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Messages - CryptoFox

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1
Wish list /
« on: September 10, 2004, 06:58:24 am »
thazer hvnt playd swg but i like the illegal item idea.
thares another thred on blk markets forgot whare it is though. typh good idea if an items outa site guards cant c it. what about some sorta chek point sys at big city gates.

2
Wish list /
« on: September 10, 2004, 06:49:59 am »
i dont like the idea of tour guides. some player might offer noobs some info for a few tria though. personaly i like exploreing and finding stuff out 4 myself.

3
Wish list /
« on: September 10, 2004, 06:47:05 am »
lol i like the whole fruit idea i i can c myself sitting down to watch a play with some coktail of fruit juices inside a hollowd out pineaple (or some ps equivalent) lol

4
Granted or negated Wishes /
« on: September 10, 2004, 06:39:41 am »
i like the discpition io the site page of familars. they should become as much a part of ur char as ur self.
falcon has some good ideas
i agree compleatly with #2 but i wouldnt want familars to have to be summond to magic users.well i half take that back i dont think you should have to be an advanced magic user b u shld hav some knowadge of magic 4 the bonding ritual. #4 is fine except the pet to bonded part #3 if u find a creature in the \"wild\" perhaps they can become bonded.

5
Wish list /
« on: September 10, 2004, 06:15:12 am »
i also think this \"liveing wepon\" thing would b very hard 2 implament hough if it could b done very well i wouldnt mind. i do like the idea of customizeble wepons like ading chars to the blade custom hilts ect. though i think the devs should work on advanced stuff like this when the game is up and fully running ;)

6
Wish list /
« on: September 10, 2004, 05:58:02 am »
lol krand chisleing gives nu meaning to \"body art\" lol ;)

7
Wish list /
« on: September 09, 2004, 06:08:34 am »
i like the whol tat thing
if its somewhare sorry but i think it works here 2 ithink jewlry should cost acording to look and material and shouldnt just be \"art\" as in decoration for chars :)

8
Wish list /
« on: September 09, 2004, 05:58:42 am »
i like the house idea though it would be tricky to implament a \"build\" system.  but what about guild \"halls\" each member of the guild could have 1 room as \"theirs\" . and other rooms would be 4 the whol guild

9
Wish list /
« on: September 09, 2004, 05:49:17 am »
i luv the idea of scabbars that drives me insane in most games. i mean geez \"dont point that claymore at me pls\"
\"hhoopph, fine ill just put it back in my pockit\"
lol i also think the 1 size fits all class idea is a good 1

10
Wish list /
« on: September 09, 2004, 05:13:23 am »
i like the whol idea of custom armor/clothing/weps but i agree it would be hard to implament a system that would work 4 evry 1.
it could be i think much easeier 4 guilds .

11
PvP,PK and Thieving /
« on: September 09, 2004, 04:42:56 am »
what if it cost so much to buy/rent packanimals/transport that noobs culd n afordit and anyway if i were a noob in the game id want to learn alot about the game before i sunk my money into inter city tradeing :)

12
Wish list /
« on: September 09, 2004, 04:26:14 am »
i agre w dfryer  
 wat if thare was a few small smuggling citys sortta like oversized forts  in somewhat remote areas of the land?

13
Wish list /
« on: September 08, 2004, 08:58:14 am »
Quote
Originally posted by Wannahavename_Dorak(Kanich)
Well the game Morrowind has for example alcohol as a \"potion\" you can drink. But they aren\'t called \"Beer\" or something like that, they\'re called for example Sujamma. Thats the best way to include \"bad things\" (like alcohol, drugs and tobacco) into RPG\'s, just to make up names for them. Most \"children\" won\'t even know what it is if they\'re called something else. Then make the \"bad stuff\" decrease agility or intelligence on the character.


Wasap all     first of all i want to say i don\'t belive smoking/drinking/drugs in the rw is a good idea. now onto the game
isn\'t the whole point of fantisey/rp to do things you can\'t or won\'t do in rw? i personaly would love to have smokeing and drinking in the game. realy imagin for a moment youre visiting a notoriouse tavern to say contact a smugler or hire an assassin or ask a wandering ranger about a dragons lair. ok you walk in and are sorounded by a loud din of manay voices. as you walk to the bar you hear a dwarf at a corner table shout to the barmaid \"another round of colas over here\"
you finaly get to the bar and ask for ____ you are directed to a small table agenest the back wall. you can clearly see the hooded figure nurseing a ginger-ale

ok now same situation a bit difrent setting
as you walk into the the tavern it takes your eyes a moment to ajust to the darknes tho the tavern is brightly from candles the light has little power to pirce the dense smoke which seems to hang about the room.
at a corner table a party of dwarvs are spending some exess gold they made from a recant trade trip. the party it seams has traveld from the distant mountan kingdom  from the long pipe with an intricley carved broad bowl made from the rare metals native to that land. the leader calls to the barmaid to bring them another round of ale. you make your way to the bar and after inquireing to whom you seek you are directed to a small table near the back wall whare a hoded figure is seated.
as you squint through the smoke you can barely make out their features under the hood.

sorry i wrote so much once i start its hard to stop.
but anyway like i said im in faver of smokeing/drinking in the game
also in morrowind (a game i love) they have moon sugar
and many drinks are said to be beer,wisky ect.
 
anyway id like to thank those who read all this cya

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