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Messages - Vaiyul

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1
Mac OSX Specific Issues /
« on: January 07, 2005, 08:39:11 pm »
Great everything works managed to log into the server. Time to test the game in-game.

ty for the help.

2
Mac OSX Specific Issues /
« on: January 07, 2005, 01:06:56 pm »
Welcome back dfryer :), hope that the honeymoon went well ;-P

Just downloaded the disk image, launched the client and as you mentioned I get this error message as expected:

dyld: /Applications/PlaneShift 3D/psclient.app/Contents/MacOS/psclient can\'t open library: /usr/local/lib/libcal3d.10.dylib

Where can I download the missing file, can\'t find it in Fink.

btw ( the updater still only downloads the repos.zip file and does nothing else this might be normal? )

ahh back to beta testing.

3
Mac OSX Specific Issues / Is the Mac beta dead?
« on: January 05, 2005, 07:42:31 pm »
Happy new years everyone,

The MacOSX beta forum seems very silent, is this good or bad?

oh, SirPeter in one of your posts you said you got the osx verion to work how did you do it? Does it still work for you?

ttl Thierry.

4
Mac OSX Specific Issues /
« on: December 11, 2004, 07:26:26 pm »
I have the same problem with the updated version, so I renamed the folder and reinstalled the original MacOSX version of the game.....I get the same problem after character selection screen, the usual load screen and the game is stuck with the \"requesting world\" dialog. So I dumped the /sw folder created by Fink, and reinstalled everything from scratch: Fink 0.7.1, through Finkcommander I installed the missing libvorbis0-shlibs file, ran the psclient.app and end up having the same problem freeze on \"requesting world\".

could it be a server compatibility problem, like incompatible client (before or after update) with the current server requests..... just guessing here.

5
Mac OSX Specific Issues /
« on: December 10, 2004, 02:50:07 pm »
Quote
Originally posted by Xordan
hmm, you have the new updater?? I thought it came with all the libs you need.


I had to download dlcompat-shlib with Fink, do the copy/paste in the updaterconfig.xml file, then I downloaded the or_lighting_portal.xml file

Now I\'m at 33% and going.

6
Mac OSX Specific Issues /
« on: December 10, 2004, 02:26:27 pm »
Yes it works for me, updating at the moment 1% done.

7
Mac OSX Specific Issues /
« on: December 10, 2004, 01:05:14 pm »
:) you\'re the man :)

8
Mac OSX Specific Issues /
« on: December 10, 2004, 12:48:21 pm »
Same here different video card.

WARNING: could not load plugin \'crystalspace.utilities.reporter\'

WARNING: could not load plugin \'crystalspace.utilities.stdrep\'

WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'

Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.

NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0

Written by Matt Reda

NOTIFY: OpenGL renderer: NVIDIA GeForce4 MX OpenGL Engine (vendor: NVIDIA Corporation) version 1.1 NVIDIA-1.3.34

NOTIFY: Using windowed mode at resolution 640x480.

NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0

WARNING: Shader /shader/or_lighting_portal.xml not available  Failure imminent!

9
Mac OSX Specific Issues /
« on: December 10, 2004, 12:43:41 pm »
Quote
Originally posted by Xeelee
you have to install dlcompat-shlibs.
tha can be done with fink, or download it at sourceforge


Thank you, I installed dlcompat-shlibs, the updater start to load it\'s window then crashes, I\'m one step further :P

10
Mac OSX Specific Issues /
« on: December 09, 2004, 02:00:21 pm »
I did as instructed, nothing happens.
I get this in the console :

dyld: /Applications/Planeshift3D/updater.app/Contents/MacOS/updater can\'t open library: /sw/lib/libdl.0.dylib  (No such file or directory, errno = 2)

12
Mac OSX Specific Issues /
« on: December 06, 2004, 02:42:29 pm »
Same here, and I also have some black textures in many other places.

13
Mac OSX Specific Issues /
« on: December 06, 2004, 10:50:25 am »
Where should these lines be inserted in the psclient.cfg file?

here\'s the part where I think both new lines should but in what order?
; ******************
; * Part 3: Game   *
; ******************

Planeshift.Mount.zipmapdir = /this/art/world/
Planeshift.Mount.modelzip  = /this/art/models.zip
Planeshift.Mount.weaponzip = /this/art/things/weapons.zip
Planeshift.Mount.itemzip   = /this/art/things/items.zip
Planeshift.Mount.azurezip   = /this/art/things/azure_way.zip
Planeshift.Mount.bluezip   = /this/art/things/blue_way.zip
Planeshift.Mount.brownzip   = /this/art/things/brown_way.zip
Planeshift.Mount.crystalzip   = /this/art/things/crystal_way.zip
Planeshift.Mount.darkzip   = /this/art/things/dark_way.zip
Planeshift.Mount.redzip   =   /this/art/things/red_way.zip
Planeshift.Mount.potionszip = /this/art/things/potions.zip
Planeshift.Mount.moneyzip   = /this/art/things/money.zip
Planeshift.Mount.bookszip   = /this/art/things/books.zip
Planeshift.Mount.shieldszip = /this/art/things/shields.zip

14
Mac OSX Specific Issues /
« on: December 05, 2004, 10:14:22 pm »
confirming same

(BTW, where can I send crash reports?)

15
Mac OSX Specific Issues / Fink and Vorbis
« on: December 05, 2004, 10:02:28 pm »
First of all, greetings to all mac testers,

I had the same problem when I first launched the psclient.app from the freshly installed Planeshift3D folder.( can\'t find /sw/lib/libvorbisfile.3.dylib in the apple crash log)

So I read this forum and installed Fink 0.7.1 and ran FinkCommander, I entered vorbis in the text field  and clicked on libvorbis0-shlibs and then clicked on install binary package, the install went on fine. I later started the psclient.app witch loaded fine . (nice loading picture now on the login game screen)

Apple 17\"flatpannel iMac 800Mghz, GeForce 4 MX, 512 Mo ram, macos 10.3.6

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