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Wish list / armor and weaponry
« on: July 16, 2004, 12:23:06 am »
G\'day. I dont know anything about possible previous posts on this matter. Excuse me if you think that i should have seen these posts. I dont have very much time surfing around the forum.
So. I wanted to propose you make a good and realistic development of weapon and armor damage, based on interaction of various materials and physical model of movement. For me as a \"hardcore\" knight in other RPGames it would be a really tasty feature! I think many others will approve it too.
Else I want to ask you not to make much numeric stats of anything. But let all processing be done more in background, than in the numbers on screen.
And excuse me for my spelling errors, I\'m from Latvia (NE Europe).
THX in advance.
So. I wanted to propose you make a good and realistic development of weapon and armor damage, based on interaction of various materials and physical model of movement. For me as a \"hardcore\" knight in other RPGames it would be a really tasty feature! I think many others will approve it too.
Else I want to ask you not to make much numeric stats of anything. But let all processing be done more in background, than in the numbers on screen.
And excuse me for my spelling errors, I\'m from Latvia (NE Europe).
THX in advance.