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Messages - silsor

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1
Technical Help: Problems BEFORE entering the game /
« on: October 07, 2004, 09:07:05 pm »
From experience, the Linux binaries are completely broken and nobody on these forums will help.

2
Technical Help: Problems BEFORE entering the game /
« on: October 07, 2004, 09:06:28 pm »
They\'re broken and nobody can help, don\'t bother.

3
Linux Specific Issues /
« on: September 27, 2004, 08:55:03 am »
Exact same problem I posted about in the stickied thread.  I wonder if whoever released the Linux binaries tested them.

4
I downloaded the prebuilt Linux distribution to try it out on Debian unstable.  The psclient script sets CRYSTAL=./ and CEL=./ (although it strangely doesn\'t pass the -verbose option to psclient-bin if you give it on the command line).  After editing it to use psclient-bin -verbose, psclient gives the following:

Warning: Failed to load `gl3d\'; reason(s):
DLERROR (gl3d): libopengl32.so: cannot open shared object file: No such file ordirectory
Warning: Failed to load `gl3d\'; reason(s):
DLERROR (gl3d): libopengl32.so: cannot open shared object file: No such file ordirectory
WARNING: could not load plugin \'crystalspace.graphics3d.opengl\'
aws-debug: Couldn\'t find iGraphics2D plugin!!
psclient: No 3d driver (iGraphics3D) plugin!

Now I have glx rendering working properly, and the CS libraries are RIGHT THERE in the same directory (gl3d.so), but it\'s looking for libopengl32.so, which doesn\'t exist. I can compile CS separately and run its tests just fine.

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