Originally posted by DaveG
I have the mobile version, which has the most complaints, and it crashes within a minute of loading the world. Others don\'t seem to get that far, and others still have just complained about a noticeable performance hit.
Yeah, for mobile versions you\'re usually at the mercy of the laptop vendor, and afaik commonly they don\'t really give updates at all. In this case, Omega drivers are preferable (though, ATIs own mobile drivers are prolly better than vendor drivers, too).
As you may know, ATI offered mobile drivers only recently. The non-mobile drivers don\'t even install machines with on ATI mobile chips - so any drivers are likely crappy vendor drivers as mentioned above. For that reason I\'ll just ditch all Mobile error reports :P
Originally posted by DaveG
Terrible performance! Please help...
ATI RadeOn 9200 SE 128 MB on Windows
1-5 FPS; graphical glitch at character creation; wouldn\'t go to full-screen fully
Switch to 3rd party drivers fixed it.
Says: \"I had some generic Windoze stuff\" ... so ATI drivers probably had helped that guys the same way.
Originally posted by DaveG
Help - screen freeze
ATI Radeon 9600 128MB on PowerMac G5
Freeze during all combat
Downgrade of settings file fixed it.
Having a hard time deciphering the solution provided. If changing some settings file fixed the issue, the driver may not to be blamed at all. But otoh, I don\'t know the OS/X driver quality; but then, official vs Omega is prolly moot anyway - or is there an Omega for OS/X? :P
Originally posted by DaveG
Game doesn\'t open
ATI Radeon 9200 on Windows
Crashes on load; stays listed as an active proccess, without a window
No reply.
Real issue stays unknown; from the description given I would not immediately blame the driver, though.
Originally posted by DaveG
Direct Rendering not working with Planeshift
ATI Radeon 9700 Mobility on SuSE Linux
Error at startup
Downgrade of kernel fixed it. (?)
May be a system configuration issue, may be a CS issue.
Originally posted by DaveG
If your Radeon doesnt work, post here!
ATI Radeon 7500 Mobility AGP 32MB on Windows (2 listings)
ATI Radeon 7500 AllInWonder PCI 64MB on Windows
ATI Radeon 9800 XT on Windows
ATI Radeon 7500 AGP 64MB on Windows
\"No hardware acceleration\" errors; DirectDraw errors
Seems to be fixed with switch to 3rd party drivers. (No reply.)
\"No hardware acceleration\" probably means that no ATI drivers are installed at all and Microsoft\'s sucky default OpenGL kicks in.
Wrt \"DirectDraw\" errors... I wonder how the respective posters came to this conclusion. PS itself does not come with a trace of code using DDraw.
Originally posted by DaveG
First load screen
ATI Radeon 7000 series on Windows
Crashes on load
Fixed by updating PlaneShift
So, driver not to blame.
Originally posted by DaveG
Choppy performance - Indirect rendering?
ATI Radeon 9600 with 64-bit drivers on Gentoo Linux
ATI Radeon 9800 AllInWonder Pro on Linux
1-8 FPS; \"no indirect rendering\" errors
Fix may be to compile kernel without DRI support (No replys; second card was not fixed by this)
Might be a CS issue.
Originally posted by DaveG
Can\'t launch the game
ATI Radeon 9700 Pro 128MB on Windows
ATI Radeon 9700 Pro 128MB on Ubuntu Hoary Linux
Crashes on load; error with cstgaimg.dll (dump posted)
Workaround by ignoring errors, and letting PlaneShift load in the background. (?)
IIRC that bug was not related to drivers at all.
Originally posted by DaveG
CS - openGL - Radeon issues
ATI Radeon IGP 320M on Slackware Linux
ATI Radeon 9600 Pro on Windows
Max CPU on execution of \"_ZNI4csGraphics3D4OpenEv\"; 1 FPS
Possible faulty code listed.
Though, in another CS app, that same code works. It would have been more interesting if the reporter would have just checked which code actually maxes the cpu.
AryHann\'s issue was probably unrelated.
Originally posted by DaveG
PlaneShift freezing
ATI Radeon 9600 XT on Windows
Freezes after 10-45 minutes
No replies.
May be driver, may be something completely different.
Originally posted by DaveG
A crash right in the beginning
ATI Radeon 9000 64MB on Windows
Crashes when character turns; error with atioglxx.dll
No reply.
Well, at least we know Catalyst 4.12 can cause problems... on PS from Jan 2005, at least.
Originally posted by DaveG
Computer crashes
ATI Radeon 9800 Pro 256MB on Windows
Crashes after a few minutes
Possible fix is to force AGP2x instead of AGP4x. (No reply.)
Outcome unknown. May be driver, may be something completely different.
Originally posted by DaveG
Suse Linux 9 and ATI do this before installing
ATI Radeon 8500+ on SuSE Linux
2 drivers listed to fix various problems.
Recommends running ldconfig as root after installing to refresh the dynamic linker cache.
Sounds more like system configuration issues being discussed.
Originally posted by DaveG
gfx ati radeon mobility M6 LY : no 3d
ATI Radeon Mobility M6 LY on Linux
\"no graphic renderer\" error; driconf doesn\'t work; \"libGL is too old\" error
No reply.
Sounds like a system configuration issue.
Originally posted by DaveG
Ati Radeon 9550 256MB
Thinking of getting an ATI card
Seems like he might have ended up with an nVIDIA card. (No reply.)
Not even a PS problem here.
Originally posted by DaveG
[Tips]How to not crash in CB and others
ATI Radeon 9600 XT
Crashes with Vertex Buffer Object on
Solution: Don\'t turn it on
Catalyst 4.12, hardly \"recent\" by now.
So? Of all those problems, I have to look hard to find one that indicates that generally not using the latest drivers is good.
Problems can have many reasons - the driver is just one facet of many, many, many.
IMO \"The most recent official Radeon drivers for Windows do not work with PlaneShift. \" is as such not right. Using Omega drivers is one way to attempt to fix issues, but you make it sound like they would be the end to all problems PS users with (coincidentally) ATI graphic cards have.