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Messages - GFX

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Wish list / A FEW THINGS THAT NEED TO BE DONE...
« on: July 22, 2004, 04:33:03 am »
I just entered the game and watched it for a while and these are my oppinions... note that i know the game isnt finished yet, but dont know if this is already thought out.

When i first started the game i didnt know if it was still loading or not and since the mouse dont do a thing you start wondering what is going on... so i think the mouse should be active from the begining as an automatic feature.

After i finally noted that i could move i noticed that the moving speed isnt even at a real person\'s speed when walking, the character is like carrying a huge weight and can hardly move. The runing speed is adecuate for the walking speed and i think it should be changed.

Im not a game designer but i work in the 3D animation industry and have done several mods and game characters, so i will say you are doing a really well job with the graphics of this game considering the size of the map, and is quite appealing to the eye... though i think you should really reconsider the use of the current lights. (i could tell there is only one directional light or a single distant point light) and if not... thats the feeling i got. Mood and effects can be achieved with good lightning.

I am one of the old school gamers :) so ive seen a great deal of games... and i feel there needs to be a better GUI in game, i belive that the chatting box/character inventory/life&mana or whatever/options/etc, should be tidylly alocated in the lower side of the screen and inside a nice looking and organized bar (think Diablo/muonline/Baldour\'s gate, etc) if you want to reinvent the weel, why dont you create a bar but at a side?.. i think it keeps gamers focused if there is a bar at the bottom of the screen with all the options in it.

Another thing you should consider is adding a label on top of each character when they speak. That bar should contain the name of the character and the text of the message... for design purposes the label could have the name of the character centered in a colored semi transparent label and under it the text. (Think Muonlne)
I say this because i Ran into a few people, and some where saying Hi while i was walking by, and it was hard to note who was trying to speak with me (or if it was with me) since all the characters are like dead dolls scatered in the map.
And talking looking at the chatting box feels like your standing in front of a corpse but chatting with somebody else in another world. And it Doesnt feel right.

I noticed that neither character had an animated  standing stance. What i mean is that with a simple animation loop for a standing stance it could give the world a lot of life, right now the characters are like manequins or dolls, a sutile movement or a small range of standing movement that plays at random would give the characters a soul. And I think your trying to give \"life\" to this world, right?

There are other things i have in my mind right now, though ill post them after i give your world another try.

Oh.... and check on the forum scripts, i get erros everytime i want to check a box o write on the subject or message parts.

Cheers
Glen

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