found were some Windoze DLL\'s. I would really appreciate a hand, this is giving me a headache.
Frank
zonian1903
P.S. I am running
Fedora Core 1 (with all the updates)
My video card is an Elsa Gloria 2 Pro
Machine is a Dell Precision 620 with twin-1gz. Xeons and 512mg ram.
I just installed planshift using the build.sh script found on the Linux how to thread. The script runs with no problem, and after it got done I exported the variables as per the script in my .bashrc file. However, when I try to run the psclient it opens a window briefly and then throws an error saying it can\'t load the aws plugin. After running psclient -verbose I get the following returned:
Warning: Failed to load `aws\'; reason(s):
/root/molblue/CS/aws.so: File not found
/root/molblue/CS/libaws.so: File not found
/root/molblue/CS/lib/aws.so: File not found
/root/molblue/CS/lib/libaws.so: File not found
./aws.so: File not found
./libaws.so: File not found
/root/molblue/cel//aws.so: File not found
/root/molblue/cel//libaws.so: File not found
/root/molblue/cel//lib/aws.so: File not found
/root/molblue/cel//lib/libaws.so: File not found
/root/molblue/planeshift/aws.so: File not found
/root/molblue/planeshift/libaws.so: File not found
block_size: 8192
WARNING: could not load plugin \'crystalspace.window.alternatemanager\'
Mounting maps: dungeon podium hydlaa temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
Couldn\'t find aws plugin!
planeshift.application.client: Could not set up the AWS window manager!
planeshift.application.client: Failed to init app!
As far as I can tell the aws plugin is currently living in:
/root/molblue/CS/plugins/aws
but in that directory there a bunch of uncompiled .cpp and .h files.
I tried to find more info the AWS plugin via google, but all I found were some Windoze DLL\'s. I would really appreciate a hand, this is giving me a headache.
Frank
zonian1903
P.S. I am running
Fedora Core 1 (with all the updates)
My video card is an Elsa Gloria 2 Pro
Machine is a Dell Precision 620 with twin-1gz. Xeons and 512mg ram.