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Messages - Fighter747

Pages: [1]
1
Newbie Help (Start Here) / hmm
« on: September 15, 2002, 03:05:38 pm »
In the psclient.cfg file, try removing the semi-colon in the System.PlugIns.?SoundRender and add a semi-colon to Sound Renderer.

This is what it looks like:
Sound renderer
;System.PlugIns.iSoundRender = crystalspace.sound.render.software

This is what it looks like after:
;Sound renderer
System.PlugIns.iSoundRender = crystalspace.sound.render.software

2
Newbie Help (Start Here) / For all who wants to play in OpenGL mode.
« on: September 15, 2002, 01:04:54 am »
When I first tried to connect through OpenGL mode I always encountered this error. Then I looked at some forums and decided to do this.

I opened up the file \"psclient.cfg\" using the program \"Notepad\", and there should be a code within that file, like this:
;Video.FullScreen = no

I changed it to:
Video.FullScreen = yes

When I connected to Planeshift through OpenGL mode. it worked! I think this may be the key to making the OpenGL mode to function properly.

3
Newbie Help (Start Here) / Now I can't even get into server
« on: September 14, 2002, 04:37:10 pm »
now I can\'t get into server! when I connect, I wait a while, then it says \"Server dropped unknown cause.\"

HELLPP MEEEE  ;(

4
Newbie Help (Start Here) / Safe Mode Works, except i am 6 feet under
« on: September 14, 2002, 07:50:17 am »
Well, I know that Safe Mode works, but when I log into the world I appear UNDER the towns, WAYYY under the towns. ?(

5
Newbie Help (Start Here) / went to psclient.txt heres what I found
« on: September 14, 2002, 03:02:42 am »
====== Fri Sep 20 07:17:19 2002
Using alternative 3D driver: crystalspace.graphics3d.opengl
WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
psAuthenticationClient::Authenticate(Fighter,KOMACIR,1)
Connection request approved.  Token is 4563.  PlayerID is 1050.
====== Fri Sep 20 07:21:14 2002
Using alternative 3D driver: crystalspace.graphics3d.opengl
WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
psAuthenticationClient::Authenticate(Fighter,KOMACIR,0)
Connection request approved.  Token is 4565.  PlayerID is 1050.
Request World!
MSGIN!
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Requesting Actorslist!
OK
Received world
MSGIN!
Sending heartbeat message 1 to server....
Received Player list!
Loading Key Bindings...OK!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
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*** Input Buffer Full! Dropping packet!
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*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
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*** Input Buffer Full! Dropping packet!
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*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
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*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
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*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dropping packet!
*** Input Buffer Full! Dr====== Fri Sep 20 07:24:13 2002
Using alternative 3D driver: crystalspace.graphics3d.opengl
WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
psAuthenticationClient::Authenticate(Fighter,KOMACIR,0)
Connection request approved.  Token is 4568.  PlayerID is 1050.
====== Fri Sep 20 07:33:53 2002
Using alternative 3D driver: crystalspace.graphics3d.opengl
WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
psAuthenticationClient::Authenticate(Fighter,KOMACIR,0)
Connection request approved.  Token is 4578.  PlayerID is 1050.
Request World!
MSGIN!
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 2 to server....
Sending heartbeat message 3 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
Sending heartbeat message 1 to server....
====== Fri Sep 20 07:49:51 2002
Using alternative 3D driver: crystalspace.graphics3d.opengl
WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
Total bytes sent out was 0.
Total bytes received was 0.
WARNING: motion, failed to load, because:
  loading \'motion.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'motion.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\motion.dll: file not found
WARNING: sndaiff, failed to load, because:
 loading \'sndaiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
   loading \'sndaiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
   lib\\sndaiff.dll: file not found
WARNING: sndau, failed to load, because:
  loading \'sndau.dll\' from LD_LIBRARY_PATH or equivalent gives:
 loading \'sndau.dll\' from LD_LIBRARY_PATH or equivalent gives:
 lib\\sndau.dll: file not found
WARNING: sndiff, failed to load, because:
   loading \'sndiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'sndiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\sndiff.dll: file not found
WARNING: sndmod, failed to load, because:
  loading \'sndmod.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'sndmod.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\sndmod.dll: file not found
WARNING: sndogg, failed to load, because:
  loading \'sndogg.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'sndogg.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\sndogg.dll: file not found

6
Newbie Help (Start Here) / ???
« on: September 14, 2002, 02:49:33 am »
Whats that?

7
Newbie Help (Start Here) / Can't get into Plainshift
« on: September 14, 2002, 02:27:48 am »
when I log into the world, a window pops up and says that there is an error with the program and has to be shut down.



what the heck?

Pages: [1]