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« on: December 24, 2004, 05:32:19 pm »
By what you just said all banks should be able to get there stuff stolen but each bank is a individual entity. But like for instance a piece of equipment shouldn\'t be able to be stolen because that takes alot of time to do and if the bank does it right shouldn\'t be stolen with it locked in a customer lock, only he has the key and unpickable. Also I think you should have chest pickable just because any item in the game is recievable by the player so it just happens to be luck that travel your way if you have a house with a entarence that is unpickable.
Anyways I don\'t think the bank should charge a taxing of the money you store in there but whatever you do send in there should be pooled together and governed by a interest rate of equal to that of the game itself.
The simpliest way to govern that would be like a check on your card or notice telling them how much money you have in the bank. This here to turn everything into just a piece of paper so players can haul around all of there belongs as paper and transfer it over to another bank or player.