Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cohdra

Pages: [1]
1
General Discussion /
« on: November 14, 2004, 09:21:08 pm »
Quote
Originally posted by Adeli
Cohdra, just so as not to disappoint you, this thread refers to classes people will model after, not choose.
There are no actual classes in PS, the reason being there is high emphasis on roleplaying, so not everyone in the world will be a fighter, mage etc...
To become a \'warrior monk\', you would just take skills in the martial arts schools, not choose the class monk.
Sorry if you knew this.


TY for posting this.  When I read  \"Character Creation\"
I sort of got that idea, but it\'s nice to hear it in a bit more detail  :)

I\'ve always liked monks from RPG\'s, so I will definitely shape a character in that direction...maybe a bit of magic as well.  I haven\'t decided on anything else yet...I like exploring/searching/scavenging though

2
General Discussion /
« on: November 14, 2004, 08:40:58 pm »
Quote
Originally posted by Merdarion
Yeah, I had some good experiences while being DM for older players (It sounds weird, but 17-18ers listen more careful (and play more careful), than the 14ers (I have to shame that I\'m fourteen),



The worst player types are the \"rules Hounds\", and the \"The Chaotic Eveywheres\".   We always contained the rules hounds....drive a DM nuts.   Then the Chaotic everywheres.  They always have to be involved in everything, whether they are on a different continent, while they are dead, etc......they drive the players nuts for sure.  We always keep them real busy...like one encounter after another...hehe...they are  much more pliable when they only have 1-4 hp\'s left hehe :)

3
General Discussion /
« on: November 14, 2004, 08:27:40 pm »
Quote
Originally posted by Merdarion
Quote
Originally posted by Cohdra
Pencil and Paper:

Any DM on here could probably tell you how difficult it can be to come up with enough material for 1 or 2 games a week; Not an easy task, especially for a good DM.

Yea, It\'s hard enough to keep your players busy in a complete and fully detailed world (like greyhawk, the forgotten realms or Aventuria), but it\'s nearly impossible to do that in a world you\'re developing (I began to make my own campaign setting but I got screwed up because: 1. My cartographic skills are bad 2. As I said above the player\'s ran beserk)


Yep, it\'s really difficult when you have to do all the design by yourself; Mike and I create/design everything together, and we also co-DM sometimes; it\'s more difficult for the players to push around 2 DM\'s...hehe
I have to often run in games that I wrote, so everything for my character is determined by die roll...but I still have fun. We have a bonus point system where points are awarded for roleplaying...we are BIG into the roleplaying aspect, and character development.

We also only allowed players that were 18 or older to play; I know this isn\'t always possible, as many gamers are younger that this, but the older players (usually, but not always..ahem...) are more mature.  It is getting more difficult to find players...people are just too busy to play.

Mike often runs solo games for me; which is cool :) Sometimes I run solo games for him as well

4
General Discussion /
« on: November 14, 2004, 08:02:47 pm »
Pencil and Paper:

My hubby and I have been running/designing a Fantasy campaign for about 16 years.  We have created our own system...the rules were created in such a way that makes it difficult for a DM to show any kind of bias towards a particular player.  We have not been playing much in the last few months due to RL issues, but hope to resume soon.

MMORPG\'s, I believe, have gained in popularity because most people simply do not have the time to develop a campaign world, write/learn modules, etc.

Any DM on here could probably tell you how difficult it can be to come up with enough material for 1 or 2 games a week; Not an easy task, especially for a good DM.

I use MMORPG\'s to fill in the gaps when I don\'t have enough time or people to game traditionally.

It is possible to run private games on the internet. I do believe there is software that they have created that will roll dice, etc   This is a good option for those that prefer a more traditional gaming experience but lack people to play with.

Incidentally, some MMORPG\'s are so bad, that I find it impossible to believe that the designers have ever played traditional games, designed them, or ran them.  I have not played \"PlaneShift\" yet, so I have no idea; except the comments I\'m reading on this board sound really positive.  I think it\'s awesome that they are creating a free gaming world on their own time.

I\'m referring to my experience with ACDM.   I find it hard to believe the Devs for this game have any traditional gaming experience..it just keeps getting worse.  So, I\'m shopping around right now, trying to find something better.  

PnP rules.....but MMORPG\'s fill in the gaps nicely :)

5
General Discussion /
« on: October 29, 2004, 06:49:18 pm »
I found it surfing the net :)

6
General Discussion /
« on: October 29, 2004, 06:45:44 pm »
Quote
Originally posted by Boldstorm
Well Welcome to Planeshift  :D  :D  :D

I\'m sure someone will come along with a sign soon :P


I\'m really trying to read everything so I don\'t have to ask any stupid questions  lol


I\'m also waiting to DL the game until the next version comes out (I have dial-up)

7
General Discussion /
« on: October 29, 2004, 06:32:21 pm »
Hi all

I just registered today, and have been reading the newbie posts and game info;

As far as a general class? I\'m looking at the Warrior Monk (I think it\'s called?)

Pages: [1]