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Messages - Harryzephyr

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1
Technical Help: Problems BEFORE entering the game /
« on: June 21, 2004, 12:43:02 am »
HI Tucharam!

The CRC is a Checksum algorithm that ensures that there are no errors during download on your files..
as in your case there might have occured some errors you should check your files with the program md5sum which is also available on the homepage.
to do so u have to download this program in the folder with your other files and then u have to open your shell(command-line).
there u should go to your folder using the \"cd..\" and \"cd \" orders.  If you are in the correct path(where your psclientfiles and the md5sum files are) you can type in the shell \"md5sum PSV0.2.010.Part1\". If you made this correct there should appear a number which you can compare with the one listed on the Homepage
--snip--
PSV0.2.010.Part1: 598d3de9b925f94f6327bfa4ce45326b
PSV0.2.010.Part2: 3efab6d2eb8bd55f9ef02a6d7029411b
PSV0.2.010.Part3: a2754a8c024d1a90cbef4db8248db649
PSV0.2.010.Part4: 8ec033d42c7d7667734591671ce44478
PSV0.2.010.Part5: 0a45a48de4761bce7732e8eef0f2aef3    
--snip--
this u make 4 every package u downloaded.
e.g.md5sum PSV0.2.010.Part2
      md5sum PSV0.2.010.Part3
                           .
                           .

if the numbers are correct then u can also type in the same folder in the shell this : \"PlaneShiftV0.2.010.exe /NCRC\"
and it should function..

HTH
Harry

2
I hate my PC.. plz help .. what could be the error..

Specifics:
OS: Win2k Prof SP4
CPU: P4 2.4 GHz
RAM: 512 DDR
Video: GeForce Ti 4200 64MB
MB: Asus P4B533
Client-Setup: current:800x600 Software render 16Bit
                      tried: everything but <16Bit  && < 800x600
                      played with: 1024x768 32 Bit && OpenGl
                                           Fullscreen
i-net:  xDSL 1024/768
Firewall: for testing disabled
AV-Scan:  ^^^^^^^^^^

====== Sun Jun 20 21:38:23 2004
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Win32-X86-VisualC]
    loading definitions file /planeshift/gui/psgui.def...
   load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
planeshift.application.client: psEngine initialized.
crystalspace.maploader.parse.image: Could not load image \'/planeshift/weapons/normalaxe01a.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/weapons/normalaxe01a.png\', using checkerboard instead!
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
crystalspace.sprite3dbinfactoryloader.parse.action.badframe: Trying to add unknown frame \'g7\' to action \'greet\'!
<\\Luca\\Crystal Space\\planeshift\\src\\client\\psengine.cpp:759> psEngine::PreloadModels: Could not load model: /planeshift/models/maleenk.spr!

psAuthenticationClient::Authenticate(Harryzephyr,[..],0)
<\\Luca\\Crystal Space\\planeshift\\src\\client\\psengine.cpp:740> psEngine::PreloadModels: Preloading complete
planeshift.application.client: PSLoader: step 1: success
planeshift.application.client: PSLoader: step 2: success
<\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psaws.cpp:545> psAwsManager::GetPSWindow: No PSWindow with the name \'Inventory Window\' was found.
   loading definitions file /planeshift/gui/iconbar.def...
 load successful (2 windows, 0 skins loaded.)
    loading definitions file /planeshift/gui/confirm.def...
 load successful (1 windows, 0 skins loaded.)
crystalspace.awsprefs: Could not open image file \'\' on VFS!
crystalspace.awsprefs: Could not open image file \'\' on VFS!
  loading definitions file /planeshift/gui/options.def...
 load successful (1 windows, 0 skins loaded.)
crystalspace.awsprefs: Could not open image file \'\' on VFS!
New player requesting World!
planeshift.application.client: PSLoader: step 3: success
SetTimeout!
<\\Luca\\Crystal Space\\planeshift\\src\\client\\pscelclient.cpp:226> psCelClient::HandleMessage: Persist Message: CELPERSISTCMD_SEND_WORLD

cel.persist.classic:   Reading entity 99 (\'world\')...

