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Messages - Skemmdur

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1
Fan Art /
« on: August 25, 2004, 08:49:58 pm »
Well... the model has now about 2500 polys, but I really suck at this... here new screenshots:

2
Fan Art /
« on: August 25, 2004, 02:12:08 pm »
Thx for the replies!

@Face: As I wrote I didn\'t know what exactly is needed so I left it out completely (after all the face of an human being is another than the face of an Ynnwn or an Elf). That is, why it is so flat. I thought that the second most important part is the torso (after the face, which I left out), because you see this part more often (for example, when you talk to somebody, you wont see his/her feet). I also didn\'t know the polycount used in PS, so I treid to keep it as low was possible (442 polys). 3000-3500 changes everything!!!
I\'ll try my best to do all corrections now but I didn\'t want to do too much because it was 0:00 when I began with modifing the model.

atenio!

PS: She has 5 fingers, but you don\'t see it on the renderings ;).
PPS: The proportions of upper body and legs must be OK, because if the model had my size, it would have legs only about 5cm longer than mine (and I\'m male...).

3
Fan Art / Female 3D-Model
« on: August 23, 2004, 01:23:13 am »
Mae govannen (or just hello)!

Well, I saw that there are still some races without model, so I took an old low-polygon-model and made some improvements. I have to admit, that I\'m a newbie, so it\'s not very good, but maybe you can use it.
As you can see, the model is female but I didn\'t add any ears. The whole face isn\'t finished, because I didn\'t know, what is needed and so this model can be used to create a female of nearly any race.
Another thing is, that this model is neither skinned nor rigged (because I hate to do this *g*), but nevertheless I hope that you can use it, so that it helps this game...
Here are the pictures:


PS: Don\'t be to harsh... I\'m just a newbie trying to help... and it certainly looks better with a skin...

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