1
Wish list /
« on: October 11, 2004, 05:49:49 pm »
It would be interesting to have near the name a small icon showing which race and gender the player is.
If implemented the different languages another icon so you known in which language it is.
Then random character jumble adds an interesting feature as it would allow also finding items with text in some ancient language that you would need someone which can understand it (and you trust to give the item to) to translate, but the jumble would then need to be calculated from a hash of the text and some player id or something similar so you could not find the correct characters by reading the same text 20 times to get a different jumbled text each time.
Also adds options like guild specific languages, at the price of the members to need to spend time in learning that language, which should be a high price if you consider that being easy to learn would make players outside the guild being able to learn it too, or if the language is complex, the members would need to spend long time to learn it, so not all guilds would want an own language.
I\'m not sure about the usefullness ti the game itself of the guild specific language, probably it\'s better only common, race specific, and a few ancient languanges for rare items.
Each player would start with a 100% on their race\'s language and the
common language.
If implemented the different languages another icon so you known in which language it is.
Quote
:diamond: > An example how text whould appear using smileys where the icons.
Then random character jumble adds an interesting feature as it would allow also finding items with text in some ancient language that you would need someone which can understand it (and you trust to give the item to) to translate, but the jumble would then need to be calculated from a hash of the text and some player id or something similar so you could not find the correct characters by reading the same text 20 times to get a different jumbled text each time.
Also adds options like guild specific languages, at the price of the members to need to spend time in learning that language, which should be a high price if you consider that being easy to learn would make players outside the guild being able to learn it too, or if the language is complex, the members would need to spend long time to learn it, so not all guilds would want an own language.
I\'m not sure about the usefullness ti the game itself of the guild specific language, probably it\'s better only common, race specific, and a few ancient languanges for rare items.
Each player would start with a 100% on their race\'s language and the
common language.