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Messages - rufo

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1
Technical Help: Problems BEFORE entering the game / CB in Debian
« on: January 17, 2005, 02:00:01 pm »
Quote
Originally posted by Karosh_Steinkatz
Ehh, you call that an easy way? Well, however, look at this:


Dunno, maybe fastest way? tried to compile CB in Debian and take 1 full day.. this way 1 hour... i only tried to help... sorry

Quote
Originally posted by Karosh_Steinkatz
Quote
Originally posted by rufo



What is that line supposed to do? That\'s the repository of the MB updater.
Oh, and a last thing: checking the dependencies first is important! ;)


http://laanx.fragnetics.com/debian.php say thats the way getting the art. Me worked, so i wrote it.. sorry again....

2
For those having problems compiling CVS, thats a easy way to play

Download Tarballs http://www.planeshift3d.com/wbboard/thread.php?threadid=12682&boardid=33&styleid=3

Alienize them

if you dont have alien: apt-get install alien

alien cel-b98_002-2.i386.rpm
alien CrystalSpace-b0.99-2.i386.rpm
alien libcal3d-0.9.1-1.i386.rpm
alien planeshift-b01-2.i386.rpm


then I think you should check for packages:

libssl-dev libcrypto++-dev libcurl-dev

then install packages:

dpkg -i cel-b98_002-2.i386.rpm
dpkg -i CrystalSpace-b0.99-2.i386.rpm
dpkg -i libcal3d-0.9.1-1.i386.rpm
dpkg -i planeshift-b01-2.i386.rpm


then edit /usr/local/planeshift/updaterconfig.xml and insert



run /usr/local/planeshift/updater

if there is an error: cant load libnvidia-tls.so.1 try: LD_PRELOAD=/usr/lib/libGL.so.1 ./updater

if you get errors asking for libcrypto.so.0 or libssl.so.0, create softlinks:

ln -sf /usr/lib/libcrypto.so /usr/lib/libcrypto.so.0
ln -sf /usr/lib/libssl.so /usr/lib/libssl.so.0


and execute updater again

------------------------------------------------------

RUNNING PLANESHIFT

if you get this error DLERROR (/usr/local/CS/lib/crystalspace/gl3d.csplugin): libnvidia-tls.so.1:

run psclient this way: LD_PRELOAD=/usr/lib/libGL.so.1 ./psclient

if planeshift run but does nothing and when you exit see this error message:

crystalspace.pluginmgr.loadplugin:
  WARNING: could not load plugin \'cel.physicallayer\'
Couldn\'t load plugin for PlLayer.

then set CEL variable to the cel directory:

export CSCONFPATH=/usr/local/cel/lib/cel/
export CEL=/usr/local/cel/lib/cel/


and execute psclient again

Happy Gamming :)

3
Technical Help: Problems BEFORE entering the game /
« on: November 30, 2004, 05:04:41 pm »
wget -t0 -c http://heanet.dl.sourceforge.net/sourceforge/planeshift/planeshift.tar.gz

The art files!!  This morning I setup a server and I was trying to create characters from the client.... Art files was missing.. now i have them.  :)

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but I think that is a good idea to make such document for CB, including packages that CrystalSpace depends of (I sent a Request For Package to Debian to include CEL, so this way with the correct versions would be much easier to build PlaneShift), so if you want we can work together in it :)


I have gotten almost from cvs....

4
I have compiled right now Paneshift Molecular Blue latest CVS (30/11/2004) with no errors in Debian (Knoppix based) sarge/sid

I compliled first Cal3D, CrystalSpace and Cel.

Thanks to Jorrit, I could make a howto. :)

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