Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - E211

Pages: [1]
1
Technical Help: Problems BEFORE entering the game /
« on: January 23, 2005, 03:27:23 pm »
There might be  a client communication error, perhaps it recieves to much data that it has to send out as well.

_____________________________________________
If you don\'t understand...
...tell me!

2
Technical Help: Problems BEFORE entering the game /
« on: January 21, 2005, 06:50:38 pm »
Point about lag on most decent games the ping is kept low around 200 however on plainshift the ping sometimes (most of the time) gets up to 540! That is Waaaay to high if you don\'t fix it anyone still on dial up will be lost and anyone withotu 8meg broadband will have a very boring time!

Update!
I have pinged and with small packets inside dos the ping speed increases  from 540 to on average 355 whereas with http://network-tools.com there ping of the server 203.81.47.91 is 272.2 just wish the client made it that!

3
Wish list /
« on: January 15, 2005, 02:27:36 pm »
Yes very cool idea that would make PS different from a lot of RPGs but I have found a Con- Luca in an interview said:

\"The choice we made long time ago was to have no classes, but a skill based system. This approach gives great flexibility during char creation and progression, where the player can choose the skill mix he prefers. A single character will be able to master magic and fighting at the cost of time. We are pretty sure that specialization will occur anyway as many players will choose to become more proficient in a few arts only or even just one.\"

--
They basicly say that they want characters to have a choice in what skills to use without over-empaphis on one. This means they may be against this \"strength of one skill\" even only for one user.
--

Please tell me if I am being stupid I am just a helpless Noob!

Pages: [1]