cel.persist.classic: Adding PC \'pcinventory\' to Entity \'world\'
Before LoadMapFile: time=25740
crystalspace.maploader.parse.image: Could not load image \'la_wallsd.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'la_wallsd.png\', using checkerboard instead!
Load TYPE plugin crystalspace.mesh.object.emit
WARNING! Object \'_p_laanx_entrance2hydlaa_plaza\' is not closed!
WARNING! Object \'_s_floors\' is not closed!
WARNING! Object \'_s_InnerFrontDoor\' is not closed!
WARNING! Object \'_s_OuterFrontDoor\' is not closed!
WARNING! Object \'_s_Gengon01\' is not closed!
WARNING! Object \'_s_entrance_floor\' is not closed!
...
After LoadMapFile: time=27065
crystalspace.engine.warning: Couldn\'t load cached lighting for 30 object(s):
crystalspace.engine.warning:     _s_torch17
crystalspace.engine.warning:     _s_torch16
crystalspace.engine.warning:     _s_torch15
crystalspace.engine.warning:     _s_torch14
crystalspace.engine.warning:     ...
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
After cur_region->Prepare: time=27947
After SetupWorldColliders: time=28526
Region temple loaded successfully.
Before LoadMapFile: time=28531
crystalspace.maploader.parse.xml: Document system error for file \'Error reading Element value.\': world!
New player requesting Actors List!
<\\Luca\\Crystal Space\\planeshift\\src\\client\\pscelclient.cpp:260> psCelClient::HandleMessage: Received world

The time is now -23 o\'clock.
Light \'Omni35hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni36hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni37hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni38hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni39hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni40hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni41hydlaa_plaza\' was not found in lighting setup 23.
Light \'Omni42hydlaa_plaza\' was not found in lighting setup 23.
Light \'crystalhydlaa_plaza\' was not found in lighting setup 23.
Sector \'hydlaa_plaza\' for ambient light was not found in lighting setup 23.
Sector \'jayose_inside\' for ambient light was not found in lighting setup 23.
Light \'crystaljayose_inside\' was not found in lighting setup 23.
Sector \'tavern_de_kadel\' for ambient light was not found in lighting setup 23.
Sector \'jayose_inside\' for ambient light was not found in lighting setup 23.
Sector \'laanx_dungeon\' for ambient light was not found in lighting setup 23.
Sector \'tavern_de_kadel\' for ambient light was not found in lighting setup 23.
Sector \'windowless_tower\' for ambient light was not found in lighting setup 23.
Sector \'windowless_tower_dungeon\' for ambient light was not found in lighting setup 23.
Sector \'windowless_tower_exit\' for ambient light was not found in lighting setup 23.
Light \'L060_74_164_177_500windowless_tower_top\' was not found in lighting setup 23.
Light \'sun_02windowless_tower_top\' was not found in lighting setup 23.
Sector \'windowless_tower_top\' for ambient light was not found in lighting setup 23.
Light \'crystalwindowless_tower_top\' was not found in lighting setup 23.
<\\Luca\\Crystal Space\\planeshift\\src\\client\\pscelclient.cpp:326> psCelClient::HandleMessage: Persist Message: CELPERSISTCMD_SEND_ACTORLIST

cel.persist.classic:   Reading entity -2147483647 (\'actorlist\')...

cel.persist.classic:   Reading entity 94 (\'Gayla Grotemey\')...

CEL is searching for meshfact \'femdermorian\'...Found
cel.persist.classic: Adding PC \'pcmesh\' to Entity \'Gayla Grotemey\'
Initializing CD...<\\Luca\\Crystal Space\\planeshift\\src\\common\\psprop\\imp\\pslinmove.cpp:742> celPcLinearMovement::InitCD: OK!
cel.persist.classic: Adding PC \'pclinearmovement\' to Entity \'Gayla Grotemey\'
Image /this/art/textures/races/fdermorian/1.png found.
Image /this/art/textures/races/fdermorian/4.png found.
Refcount of source image is 2
Image /this/art/textures/races/fdermorian/4.png found in cache.
Refcount of source image is 2
Image /this/art/textures/races/fdermorian/4.png found in cache.
Refcount of source image is 2
Image /this/art/textures/races/fdermorian/2.png found.
Refcount of source image is 2
Successfully swapped material on mesh.
cel.persist.classic: Adding PC \'pccharacterdata\' to Entity \'Gayla Grotemey\'
cel.persist.classic: Adding PC \'pcproximitylist\' to Entity \'Gayla Grotemey\'
Construction of NPC dialog!
cel.persist.classic: Adding PC \'pcnpcdialog\' to Entity \'Gayla Grotemey\'
cel.persist.classic:   Reading entity 93 (\'Jeyarp Grotemey\')...

