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« on: December 18, 2004, 07:08:22 am »
I believe that pvp combat should be as realistic as possible. If you brutaly murder someone in the middle of the wilderness, with no witnesses there is a random chance (1/25 pretty low) that some \"clue\" will be found and gaurds would be sent after the perpentrater. There persistance would depend on the fame of the victem and the sevarity of the crime. If a person witnesses a murder, he can go into a town and tell the gaurds and recieve a small reward. There should also be a bounty office which would pay awards to the person who aprehends and/or kills the perp. If captured alive, either a period in jail (which would degrade skills and cause you to lose all items in your inventory) plus a fine of 5000 plus twice the value of all the items that the person looted from the corpse. Eventualy, the heat would die down and the bad guy would go free. So what do you think?