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Technical Help: IN GAME bugs (after loading world) /
« on: August 08, 2005, 05:29:47 pm »
im gonna start recommending this game to my stoner friends...
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Originally posted by ArcaneFalcon
Crash: Not bad, but the \"low-poly\" version doesn\'t look low-poly enough to be used in-game (which is the only reason you\'d make a low-poly version I\'d assume, unless you only made it to be mesh-smoothed). I would guess it has in the ballpark of 400 polys (assuming that purple...thing...has way less polys than it looks like it has). Cut off at least 100 polys and we\'d be talking. Also, your texture needs some tlc. Right now it looks like a cloud filter. Whip out the paint brush, throw on some dodge/burn, overlay some pictures, and see what it comes out like.
Originally posted by Taurenthefirst
good job on the staff.
only flaw i see is on one of the high-poly pictures a few of the claw-ish things don\'t look like they are touching the gem in the middle, which in the sketches they are.
anyway, that\'s very minor, and overall a very good job. :tup:

Originally posted by wormking
Wow very nice staffs.
If only I was good at any type of art
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