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Messages - Gumono

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1
Fan Art /
« on: March 20, 2006, 05:02:16 pm »
First of all: What is the reason to move away from Blender?

2
Technical Help: IN GAME bugs (after loading world) /
« on: March 08, 2006, 12:18:49 pm »
It\'s supported, but probably the graphics are not available.
So this isn\'t really a \"bug\".

3
Technical Help: IN GAME bugs (after loading world) /
« on: February 26, 2006, 02:28:18 am »
Same here. I hope we don\'t have to wait for the next major release...

4
Technical Help: IN GAME bugs (after loading world) /
« on: February 04, 2006, 03:20:00 am »
And sometimes the parts are blue instead of transparent as they should be.

5
Technical Help: IN GAME bugs (after loading world) /
« on: February 04, 2006, 12:57:18 am »
I meant no free slot with \"no free box\".
They are ordinary fishes, no carp fishes.

*edit*

Now I was able to sell all the fishes(without any slot in the inventory for it!) at brado\'s.
And now it works again. The fish needs a slot again.

Please avoid posting two or more successive posts before others have replied. Just edit your last post to add new information :) Thanks! --Karyuu

6
Technical Help: IN GAME bugs (after loading world) / Ghostfishes
« on: February 03, 2006, 04:16:39 pm »
When I loot fishes it is said \"You looted a Fish\" and the weight rises 0.50. But I cannot see any fish in the inventory.
This doesn\'t happen with weapons, potions of healing, bread etc.. And there is no free box, which cannot be fill for the fictional fishes. I tried a restart, but the same again.

7
Technical Help: IN GAME bugs (after loading world) /
« on: January 14, 2006, 02:13:44 pm »
Today, a little while ago, I had this problem with one of the three Trepors in the valley in ojaroad. Two trepors damaged ordinarily(5-10% for my character). But the third one damaged 100%! I died, and the health rapidly rose to 100% again on the spot(valley).

But after that the server immediatly was off and I wasn\'t able to login until now.

8
Technical Help: IN GAME bugs (after loading world) /
« on: December 31, 2005, 03:52:03 pm »
I have this problem with a couple of trainers. So I don\'t think it is trainerspecific.

Can\'t really say, if it is only after a long time in a normal play.
But when it crashes and I try it again after restarting, it crashes sometimes, too. Sometimes 2-3 times and then it works.

*edit*

If you have some more question to solve the problem, please ask. It is a really annoying bug... :(

Please avoid posting two or more successive posts before others have replied. Double/triple posting doesn\'t make people read your thread any faster, and serves only to raise your Deleted Posts count. Thank you :) --Karyuu

9
Technical Help: IN GAME bugs (after loading world) / Crash: Training
« on: December 31, 2005, 12:56:25 pm »
When I want to train a skill and it crashes, while clicking the Buy Skill-Button, very often.

Here is a .dmp-file for example.

10
Technical Help: IN GAME bugs (after loading world) /
« on: December 28, 2005, 07:28:25 pm »
spydirweb: Unfortunately  not.

When my stamina fell down under 20%, I stood still for quite a long time. I got more stamina precentpoints. But when i wanted to go again, it went to 0% sometimes! What went wrong?

11
Technical Help: IN GAME bugs (after loading world) /
« on: January 06, 2005, 03:49:23 pm »
The file, where the versionnumber is saved, is not updated yet. But it is still the same(or newer) version than you can download on hp.

12
Technical Help: IN GAME bugs (after loading world) /
« on: January 05, 2005, 04:29:20 pm »
Is still not fixed!
If there is an inofficial one, it cannot be difficult to do an official.

13
Technical Help: IN GAME bugs (after loading world) /
« on: January 04, 2005, 05:51:32 pm »
Is there any official patch in progress?

14
Technical Help: IN GAME bugs (after loading world) /
« on: January 01, 2005, 11:22:04 pm »
That is a known problem also for the Kran:

http://www.planeshift3d.com/wbboard/thread.php?threadid=12600&boardid=33&sid=dd13c545bae9c9f55d9bf58d5bcaba62
http://www.planeshift3d.com/wbboard/thread.php?threadid=12804&boardid=33&sid=dd13c545bae9c9f55d9bf58d5bcaba62
http://www.planeshift3d.com/wbboard/thread.php?threadid=12426&boardid=33&sid=dd13c545bae9c9f55d9bf58d5bcaba62
http://www.planeshift3d.com/wbboard/thread.php?threadid=12403&boardid=33&sid=dd13c545bae9c9f55d9bf58d5bcaba62

As I heard there is no real solution how to fix.
Best I think would be to do a special bend-animation for such huge guys to come through the gates.
And maybe it is the will of the dev-team that they are not able to come to every place(dis-/advantage-balance).
But to come out of the city this would be useful and not unrealstic

15
General Discussion /
« on: January 01, 2005, 08:13:00 pm »
I\'d like to see a map not to get in, but to get through the sewers.

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