CEL is searching for meshfact \'maleylian\'...Found
cel.persist.classic: Adding PC \'pcmesh\' to Entity \'Jeyarp Grotemey\'
Initializing CD...<\\Luca\\Crystal Space\\planeshift\\src\\common\\psprop\\imp\\pslinmove.cpp:742> celPcLinearMovement::InitCD: OK!
cel.persist.classic

--> at this point (connecting to the World) there appears an error Message that the psclient has provoced an error and will be closed.. my i-net connection is still up but the client hangs up..


Thx 4 help--

3
.. after a view tries and after shutting down my debugger it worked.. maybe a Microsoft Problem ;)..

Thx for fast answer!..

Harry

4
I get an error Message and this log when trying to connect ..
Maybe it was caused because i went outside the city..

====== Sun Jun 20 16:10:29 2004
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Win32-X86-VisualC]
    loading definitions file /planeshift/gui/psgui.def...
   load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
planeshift.application.client: psEngine initialized.
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
crystalspace.sprite3dbinfactoryloader.parse.frame.vertices: Too few vertices in frame \'w3\'!
<\\Luca\\Crystal Space\\planeshift\\src\\client\\psengine.cpp:759> psEngine::PreloadModels: Could not load model: /planeshift/models/femdermorian.spr!

psAuthenticationClient::Authenticate(Harryzephyr,[..],0)
<\\Luca\\Crystal Space\\planeshift\\src\\client\\psengine.cpp:740> psEngine::PreloadModels: Preloading complete
planeshift.application.client: PSLoader: step 1: success
planeshift.application.client: PSLoader: step 2: success
<\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psaws.cpp:545> psAwsManager::GetPSWindow: No PSWindow with the name \'Inventory Window\' was found.
 loading definitions file /planeshift/gui/iconbar.def...
 load successful (2 windows, 0 skins loaded.)
    loading definitions file /planeshift/gui/confirm.def...
 load successful (1 windows, 0 skins loaded.)
crystalspace.awsprefs: Could not open image file \'\' on VFS!
crystalspace.awsprefs: Could not open image file \'\' on VFS!
  loading definitions file /planeshift/gui/options.def...
 load successful (1 windows, 0 skins loaded.)
crystalspace.awsprefs: Could not open image file \'\' on VFS!
crystalspace.maploader.parse.image: Could not load image \'/planeshift/art/backdrop/skill17.png\'. Unknown format!
Couldn\'t create Resource \'skill17.png\'
Failed to initialize window \'skillwindow\'.
New player requesting World!
planeshift.application.client: PSLoader: step 3: success
SetTimeout!
<\\Luca\\Crystal Space\\planeshift\\src\\client\\pscelclient.cpp:226> psCelClient::HandleMessage: Persist Message: CELPERSISTCMD_SEND_WORLD

cel.persist.classic:   Reading entity 99 (\'world\')...

cel.persist.classic: Adding PC \'pcinventory\' to Entity \'world\'
Before LoadMapFile: time=11746
Load TYPE plugin crystalspace.mesh.object.emit
WARNING! Object \'_p_laanx_entrance2hydlaa_plaza\' is not closed!
WARNING! Object \'_s_floors\' is not closed!
WARNING! Object \'_s_InnerFrontDoor\' is not closed!
WARNING! Object \'_s_OuterFrontDoor\' is not closed!
WARNING! Object \'_s_Gengon01\' is not closed!
WARNING! Object \'_s_entrance_floor\' is not closed!
...


Thx 4 help!
Harry

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